codestripper wrote: »well to be fair, they did say that they fixed the bug you were talking about.
"Fixed an issue where this bonus was not properly scaling with the Off Balance bonus, and it will now grant the intended return."
All they did was adjust the tooltip:
"Updated the tooltip of this passive to better reflect the actual math behind how this passive interacts with other bonuses. Previously, the values looked to be much more impactful than you actually got, so we reduced the bonus to your Heavy Attack resource restore to 25/50% at Ranks I and II respectively, down from 50/100% on the tooltip, so the actual restore matches with it."
Does it function any different than it did on live? if so that would be a new bug in and of itself
Wolf_Watching wrote: »codestripper wrote: »well to be fair, they did say that they fixed the bug you were talking about.
"Fixed an issue where this bonus was not properly scaling with the Off Balance bonus, and it will now grant the intended return."
All they did was adjust the tooltip:
"Updated the tooltip of this passive to better reflect the actual math behind how this passive interacts with other bonuses. Previously, the values looked to be much more impactful than you actually got, so we reduced the bonus to your Heavy Attack resource restore to 25/50% at Ranks I and II respectively, down from 50/100% on the tooltip, so the actual restore matches with it."
Does it function any different than it did on live? if so that would be a new bug in and of itself
Yes... you get half of the stam from heavies. This came out of nowhere because it was a bug but b/c werewolf isn’t priority it was adjusted to match the current glitched values on their tooltip. Understand?
Wolf_Watching wrote: »Wolf_Watching wrote: »codestripper wrote: »well to be fair, they did say that they fixed the bug you were talking about.
"Fixed an issue where this bonus was not properly scaling with the Off Balance bonus, and it will now grant the intended return."
All they did was adjust the tooltip:
"Updated the tooltip of this passive to better reflect the actual math behind how this passive interacts with other bonuses. Previously, the values looked to be much more impactful than you actually got, so we reduced the bonus to your Heavy Attack resource restore to 25/50% at Ranks I and II respectively, down from 50/100% on the tooltip, so the actual restore matches with it."
Does it function any different than it did on live? if so that would be a new bug in and of itself
Yes... you get half of the stam from heavies. This came out of nowhere because it was a bug but b/c werewolf isn’t priority it was adjusted to match the current glitched values on their tooltip. Understand?
They’ve done this to many other things before and they’ve all been called out.
Wolf_Watching wrote: »Wolf_Watching wrote: »Wolf_Watching wrote: »codestripper wrote: »well to be fair, they did say that they fixed the bug you were talking about.
"Fixed an issue where this bonus was not properly scaling with the Off Balance bonus, and it will now grant the intended return."
All they did was adjust the tooltip:
"Updated the tooltip of this passive to better reflect the actual math behind how this passive interacts with other bonuses. Previously, the values looked to be much more impactful than you actually got, so we reduced the bonus to your Heavy Attack resource restore to 25/50% at Ranks I and II respectively, down from 50/100% on the tooltip, so the actual restore matches with it."
Does it function any different than it did on live? if so that would be a new bug in and of itself
Yes... you get half of the stam from heavies. This came out of nowhere because it was a bug but b/c werewolf isn’t priority it was adjusted to match the current glitched values on their tooltip. Understand?
They’ve done this to many other things before and they’ve all been called out.
I was getting 12k on heavies.
Wolf_Watching wrote: »Wolf_Watching wrote: »Wolf_Watching wrote: »codestripper wrote: »well to be fair, they did say that they fixed the bug you were talking about.
"Fixed an issue where this bonus was not properly scaling with the Off Balance bonus, and it will now grant the intended return."
All they did was adjust the tooltip:
"Updated the tooltip of this passive to better reflect the actual math behind how this passive interacts with other bonuses. Previously, the values looked to be much more impactful than you actually got, so we reduced the bonus to your Heavy Attack resource restore to 25/50% at Ranks I and II respectively, down from 50/100% on the tooltip, so the actual restore matches with it."
Does it function any different than it did on live? if so that would be a new bug in and of itself
Yes... you get half of the stam from heavies. This came out of nowhere because it was a bug but b/c werewolf isn’t priority it was adjusted to match the current glitched values on their tooltip. Understand?
They’ve done this to many other things before and they’ve all been called out.
