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Elder Scrolls 'Artifact' styles coming soon

  • LMar
    LMar
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    *The Mnemoli are shining bright but the Cyrod blood is blinding our eyes!*

    Not sure i should continue ranting like a mad prophet
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
    "Taller races now sit in chairs correctly"
  • Khaleesi8688
    Khaleesi8688
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    Can I just have a jeweled staff that's as detailed as these swords???
  • UnyieldingFlame
    UnyieldingFlame
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    Would love to see Wraithguard, Sunder, and Keening as a skin!

    SR-menu-Sunder_%26_Wraithguard.jpg
    Edited by UnyieldingFlame on March 4, 2019 10:57PM
  • Sotha_Sil
    Sotha_Sil
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    As much as I would love to wear those weapons in game, it just feels wrong when everyone else can wear it at a same time. It loses any kind of unique aspect but well, money comes first I guess and some people won't think twice about it.

    I would be ok with it if we would get those weapons outfit while at least doing a quest, otherwise, it is just blatant money grab.
    Edited by Sotha_Sil on March 4, 2019 11:30PM
    Restoration is a perfectly valid school of magic, and don't let anyone tell you otherwise! - Spells and incantations for those with the talent to cast them!
  • Tommy_The_Gun
    Tommy_The_Gun
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    TF9ryVR.gif
    ↓ ↓ ↓ ↓
    ES80UXw.gif
    img
    a69.gif


  • Starlock
    Starlock
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    Players: "We wanna use weapons from the lore!"

    Lore-minded Players: "But it doesn't make sense for everyone and their mother to run around wielding legendary artifacts!"

    ZOS: "So...what if we call them weapon skins and say they just look like legendary artifacts instead? Then its just Pay4Fashion!"

    Yeah, my reaction to this is basically “ugh.” Hard pass.
  • Druid40
    Druid40
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    tumblr_m837usm6gb1qm88uwo1_400.gif

    Not a fan of that sword's look.
  • Reistr_the_Unbroken
    Reistr_the_Unbroken
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    Molag’s mace
  • Kalgert
    Kalgert
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    Valrien wrote: »
    Of course it's in the crown store.

    Because "Ancient and powerful Elder Scrolls Artifact" screams "Pay $20 for this" and not "Do long and hard quest in order to obtain this as a reward"

    It really is annoying. It's either buy off of the Crown Store, do Cyrodiil PvP (Which I can guarantee not many people are in to), or do obscene challenges in Veteran Dungeons, if you want any worthwhile cosmetic rewards in the game.
  • Kalgert
    Kalgert
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    Sotha_Sil wrote: »
    As much as I would love to wear those weapons in game, it just feels wrong when everyone else can wear it at a same time. It loses any kind of unique aspect but well, money comes first I guess and some people won't think twice about it.

    I would be ok with it if we would get those weapons outfit while at least doing a quest, otherwise, it is just blatant money grab.

    Nothing is unique, and as soon as people get out of this "Muh uniqueness" mindset, the happier they will be.

    Personally I won't be likely using this weapon model as I don't typically use two-handed weapons. And even then, I'd probably have to alter my outfit to make the sword look appropriate rather than stick out as a sore thumb.

    Currently I have a Dunmer who dresses like a vagrant, so obviously this sword wouldn't fit him.

    P.S Characters look unique when they have an interesting style setup, rather than what weapon they have and what supposed value it's supposed to have.
  • CompM4s
    CompM4s
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    Hopefully trueflame and hopesfire are added.
  • Kalik_Gold
    Kalik_Gold
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    I love the weapon styles, will be buying regardless.

