VaranisArano wrote: »Its largely a hold over from pre-One Tamriel days when players were in their vet rank gear for much longer. When vet 16 gear became CP 160, all of the lower tiers of CP gear became much more condensed and less necessary.
thatlaurachick wrote: »For new players who don't go to Max CP immediately when they hit 50? Ya know, people who still have to wear that armor until they hit 160?
Oh right, the only "real" players are max...nothing lower worth playing, yaddayadda. Learn the world is bigger than just you.
ThanatosLex wrote: »Armor cap 160 has been here for too long. New armor cap 500 CP
materials will have recovery again
CP 10 - 30 new CP 1 - 99
CP 40 - 60 new CP 100-199
CP 70 - 80 new CP 200 - 299
CP 90 - 140 new CP 300-399
CP 150 new CP 400 -499
CP 160 new CP 500
ThanatosLex wrote: »Armor cap 160 has been here for too long. New armor cap 500 CP
materials will have recovery again
CP 10 - 30 new CP 1 - 99
CP 40 - 60 new CP 100-199
CP 70 - 80 new CP 200 - 299 -- why only 10?
CP 90 - 140 new CP 300-399 -- 50 points here?? This going to be a "hell level" (think EverQuest)
CP 150 new CP 400 -499
CP 160 new CP 500
SGT_Wolfe101st wrote: »This, so much this. In pre 1T the time to the next tier was painful. You had to have gear for a lot longer Vet 1 was an awesome milestone until you realized it would be forever until 2 and then 3, etc. I made it to VR5-6 I think and then 1T hit and it wasn't even a thought at that point, CP60 to CP160 seem to take a week (not really but it wasn't pre 1T level of suck).
GimpyPorcupine wrote: »What exactly is the point of even having CP 10-150 gear and the associated materials anymore? And do new players even worry about gear in these levels? Those I've talked to just stay in L50 or MAYBE CP10 Training gear until 160 so they can start working on the sets for their desired builds.
At this point, it's just useless garbage and wasted skill points in crafting trees. It would be nice if they could find a way to get rid of it.
Obviously, there would be a lot of technical difficulties to iron out, but it would eliminate bloat for seasoned players and grind for new players.

It's fine. Those CP levels fly by quick enough anyway.
thatlaurachick wrote: »For new players who don't go to Max CP immediately when they hit 50? Ya know, people who still have to wear that armor until they hit 160?
Oh right, the only "real" players are max...nothing lower worth playing, yaddayadda. Learn the world is bigger than just you.