I was getting 12k on heavies.
codestripper wrote: »Wolf_Watching wrote: »Wolf_Watching wrote: »Wolf_Watching wrote: »codestripper wrote: »well to be fair, they did say that they fixed the bug you were talking about.
"Fixed an issue where this bonus was not properly scaling with the Off Balance bonus, and it will now grant the intended return."
All they did was adjust the tooltip:
"Updated the tooltip of this passive to better reflect the actual math behind how this passive interacts with other bonuses. Previously, the values looked to be much more impactful than you actually got, so we reduced the bonus to your Heavy Attack resource restore to 25/50% at Ranks I and II respectively, down from 50/100% on the tooltip, so the actual restore matches with it."
Does it function any different than it did on live? if so that would be a new bug in and of itself
Yes... you get half of the stam from heavies. This came out of nowhere because it was a bug but b/c werewolf isn’t priority it was adjusted to match the current glitched values on their tooltip. Understand?
They’ve done this to many other things before and they’ve all been called out.
I was getting 12k on heavies.
apparently that is what was intended from the beginning according to a class rep.
Lapin_Logic wrote: »Wolf_Watching wrote: »Wolf_Watching wrote: »Wolf_Watching wrote: »codestripper wrote: »well to be fair, they did say that they fixed the bug you were talking about.
"Fixed an issue where this bonus was not properly scaling with the Off Balance bonus, and it will now grant the intended return."
All they did was adjust the tooltip:
"Updated the tooltip of this passive to better reflect the actual math behind how this passive interacts with other bonuses. Previously, the values looked to be much more impactful than you actually got, so we reduced the bonus to your Heavy Attack resource restore to 25/50% at Ranks I and II respectively, down from 50/100% on the tooltip, so the actual restore matches with it."
Does it function any different than it did on live? if so that would be a new bug in and of itself
Yes... you get half of the stam from heavies. This came out of nowhere because it was a bug but b/c werewolf isn’t priority it was adjusted to match the current glitched values on their tooltip. Understand?
They’ve done this to many other things before and they’ve all been called out.
I was getting 12k on heavies.
Soooo.... you wanted more than 12k Stam return from 1 single Heavy attack? WW as a DPS is all about light attack bleeds and that 1 broken set that makes lights twice as fast, if you are on about PVP, simply stop spamming attacks and defiling howls every 2 seconds
Wolf_Watching wrote: »Lapin_Logic wrote: »Wolf_Watching wrote: »Wolf_Watching wrote: »Wolf_Watching wrote: »codestripper wrote: »well to be fair, they did say that they fixed the bug you were talking about.
"Fixed an issue where this bonus was not properly scaling with the Off Balance bonus, and it will now grant the intended return."
All they did was adjust the tooltip:
"Updated the tooltip of this passive to better reflect the actual math behind how this passive interacts with other bonuses. Previously, the values looked to be much more impactful than you actually got, so we reduced the bonus to your Heavy Attack resource restore to 25/50% at Ranks I and II respectively, down from 50/100% on the tooltip, so the actual restore matches with it."
Does it function any different than it did on live? if so that would be a new bug in and of itself
Yes... you get half of the stam from heavies. This came out of nowhere because it was a bug but b/c werewolf isn’t priority it was adjusted to match the current glitched values on their tooltip. Understand?
They’ve done this to many other things before and they’ve all been called out.
I was getting 12k on heavies.
Soooo.... you wanted more than 12k Stam return from 1 single Heavy attack? WW as a DPS is all about light attack bleeds and that 1 broken set that makes lights twice as fast, if you are on about PVP, simply stop spamming attacks and defiling howls every 2 seconds
You have no idea that 5m LA spam doesn’t work in pvp do you? I don’t want more than that I want what I had which was that. It was just under the bar b/c after 2 moves and a break free, I was out of stam. Awesome.
Wolf_Watching wrote: »Wolf_Watching wrote: »Lapin_Logic wrote: »Wolf_Watching wrote: »Wolf_Watching wrote: »Wolf_Watching wrote: »codestripper wrote: »well to be fair, they did say that they fixed the bug you were talking about.
"Fixed an issue where this bonus was not properly scaling with the Off Balance bonus, and it will now grant the intended return."
