Karmanorway wrote: »Dont think there are any, but still some stuff is overperforming to such a degree that u cant help scratching your head and think wtf!? xD (psst, dont worry, im not talking about your precious Steel Tornado..)
So in the community's eyes is it the access to gear or the gear itself which creates the imbalance?
Lightspeedflashb14_ESO wrote: »halo 1, 2, 3. mmos can never be balanced.
Call of Duty. It only takes a week or two to reach top level, at which point you have access to all of the guns and equipment, and so its a level playing field at that point with player skill and tactics being the deciding factor of win or loss. In the Blackout mode (battle royale) on Black Ops 4, its even better - everyone drops in with no equipment or skills, and you go from there. Nobody has an edge over you because of their character or previous super weapons they have acquired, its perfectly balanced in that regard.
You don't have people who can gank you from stealth, you don't have tanks who can't be killed. It's about where you are and what you do, and that's good pvp.
The way they keep buffing and nerfing the classes and races in eso shows that its still not balanced after all this time. I don't think it ever will be, there will always be flavour of the month and if your mixed group comes across a ball of these toons, kiss your ass goodbye, you have zero chance.
VaranisArano wrote: »So in the community's eyes is it the access to gear or the gear itself which creates the imbalance?
In my eyes, neither.
On a gameplay level, its ZOS' design choice for the game. Again, its Rock, Paper, Scissors. Most builds have something they are very good at, and a crippling weakness. So you can choose to either specialize in the one thing you are very good at and accept your weakness in certain situations OR you can choose to build to be a jack of all trades, but master of none. See the monthly threads from ranged-only MagNBs complaining about DK wings.
Where that falls apart is where occasionally you get things that are just so good and they have practically no weaknesses (Sloads, Earthgore) and eventually, ZOS usually nerfs those things. Those are gear examples, but we've seen it with skills too (Destro staff ultimate, stam warden cliff racers), and builds (poor dead Blazeplars).
On a individual player level, the imbalance is primarily due to player skill. ESO is a game that highly rewards a player's skill with their gear and their build. For all that people like to throw out hypothetical between two players of equal skill or claim that low skill players are "carried" by their gear, I see that as very rare in actual PVP battles (with the exception of the above examples).
I've been the inexperienced player wearing the meta gear with the meta build...and I still sucked. The player who is more experienced at PVP and more experienced with their build and their gear will almost always win out over the player who is less experienced, regardless of who has the "better" or the more meta gear/build set-up.
Get out.