But the thing is, the Vestige doesn't talk. All we do is make sounds to express grunts, groans, laughing etc, but never say anything. That lets the player inject themselves into their Character. If they had Voice Actors suddenly get the Vestige actual dialogue, even in the form of song, that's still an expression of individuality that separates the Character from the Player. The best thing to do would be to give us vocals where we hum or sing the pitch instead of the lyrics. (I don't know what the type of singing is called).
In Mass Effect, Commander Shepard was fully voiced and that gave him his own personality and identity beyond ourselves playing him. We could influence his physical attributes and his dialogue choices, but we could never fully feel like we were him. In ME it was like we were reading the book, in ESO, it's like we are in the book.
Soul19reaper wrote: »But the thing is, the Vestige doesn't talk. All we do is make sounds to express grunts, groans, laughing etc, but never say anything. That lets the player inject themselves into their Character. If they had Voice Actors suddenly get the Vestige actual dialogue, even in the form of song, that's still an expression of individuality that separates the Character from the Player. The best thing to do would be to give us vocals where we hum or sing the pitch instead of the lyrics. (I don't know what the type of singing is called).
In Mass Effect, Commander Shepard was fully voiced and that gave him his own personality and identity beyond ourselves playing him. We could influence his physical attributes and his dialogue choices, but we could never fully feel like we were him. In ME it was like we were reading the book, in ESO, it's like we are in the book.
You're wrong vestige do talks in BGs you can here other players character voices like and so they can do just you not yours like many high elves says by the grace of Auriel we've capture the point , nords say we've got mead in our blood!!