All they did was adjust the tooltip:
"Updated the tooltip of this passive to better reflect the actual math behind how this passive interacts with other bonuses. Previously, the values looked to be much more impactful than you actually got, so we reduced the bonus to your Heavy Attack resource restore to 25/50% at Ranks I and II respectively, down from 50/100% on the tooltip, so the actual restore matches with it."
Does it function any different than it did on live? if so that would be a new bug in and of itself
Yes... you get half of the stam from heavies. This came out of nowhere because it was a bug but b/c werewolf isn’t priority it was adjusted to match the current glitched values on their tooltip. Understand?
They’ve done this to many other things before and they’ve all been called out.
I was getting 12k on heavies.
Soooo.... you wanted more than 12k Stam return from 1 single Heavy attack? WW as a DPS is all about light attack bleeds and that 1 broken set that makes lights twice as fast, if you are on about PVP, simply stop spamming attacks and defiling howls every 2 seconds
You have no idea that 5m LA spam doesn’t work in pvp do you? I don’t want more than that I want what I had which was that. It was just under the bar b/c after 2 moves and a break free, I was out of stam. Awesome.
Longest and most predictable heavy btw 2-3 seconds and it looked like I was trying to give you a giant hug.
Yeah man WW are really hurtin rn, they’re so weak and under powered
Yeah man WW are really hurtin rn, they’re so weak and under powered
Let's justify bugs because people feel certain things are unbalanced, sounds like a nice plan.
This "bug" would be the like zos addressing the bug with nightblade shade (where you sometimes can't port to it):
"Being able to reliably port to your shade was a bug and has now been fixed'
Developer comment = We didn't really know what caused the issue and couldn't fix it, so we said it's a bug fix and change the description of the skill to match its new features"'
Yeah man WW are really hurtin rn, they’re so weak and under powered
Let's justify bugs because people feel certain things are unbalanced, sounds like a nice plan.
This "bug" would be the like zos addressing the bug with nightblade shade (where you sometimes can't port to it):
"Being able to reliably port to your shade was a bug and has now been fixed'
Developer comment = We didn't really know what caused the issue and couldn't fix it, so we said it's a bug fix and change the description of the skill to match its new features"'
Well it is what it is, imo WWs having to focus a bit more on sustain isn’t a bad thing. I don’t “feel” they’re incredibly strong, it’s a fact. You can basically parse with LAs. In under 50 BGs they are actually god mode and I really hate that term. In regular no CP they’re still incredibly strong.
Lapin_Logic wrote: »Wolf_Watching wrote: »Wolf_Watching wrote: »Lapin_Logic wrote: »Wolf_Watching wrote: »Wolf_Watching wrote: »Wolf_Watching wrote: »codestripper wrote: »well to be fair, they did say that they fixed the bug you were talking about.
"Fixed an issue where this bonus was not properly scaling with the Off Balance bonus, and it will now grant the intended return."
All they did was adjust the tooltip:
"Updated the tooltip of this passive to better reflect the actual math behind how this passive interacts with other bonuses. Previously, the values looked to be much more impactful than you actually got, so we reduced the bonus to your Heavy Attack resource restore to 25/50% at Ranks I and II respectively, down from 50/100% on the tooltip, so the actual restore matches with it."
Does it function any different than it did on live? if so that would be a new bug in and of itself
Yes... you get half of the stam from heavies. This came out of nowhere because it was a bug but b/c werewolf isn’t priority it was adjusted to match the current glitched values on their tooltip. Understand?
They’ve done this to many other things before and they’ve all been called out.
I was getting 12k on heavies.
Soooo.... you wanted more than 12k Stam return from 1 single Heavy attack? WW as a DPS is all about light attack bleeds and that 1 broken set that makes lights twice as fast, if you are on about PVP, simply stop spamming attacks and defiling howls every 2 seconds
You have no idea that 5m LA spam doesn’t work in pvp do you? I don’t want more than that I want what I had which was that. It was just under the bar b/c after 2 moves and a break free, I was out of stam. Awesome.
Longest and most predictable heavy btw 2-3 seconds and it looked like I was trying to give you a giant hug.
What is your regen?
Yeah man WW are really hurtin rn, they’re so weak and under powered