    Rather these over other crown shop merchandise.
    Edited by Kalik_Gold on March 4, 2019 11:58PM
    Main Character:
    Ras Kalik a Redguard Templar, the Vestige

    PvP Pure-class:
    Goliath of Hammerfell a Redguard Dragonknight
    Jux Blackheart a Redguard Nightblade
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: Subclassed or Specialty
    Movárth Piquine a Nord Vampiric Necromancer (Tank)
    Voa a Priest of Sep a Redguard* Necromancer (Healer)
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Two-Big-Horns an Argonian Arcanist /Sorcerer
    Uri Ice-Heart the Twin a Nord Vampiric Warden (Ice-Theme)

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Bates Vesuius of Dawnstar an Redguard** Dragonknight (Raid Damage) --- Name change needed

    PvE: Specialty
    Tyrus Septim an Imperial Sorcerer (Dungeon Damage)
    Tav'i at-Shinji a Redguard** Warden (Arenas)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Styx of Akatosh a Goblin*** Arcanist --- Race change needed
    Zenovia at-Tura a Redguard** Lycan Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used:
    *Breton
    **Imperial
    ***Argonian




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant
  • WeaselGod
    WeaselGod
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    Any chance theyll have cool effects added to them? Otherwise they just look like boring vanilla weapons.
  • Valrien
    Valrien
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    Valrien wrote: »
    Of course it's in the crown store.

    Because "Ancient and powerful Elder Scrolls Artifact" screams "Pay $20 for this" and not "Do long and hard quest in order to obtain this as a reward"

    long and hard quests i don't mind, vet trials for skins and rewards i do mind.

    Sorry, I don't see why that's a bad thing. Doing content should be rewarding. Cosmetics are a good way to do that. You are not entitled to everything in the game just because you play the game. You have to actually work for things sometimes
    Edited by Valrien on March 5, 2019 12:39AM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Valrien
    Valrien
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    Kalgert wrote: »
    Valrien wrote: »
    Of course it's in the crown store.

    Because "Ancient and powerful Elder Scrolls Artifact" screams "Pay $20 for this" and not "Do long and hard quest in order to obtain this as a reward"

    It really is annoying. It's either buy off of the Crown Store, do Cyrodiil PvP (Which I can guarantee not many people are in to), or do obscene challenges in Veteran Dungeons, if you want any worthwhile cosmetic rewards in the game.

    They should add cosmetics elsewhere, but I do think the good ones should be locked behind hard content in order to make it be rewarding
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Mr_Walker
    Mr_Walker
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    Valrien wrote: »
    Valrien wrote: »
    Of course it's in the crown store.

    Because "Ancient and powerful Elder Scrolls Artifact" screams "Pay $20 for this" and not "Do long and hard quest in order to obtain this as a reward"

    long and hard quests i don't mind, vet trials for skins and rewards i do mind.

    Sorry, I don't see why that's a bad thing. Doing content should be rewarding. Cosmetics are a good way to do that. You are not entitled to everything in the game just because you play the game. You have to actually work for things sometimes

    Or people could always use those l33t skills to get enough gold to buy from a crown seller....
  • LadyNalcarya
    LadyNalcarya
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    Sotha_Sil wrote: »
    As much as I would love to wear those weapons in game, it just feels wrong when everyone else can wear it at a same time. It loses any kind of unique aspect but well, money comes first I guess and some people won't think twice about it.

    I would be ok with it if we would get those weapons outfit while at least doing a quest, otherwise, it is just blatant money grab.

    It is a money grab, but those are just skins, they are not actual artifacts. It's like if your character commissioned a replica of a legendary artifact instead of trying to get the real one, if that makes sense.
    Edited by LadyNalcarya on March 5, 2019 2:30AM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Taleof2Cities
    Taleof2Cities
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    Surprised the Daedric Crescent hasn't been listed yet.

    It would be a challenge for ZOS animation-wise but super cool to have in-game.

