My Brilliant Idea:
Cap CP at 999 or 1,000 even. (I know 1,000 means one constellation has 1 extra point, maybe that last extra point can be spent in ANY constellation of your choosing).
Every point after 1000 is converted to Crowns. Each 1 CP = 10 Crowns.
1,000 CP = 10,000 Crowns
(NOTE: CP for Crown accumulation happens AFTER you reach CP MAX. Your original climb to 999/1000 CP's does not net you any Crowns).
The more you PLAY, the more you EARN.
This means CP after the cap can essentially now be converted to Cosmetic and Quality of Life improvements through the Crown Store.
Crowns earned thru CP's never expire, you can save them for as long as you want.
IMO, More than fair for both sides, and gives people the incentive to play longer (Replay value after CP's are maxed).
IDEA: How to permanently cap CP but keep character progression alive 63 votes
Yes, this is actually a good idea and I'm on board with it.
Hmm... I like it, it is in the right direction, but I would change some things... (EXPLAIN)
I don't like this idea. We need different character progression after CP's are maxed. (OFFER IDEA)