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Damage shields

Somber97866
Somber97866
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If they're only half as effective shouldn't they cost half as much? They're practically useless in pvp,lol.
  • Juhasow
    Juhasow
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    You could tell the same about damage and heals.
  • CGPsaint
    CGPsaint
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    You have to pump up your resistances to make your shields viable.
  • D0PAMINE
    D0PAMINE
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    I stopped using them aside from my Tank(s)
  • Kuramas9tails
    Kuramas9tails
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    Do what everyone else is doing and pump up your health since shields are based on health now and wear heavy armor because ZOS pulled a U-ie on the heavy armor meta.

    Thanks, ZOS, for going backwards.

    They thought they fixed the problem of shield stacking but only made it worse imo. Cyrodiil was better before Nerfmire.
    Edited by Kuramas9tails on March 6, 2019 9:30PM
      Your friendly neighborhood crazy cat lady of ESO
      New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
      AD High Elf Mageblade DPS (General)(Former Empress) -- Stormproof/VMOL, VHOF, VDSA completion
      AD Khajiit Mageblade DPS -- Flawless Conquerer
      FOR THE QUEEN!
      PS4/NA
    • MakeMeUhSamich
      MakeMeUhSamich
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      Right?!? Plague Doctor MagSorcs are a thing now. Wtf
    • ccmedaddy
      ccmedaddy
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      Do what everyone else is doing and pump up your health since shields are based on health now and wear heavy armor because ZOS pulled a U-ie on the heavy armor meta.

      Thanks, ZOS, for going backwards.

      They thought they fixed the problem of shield stacking but only made it worse imo. Cyrodiil was better before Nerfmire.
      1) Shields still scale with max magicka, not health.
      2) No one who relies on magicka shields in this game wears heavy armor. The heavy armor meta has nothing to do with the shield changes.
    • MakeMeUhSamich
      MakeMeUhSamich
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      1) Capped at 50% of health.
      2) Jewelry & Staff
    • Czekoludek
      Czekoludek
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      1) More HP, more max shield
      2) Shields are now affected by your resistance so heavy armor = better shields
    • Witar
      Witar
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      You will get dry in heavy super fast. And you can easely hit softcap resists in light.
      It cannot be seen, cannot be felt,
      Cannot be heard, cannot be smelt,
      It lies behind stars and under hills,
      And empty holes it fills,
      It comes first and follows after,
      Ends life, kills laughter.
    • Somber97866
      Somber97866
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      For how much it cost to what you get out of it...............seems situational these days. I get it, no one was going for stam and nightblades couldn't gank as well with shield stacking lol.
      Don't get me wrong, it's not a big deal. Just seems like if something is only worth half then I shouldn't have to pay but half, right?
      BTW, more health means less dps.
      5 piece heavy means less dps.
      Seems like a pattern is forming.........?
    • MakeMeUhSamich
      MakeMeUhSamich
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      I mean, it’s less DPS, but I can still hit 35k+ with Plague Doctor.
    • Trinity_Is_My_Name
      Trinity_Is_My_Name
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      Shields...what shields? I don't even slot them on my Healer anymore. Just buff up Resistances and go that route now.
    • Taleof2Cities
      Taleof2Cities
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      For how much it cost to what you get out of it...............seems situational these days. I get it, no one was going for stam and nightblades couldn't gank as well with shield stacking lol.
      Don't get me wrong, it's not a big deal. Just seems like if something is only worth half then I shouldn't have to pay but half, right?
      BTW, more health means less dps.
      5 piece heavy means less dps.
      Seems like a pattern is forming.........?

      That ship has sailed, @Somber97866.

      Some players are still living in September 2018 ... and haven’t made changes to their DPS character out of spite.

      Other players have reshaped their builds and moved on ... while still maintaining a high DPS output.

      Hopefully you’re in (or soon will be in) that “moved on” category.

      Edited by Taleof2Cities on March 7, 2019 1:59AM
    • Soundles1990
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      Im at 35k phys resist ,33k magicka ,26k health and 2870 crit resist. Why can nightblades still take my shields down so quickly? How is that possible?
    • Kuramas9tails
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      ccmedaddy wrote: »
      Do what everyone else is doing and pump up your health since shields are based on health now and wear heavy armor because ZOS pulled a U-ie on the heavy armor meta.

