Lifecode666 wrote: »This is one of many things they will do to make performance in cyro more stable. That's it.
Lifecode666 wrote: »This is one of many things they will do to make performance in cyro more stable. That's it.
Out of curiosity, how is it going to make Cyro more stable? I don't think having a door to the IC in Cyrodiil affects performance at all.
I think IC should be like the Wild Wild West. One singular CP campaign.
If you want no CP pvp there is Sotha and BGs. IC needs as few instances as possible to be successful imo.
brandonv516 wrote: »I think IC should be like the Wild Wild West. One singular CP campaign.
If you want no CP pvp there is Sotha and BGs. IC needs as few instances as possible to be successful imo.
With CP it will be like the Wild Wild West, tumbleweeds and baren wasteland.
No-CP opens it up to so many lower level players that don't need to feel intimidated by a number next to someone's name.
TheMythicDawn wrote: »when they separate the imperial city from cyro will it just be a single new IC?
if they pull IC from cyro but then have:
- a CP IC
- noCP IC
- and sub50 IC
it won't really fix the population problem right? because right now there are 4 ICs so cutting it down to 3 still leaves population pretty spread out.
I'm hoping it just becomes 1 single IC.
Also, what are they going to do when the anniversary hits? They usually had to open up 3-4 ADDITIONAL ICs under the OLD system.
I really want the IC split to work but if they keep a bunch of different IC campaigns open to accommodate cp/leveling i'm not sure that will happen.
thoughts?
@ZOS_BrianWheeler
TheMythicDawn wrote: »would also be a good time to update some of the tel var sets, maybe even add some new ones
oxygen_thief wrote: »nocp ic sounds a little bit masochistic. does anybody play there?
@Beardimus
I understand that you and a few players want IC to be open to all types of PVP players (CP/nonCP/<50).
However that is how IC is currently split up and don’t you agree there are too many campaigns? Really how many people are hard core playing in Kyne and Sothas sewers right now? Is it enough people to warrant hindering the greater longevity and future of the Zone to keep those niche instances open?
Having an IC for every flavor of PvP will do little to fix the main problem with IC (which is a far too spread out pop).
IMHO
TheValar85 wrote: »well i would realy love to see a pve related Cyrodiil with Ic as well with a story line to rebuild cyrodiil. the end of the second era is already on its way.
OFC PVP players would still have their play ground so it will be separated from pvp zones. It wont eevn requier to Que into cyrodiil while pvp palyers still have to do that to compete against the factions so its basicly wont change anything in pvp wide while pve players, could ride into cyrodiil and doing pve related quest without any gankers zergs and also tehy can enjoy the questings, rebuilding the imperial city and also the landscape of cyrodiil while doing that the players have tof ace alot of challanges like purging teh deadra out of cyrodiil. There are a tons of pve potential in cyrodiil and ic as well yet pvp players coudl still enjoy their mayhem. And also giving them more pvp related things to do in cyrodiil then just hack and slashing for ap.