    MW-item-Daedric_Crescent.jpg

    *** Picture from the UESP ...
  • OgreShlong
    whitecrow wrote: »
    Looks nice, but will depend on the price.

    I'd like to see one based on Malacath's hammer from Skyrim. I always liked that pulsing red light.
    Pretty sure that is going to be a thing in cyrodil after elswyer. Picking it up gives superpowers
  • Osteos
    Osteos
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    Sanguine"s Rose

    " A challenger...!
    DAGGERFALL COVENANT
    NA PC
    Former Vehemence Member
    Onistka Valerius <> Artemis Renault <> Gonk gra-Ugrash <> Karietta <> Zercon at-Rusa <> Genevieve Renault <> Ktaka <> Brenlyn Renault
  • ApostateHobo
    ApostateHobo
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    Trueflame and Hopesfire, Daedric Crescent, Staff of Magnus, Skull of Curruption, Auriel's Bow, Dawnbreaker, and Fork of Horripilation. I can list way more, but those are my favorites I hope to see before others.
  • Zenzuki
    Zenzuki
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    3tUGSJMyaFpf2f0qeNSpC7QTv51FTNNqx6X1SwQIXro.png?auto=webp&s=413100f0a272df98e694036f33c4219548a08086

    I'd really like this!
    Edited by Zenzuki on March 5, 2019 6:51AM
    Can Open...
    Worms EVERYWHERE!
  • Kalgert
    Kalgert
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    Valrien wrote: »
    Kalgert wrote: »
    Valrien wrote: »
    Of course it's in the crown store.

    Because "Ancient and powerful Elder Scrolls Artifact" screams "Pay $20 for this" and not "Do long and hard quest in order to obtain this as a reward"

    It really is annoying. It's either buy off of the Crown Store, do Cyrodiil PvP (Which I can guarantee not many people are in to), or do obscene challenges in Veteran Dungeons, if you want any worthwhile cosmetic rewards in the game.

    They should add cosmetics elsewhere, but I do think the good ones should be locked behind hard content in order to make it be rewarding

    "The best"...

    *coughs nervously* Hate to break it to you, but... Most of the skins from those activities are horrendously ugly.
    Valrien wrote: »
    Valrien wrote: »
    Of course it's in the crown store.

    Because "Ancient and powerful Elder Scrolls Artifact" screams "Pay $20 for this" and not "Do long and hard quest in order to obtain this as a reward"

    long and hard quests i don't mind, vet trials for skins and rewards i do mind.

    Sorry, I don't see why that's a bad thing. Doing content should be rewarding. Cosmetics are a good way to do that. You are not entitled to everything in the game just because you play the game. You have to actually work for things sometimes

    "Doing content should be rewarding!" You have loot, right? Isn't that the thing people like to tell those who don't feel motivated to do dungeons because of how stupid the method of getting the cosmetic rewards is?

    "You aren't entitled to anything!" And there we go... Throwing that word around... Typical spiel from N'wahs.

    I don't think anyone is bothered by having to do something a wee bit harder, only bothered by the fact that those things are locked behind arbitrary challenges that make for a very unenjoyable experience.

    "Oh, someone died at the very end, guess this dungeon run is now pointless to finish." Is the impression I get out of the no-death challenge.
  • Caligamy_ESO
    Caligamy_ESO
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    Zenzuki wrote: »
    3tUGSJMyaFpf2f0qeNSpC7QTv51FTNNqx6X1SwQIXro.png?auto=webp&s=413100f0a272df98e694036f33c4219548a08086

    I'd really like this!

    This already exists, as a furnishing from Clockwork City Achievement furnishings (vendor) and the real skeleton key is involved in the storyline.
    Edited by Caligamy_ESO on March 5, 2019 7:36AM
    love is love
  • Sheezabeast
    Sheezabeast
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    Spellbreaker shield, heckin’ yes!!!!!!!
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Michae
    Michae
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    Starlock wrote: »
    Players: "We wanna use weapons from the lore!"

    Lore-minded Players: "But it doesn't make sense for everyone and their mother to run around wielding legendary artifacts!"

    ZOS: "So...what if we call them weapon skins and say they just look like legendary artifacts instead? Then its just Pay4Fashion!"

    Yeah, my reaction to this is basically “ugh.” Hard pass.