      Thanks, ZOS, for going backwards.

      They thought they fixed the problem of shield stacking but only made it worse imo. Cyrodiil was better before Nerfmire.
      1) Shields still scale with max magicka, not health.
      2) No one who relies on magicka shields in this game wears heavy armor. The heavy armor meta has nothing to do with the shield changes.
      Light armor shield ability is only capped at 40%-50% of your max health. The bigger your health, the bigger your shield is. Check the Nerfmire Update. It doesn't matter how much max magicka you have for shielding if there's a cap based on health. If you don't think people use this to their advantage in PVP...I don't know what to tell you.
      Edited by Kuramas9tails on March 7, 2019 3:18PM
        Your friendly neighborhood crazy cat lady of ESO
        New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
        AD High Elf Mageblade DPS (General)(Former Empress) -- Stormproof/VMOL, VHOF, VDSA completion
        AD Khajiit Mageblade DPS -- Flawless Conquerer
        FOR THE QUEEN!
        PS4/NA
      • Checkmath
        Checkmath
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        ccmedaddy wrote: »
        Do what everyone else is doing and pump up your health since shields are based on health now and wear heavy armor because ZOS pulled a U-ie on the heavy armor meta.

        Thanks, ZOS, for going backwards.

        They thought they fixed the problem of shield stacking but only made it worse imo. Cyrodiil was better before Nerfmire.
        1) Shields still scale with max magicka, not health.
        2) No one who relies on magicka shields in this game wears heavy armor. The heavy armor meta has nothing to do with the shield changes.
        Light armor shield ability is only capped at 40%-50% of your max health. The bigger your health, the bigger your shield is. Check the Nerfmire Update. It doesn't matter how much max magicka you have for shielding if there's a cap based on health.

        Sry, but you missed something in the patchnotes, if you state, that damage shields are solely based on your health.

        The shield size of your shields is still dependent on your max magicka as before, just in the case that the shield size grows bigger than either 40% or 50% of you max health, then they will be capped.
        A magsorc with 30k health and 30k magicka will not have a 15k ward in PvP.

      • GoldenLight
        GoldenLight
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        Light armor shield ability is only capped at 40%-50% of your max health. The bigger your health, the bigger your shield is. Check the Nerfmire Update. It doesn't matter how much max magicka you have for shielding if there's a cap based on health. If you don't think people use this to their advantage in PVP...I don't know what to tell you.

        I have to agree... My character has 49K Magicka and even then my shields are at 11.25K because of health.

        I have not changed my character build, armor, weapons or jewelry for over 2 years but have had to use heals more often with the changes.
        Edited by GoldenLight on March 7, 2019 3:49PM
        "Wonderful! Time for a celebration... Cheese for everyone!"

      • Kuramas9tails
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        Checkmath wrote: »
        ccmedaddy wrote: »
        Do what everyone else is doing and pump up your health since shields are based on health now and wear heavy armor because ZOS pulled a U-ie on the heavy armor meta.

        Thanks, ZOS, for going backwards.

        They thought they fixed the problem of shield stacking but only made it worse imo. Cyrodiil was better before Nerfmire.
        1) Shields still scale with max magicka, not health.
        2) No one who relies on magicka shields in this game wears heavy armor. The heavy armor meta has nothing to do with the shield changes.
        Light armor shield ability is only capped at 40%-50% of your max health. The bigger your health, the bigger your shield is. Check the Nerfmire Update. It doesn't matter how much max magicka you have for shielding if there's a cap based on health.

        Sry, but you missed something in the patchnotes, if you state, that damage shields are solely based on your health.

        The shield size of your shields is still dependent on your max magicka as before, just in the case that the shield size grows bigger than either 40% or 50% of you max health, then they will be capped.
        A magsorc with 30k health and 30k magicka will not have a 15k ward in PvP.
        Let me highlight what I said because you missed it:
        "It doesn't matter how much max magicka you have for shielding if there's a cap based on health."

