Nerf for dlc dungs

DarkPicture
DarkPicture
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So now they will nerfing dlc dungs for people without hands who cant cross the threshold of some dps? So what will be next? skin for nMoL? zmaja skin for vet +0?
So soon we dont we will see any difference between normal, vet and HM?
The game is actually enough optimized for casual things.

I dont understand for what you as zenimax company creating harder ways to finish dungs if u make them on the same lvl difficulty only with more hp for mobs.
Edited by DarkPicture on March 4, 2019 11:44AM
  • KhajiitFelix
    KhajiitFelix
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    So true.
  • Joxer61
    Joxer61
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    Yea, I haven't done a lot of them but it would have been nice to do them as they were first made/intended. Ah well.....what can ya do...just pew pew!!! ;)
  • Anrose
    Anrose
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    They’ve been nerfing older DLC dungeons with the introduction of newer ones every year. This isn’t a new thing.

    This makes the content more accessible for players who weren’t able to complete them previously while still creating a ladder system for them to climb as they get better.

    If a new player is trying to progress and they play through the dungeon DLCs in order, they’ll still get increasingly difficult for them so it creates a sense of progression without being overly punishing.

    As an experienced player, now you don’t have to spend as much time in content that you’ve completed one hundred times already. This is a pretty good system, which is something I can’t usually say about this game.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    All I can say it is about time.
  • Strider__Roshin
    Strider__Roshin
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    As a PvPer I find PvE to be mind numbingly easy in this game as a whole. With that said I do typically enjoy DLC dungeons as well as vBRP since they actually make me have to think and pay attention.

    This catering to people who want everything handed to them is just going to kill the only enjoyable PvE this game has.

    ZOS really needs to stop catering to lazy players honestly.
  • Joxer61
    Joxer61
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    Been discussed and Finn has actually replied as well. Done deal, no need for any more tears.

    https://forums.elderscrollsonline.com/en/discussion/462013/why-are-they-nerfing-dungeons#latest
  • validifyedneb18_ESO
    validifyedneb18_ESO
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    I just wish the challenger achievement didn't need you to restart the dungeon over and over because of small mistakes.

    Id much rather spend hours on 1 boss than half an hour resetting the same instance because someone accidentally died or we didnt quite make a speedrun time.

    Also yeah, im against making older content easier for the most part. Diminishes the acheivements of the people who did stuff on the older versions.
    EU: Magden, Magknight, Stamsorc(*2), Magsorc
    NA: Magplar, Magden, PotatoBlade
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