    I don't mind players carrying legendary artifacts. If we were to talk about breaking lore with what the players can have and wear, well, that ship has already sailed, gone around the world and returned with a cargo full of exotic spices. I mean we have flashy armours, glowy-eyed gold skins, flaming/electric/stone/wooden/etc. mounts of all kinds, so players carrying around weapons molded after legendary ones, which tbh aren't as flashy as some of the other stuff, isn't that big of a problem in my opinion.
    Surprised the Daedric Crescent hasn't been listed yet.

    It would be a challenge for ZOS animation-wise but super cool to have in-game.

    MW-item-Daedric_Crescent.jpg

    *** Picture from the UESP ...

    I was gonna post that.
    Edited by Michae on March 5, 2019 7:54AM
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • HappyLittleTree
    HappyLittleTree
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    aw_crwn_outfitstyle_spearbittermercy_1x1.jpg
    ZOS adds Spear of Bitter Mercy for staves...
    but no Spear Skillline...

    I feel offended.
    Edited by HappyLittleTree on March 5, 2019 8:08AM
    Thuu chakkuth lod Hajhiit c’oo? Hajhiit gortsuquth gorihuth thuu gooluthduj thdeitoluu!

    XBox-EU
  • Faulgor
    Faulgor
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    I'll place my bet at 2000 crowns.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Valrien
    Valrien
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    Kalgert wrote: »
    Valrien wrote: »
    Kalgert wrote: »
    Valrien wrote: »
    Of course it's in the crown store.

    Because "Ancient and powerful Elder Scrolls Artifact" screams "Pay $20 for this" and not "Do long and hard quest in order to obtain this as a reward"

    It really is annoying. It's either buy off of the Crown Store, do Cyrodiil PvP (Which I can guarantee not many people are in to), or do obscene challenges in Veteran Dungeons, if you want any worthwhile cosmetic rewards in the game.

    They should add cosmetics elsewhere, but I do think the good ones should be locked behind hard content in order to make it be rewarding

    "The best"...

    *coughs nervously* Hate to break it to you, but... Most of the skins from those activities are horrendously ugly.
    Valrien wrote: »
    Valrien wrote: »
    Of course it's in the crown store.

    Because "Ancient and powerful Elder Scrolls Artifact" screams "Pay $20 for this" and not "Do long and hard quest in order to obtain this as a reward"

    long and hard quests i don't mind, vet trials for skins and rewards i do mind.

    Sorry, I don't see why that's a bad thing. Doing content should be rewarding. Cosmetics are a good way to do that. You are not entitled to everything in the game just because you play the game. You have to actually work for things sometimes

    "Doing content should be rewarding!" You have loot, right? Isn't that the thing people like to tell those who don't feel motivated to do dungeons because of how stupid the method of getting the cosmetic rewards is?

    "You aren't entitled to anything!" And there we go... Throwing that word around... Typical spiel from N'wahs.

    I don't think anyone is bothered by having to do something a wee bit harder, only bothered by the fact that those things are locked behind arbitrary challenges that make for a very unenjoyable experience.

    "Oh, someone died at the very end, guess this dungeon run is now pointless to finish." Is the impression I get out of the no-death challenge.

    Not all of the DLC content has good loot. Very little of it is usually worth keeping, in fact...and even then, loot can be gotten in normal mode too so I don't see much of a reward there. Cosmetics locked behind hard content is a good system.

    And yes I used the word "entitled" but notice how i used it PROPERLY, unlike the people on this forum who normally use it. Would you prefer I said "You do not deserve everything" or "You shouldn't get everything?" It's not as if I'm saying "You damn entitled millenials!"

    Now if you want to talk about changing the requirements, then sure some of them are exceedingly stupid. No-death runs are pretty lame to do in dungeons with one-shots
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • UppGRAYxDD
    UppGRAYxDD
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    Will buying these make my abilities work in Cyrodil?
    "Stendarr's mercy be upon you, for the vigil has none to spare."
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