        Meaning...if you have your Magic maxed to the point to where one Annulment caps you, GREAT but guess what, doesn't matter because it's capped.

        And you used a Sorc example. Guess what magic class relied HEAVILY on Annulment for shield? Mageblade. Why? because we don't have a shield ability in our skill tree. MagSorcs were the worst with shield stacking and as a result, classes that don't have shields in skill trees got butt touched by ZOS AKA Mageblades (and I suppose Magplars don't have a shield of some sorts and relied on Annulment). As a result, to increase shields for Annulment, more health = bigger shield.

        So cloak is our best defense since our shields were nerfed. Or just get more health and wear tanky sets for resistance! I love where PVP has gone.
        Edited by Kuramas9tails on March 7, 2019 6:54PM
          Your friendly neighborhood crazy cat lady of ESO
          New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
          AD High Elf Mageblade DPS (General)(Former Empress) -- Stormproof/VMOL, VHOF, VDSA completion
          AD Khajiit Mageblade DPS -- Flawless Conquerer
          FOR THE QUEEN!
          PS4/NA
        • D0PAMINE
          D0PAMINE
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          Shields...what shields? I don't even slot them on my Healer anymore. Just buff up Resistances and go that route now.

          I do the same thing. It's much easier. There are so many already used skills that buff resist and even if it brings you over the cap when you're buffing and/or getting buffed, any resist debuff is less extreme. I always treated shields as something you use until you have access to a more perminant solution, although they're still great when used with higher resistance builds that we're seeing more of which imo makes them quite viable in plenty of situations, esspecially melee chars who are at tanking range, which is also helped by a Tank using Lord Warden.

          One of my buddies was pissed about his shield loosing strength but after building into resist is in a much better place if he doesn't cast it in time.
          Edited by D0PAMINE on March 7, 2019 10:20PM
        • Tonnopesce
          Tonnopesce
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          If they're only half as effective shouldn't they cost half as much? They're practically useless in pvp,lol.

          dampen +the sorcerer shield i still have more or less 22k shields what's the issue here i don't get it...
          Signature


        • MaleAmazon
          MaleAmazon
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          Right, so now you can only instantly, repeatedly, slap up 15k HP (yeah yeah pre battle spirit, whatever, damage and healing suffers too) that now benefits from resistances... how are you going to survive..

          The only thing the health cap does is prevent full benefit of shields for glass cannons.

          Move on. The hard truth is you were never as good as you thought you were. <3
        • itscompton
          itscompton
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          For how much it cost to what you get out of it...............seems situational these days. I get it, no one was going for stam and nightblades couldn't gank as well with shield stacking lol.
          Don't get me wrong, it's not a big deal. Just seems like if something is only worth half then I shouldn't have to pay but half, right?
          BTW, more health means less dps.
          5 piece heavy means less dps.
          Seems like a pattern is forming.........?

          After playing around to adjust to the changes my Sorc setup now has 23K health 41K max magic (used to be 19K and 51K) and gets an 11.5K shield per cast. But with resistances being a thing for shields that 11.5K is the equivalent to a 15K shield under the old rules. And instead of stacking in to Max Magic only to get them that high I was able to add a lot more Spell Damage so now instead of being at 3.2 buffed I sit over 4k. Bottom line, Sorc played well can still absorb A TON of Damage and blow up just about anyone that's not a true tank in 1GCD. Besides that the cost of Sorc shields is already incredibly low compared to what it costs for an equivalent heal on most other classes. My templar can easily crit for 11.5-15K on HOD but it has a base cost of 4520 compared to the base cost of Hardened at 3510.
          Edited by itscompton on March 7, 2019 10:46PM
        • Somber97866
          Somber97866
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          Taleof2Cities I never move from something until it's fixed. If it never gets fixed then they will forever hear about from me
        • Somber97866
          Somber97866
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          I get the fact that resistances are applied before application of damage but it's still an unfair adjustment. Why wouldn't they adjust the cost though is what I'm curious about?
        • Ragnaroek93
          Ragnaroek93
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          My damage shield in PvP is stronger than it is in PvE (because of the max hp from battlespirit), what are you talking about?
          I used to think that PvP was a tragedy, but now I realize, it's a comedy.
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