which is very helpful. But not helpful enough because I want to know exactly what the bonuses are per skill point as opposed to an overview of each skill. Anyone know where I can look for that?
That's slightly closer to what I was looking for, but it doesn't show per point. Every point I drop in doesn't increase the value of what the skill does.
Thanks for writing that out (or copying/pasting/whatever) but I'm specifically looking for the details. I want to know the percentages and how they compare.
Destruction Talent (1 rank) - Increases experience gain with the Destruction Staff skill line by 15%.
Spellcharge (3 ranks) - Increases Magicka Recovery while in combat by (3/6/9)%.
Gift of Magnus (3 ranks) - Increases maximum Magicka by (4/7/10)%.
Elemental Talent (3 ranks) – Increases damage with Cold, Fire, or Shock effects by (2/4/6)%.
Bosmer
Archery Expertise (1 rank) - Increases experience gain with the Bow skill line by 15%.
Vigor (3 ranks) - Increases Stamina Recovery while in combat by (3/6/9)%.
Resist Affliction (3 ranks) - Increases Poison and Disease resistance by (7/14/21). Increases maximum Stamina by (1/2/3)%.
Stealthy (3 ranks) – Improve Stealth radius by (1/2/3) meters. Increases damage done while stealthed by (3/6/9)%.
Khajiit
Medium Armor Expertise (1 rank) - Increases experience gain with the Medium Armor skill line by 15%.
Robust (3 ranks) - Increases Health regeneration while in combat by (5/10/15)%.
Stealthy (3 ranks) – Improve Stealth radius by (1/2/3) meters. Increases damage done while stealthed by (3/6/9)%.
Carnage (3 ranks) - Increases Critical rating for melee attacks by (2/4/6)%.
Breton
Light Armor Affinity (1 rank) - Increases experience gain with the Light Armor skill line by 15%.
Gift of Magnus (3 ranks) - Increases maximum Magicka by (4/7/10)%.
Spell Resistance (3 ranks) – Increases Spell Resistance by (32/64/96).
Magicka Mastery (3 ranks) – Reduces the Magicka cost of spells by (1/2/3)%.
Orsimer
Heavy Armor Expertise (1 rank) - Increases experience gain with the Heavy Armor skill line by 15%.
Brawny (3 ranks) - Increases maximum Health and maximum Stamina by (2/4/6)%.
Robust (3 ranks) - Increases Health regeneration while in combat by (5/10/15)%.
Swift (3 ranks) - Reduces sprint cost by (4/8/12)% and increases sprint speed by (3/6/9)%.
Redguard
Shield Affinity (1 rank) - Increases experience gain with the One-Handed and Shield skill line by 15%.
Vigor (3 ranks) - Increases Stamina Recovery while in combat by (3/6/9)%.
Conditioning (3 ranks) - Increases maximum Stamina by (4/7/10)%.
Adrenaline Rush (3 ranks) - Restores (1/2/3) Stamina to the player when damaging an enemy with a Melee attack. This can occur no more than once every 3 seconds.
Argonian
Restoration Expertise (1 rank) - Increases experience gain with the Restoration Staff skill line by 15%.
Amphibious (3 ranks) - Increases swimming speed by 50% and the effectiveness of potions by (5/10/15)%.
Argonian Resistance (3 ranks) - Increases maximum Health by (1/2/3)% and Poison and Disease resistance by (7/14/21).
Quick to Mend (3 ranks) - Increases healing received by (2/4/6)%.
Dunmer
Ambidexterity (1 rank) - Increases experience gain with the Dual Wield skill line by 15%.
Dynamic (3 ranks) - Increases maximum Magicka and Stamina by (2/4/6)%.
Resist Flame (3 ranks) – Increases Fire resistance by (10/20/30). Increases maximum Magicka by (1/2/3)%.
Flame Talent (3 ranks) - Increases Spell Power with fire effects by (1/2/3).
Nord
Two-Handed Weapon Expertise (1 rank) - Increases experience gain with the Two-Handed Weapon skill line by 15%.
Robust (3 ranks) - Increases Health regeneration while in combat by (5/10/15)%.
Resist Frost (3 ranks) – Increases Cold resistance by (10/20/30). Increases maximum Health by (1/2/3)%.
Rugged (3 ranks) - Increases Armor rating by (2/4/6).
Imperial
Shield Affinity (1 rank) - Increases experience gain with the One-Handed and Shield skill line by 15%.
Tough (3 ranks) - Increases maximum Health by (4/8/12)%.
Conditioning (3 ranks) - Increases maximum Stamina by (4/7/10)%.
Red Diamond (3 ranks) – Melee attacks have a 10% chance to restore (2/4/6) Health.