Saucy_Jack wrote: »How about this - ESO trying a Fortnite kind of thing?
Get out.
VaranisArano wrote: »So in the community's eyes is it the access to gear or the gear itself which creates the imbalance?
In my eyes, neither.
On a gameplay level, its ZOS' design choice for the game. Again, its Rock, Paper, Scissors. Most builds have something they are very good at, and a crippling weakness. So you can choose to either specialize in the one thing you are very good at and accept your weakness in certain situations OR you can choose to build to be a jack of all trades, but master of none. See the monthly threads from ranged-only MagNBs complaining about DK wings.
Where that falls apart is where occasionally you get things that are just so good and they have practically no weaknesses (Sloads, Earthgore) and eventually, ZOS usually nerfs those things. Those are gear examples, but we've seen it with skills too (Destro staff ultimate, stam warden cliff racers), and builds (poor dead Blazeplars).
On a individual player level, the imbalance is primarily due to player skill. ESO is a game that highly rewards a player's skill with their gear and their build. For all that people like to throw out hypothetical between two players of equal skill or claim that low skill players are "carried" by their gear, I see that as very rare in actual PVP battles (with the exception of the above examples).
I've been the inexperienced player wearing the meta gear with the meta build...and I still sucked. The player who is more experienced at PVP and more experienced with their build and their gear will almost always win out over the player who is less experienced, regardless of who has the "better" or the more meta gear/build set-up.
I agree with all of this. So it seems like the quest for balance in a mmorpg is moot because rpg elements do not encourage balance. So if we are striving to remove broken mechanics or gear from the game how do we come to a consensus on what fits the criteria for broken. Also, if something is game-breaking in a pvp environment but not pve how do we remedy it without affecting it's effectiveness in pve?
Agenericname wrote: »Chess
Pawns would argue that the Queen needs nerfing.
Agenericname wrote: »Chess
Pawns would argue that the Queen needs nerfing.
Mario kart.
Saucy_Jack wrote: »My point is, since ESO launched, people have been bellyaching about the PVP, whether that's with the original Cyro map, or IC, or BGs. Every time I hear someone talk about PVP, it's NEVER to say "oh this great; this is fun"; ...
Planetside 2
When everyone's weapons do roughly the same damage, even new players can defeat seasoned vets whove unlocked all the flash and glamour.
Saucy_Jack wrote: »Get out.
My point is, since ESO launched, people have been bellyaching about the PVP, whether that's with the original Cyro map, or IC, or BGs. Every time I hear someone talk about PVP, it's NEVER to say "oh this great; this is fun"; it's always complaining because of this or that or the other thing.
So if people are always complaining about it, then maybe ESO should try another type of PVP - one that a LOT of people say is a LOT of fun. I don't play Fortnite myself; I'm just saying that the numbers don't lie.
If I ran a restaurant and customers were constantly complaining about the food, at some point I would have to look in the mirror and admit that it's not the customers being whiny that's the problem, but the service/food I'm offering.
Lightspeedflashb14_ESO wrote: »halo 1, 2, 3. mmos can never be balanced.
Halo 5 is an excellent pvp experience. Halo 4 was not I agree.
Agenericname wrote: »Chess
Ragnarock41 wrote: »Planetside 2
When everyone's weapons do roughly the same damage, even new players can defeat seasoned vets whove unlocked all the flash and glamour.
Planetside 2 has its own problems like class balance or faction locked weapons/vehicles. New players lack weapon-vehicle attachments, medkits,grenades, nanoweave armor,implants, c4-landmines etc... Its a massive farming to catch up. And I won't even begin with the class balance, heavy assault above everything else.