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What will be your main race after the launch of U21 Wrathstone?

  • Taunky
    Taunky
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    Argonian
    Master race.
  • thedovahmon
    thedovahmon
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    Argonian
    Like I would discard my favorite race over a bunch of rebalances (never really cared for the race Meta anyway, if I ever felt the desire to create something like a Nord Healer, I'll bloody do it!).
    "Voted most likely to reply with a reaction image. According to the Mournhold High School Yearbook."
  • leeux
    leeux
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    I won't be changing any of my characters races, my bretons (one of which is my main and always have been my main) will still be bretons, the dunmer will stay a dunmer, the altmer will have to still be altmer and the imperials too.
    PC/NA - Proud old member of the Antique Ordinatus Populus

    My chars
    Liana Amnell (AD mSorc L50+, ex EP) =x= Lehnnan Klennett (AD mTemplar L50+ Healer/Support ) =x= Ethim Amnell (AD mDK L50+, ex DC)
    Leinwyn Valaene (AD mSorc L50+) =x= Levus Artorias (AD mDK-for-now L50+) =x= Madril Ulessen (AD mNB L50+) =x= Lyra Amnis (AD not-Stamplar-yet L50+)
    I only PvP on AD chars

    ~~ «And blossoms anew beneath tomorrow's sun >>»
    ~~ «I am forever swimming around, amidst this ocean world we call home... >>»
    ~~ "Let strength be granted so the world might be mended... so the world might be mended."
    ~~ "Slash the silver chain that binds thee to life"
    ~~ Our cries will shrill, the air will moan and crash into the dawn. >>
    ~~ The sands of time were eroded by the river of constant change >>
  • Sheezabeast
    Sheezabeast
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    Nord
    My pvp main is Nord and that will never change.

    My pve main is Argonian, unless I absolutely can’t make the changes work, I can use the name change and race change. Really curious how Mag Templar Imperial heals would go :) But I really love my Argonian, I’m positive I can adjust to the changes.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • BlueRaven
    BlueRaven
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    BlueRaven wrote: »
    Couple of observations;

    1) Judging by the selected races, I guess a lot more people have magicka builds then stamina builds. I knew magicka was more popular but not by that much.

    2) For the stam races I am surprised Orcs are not getting more votes, in basically all of the DPS parses I have seen they always seem to be on top, followed closely by Redguards (Who also should be getting more votes).

    I do not always let race determine my character class or attribute allocation.

    Fair enough.

    But the amount of people choosing traditional ESO magicka races over the stamina ones is pretty astonishing.
  • Eldartar
    Eldartar
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    Altmer
    Altmer, has been from day 1, don't see any real reason to change it now. I play the cards I am dealt with, adapt and overcome. :)
  • GChaseXmas
    GChaseXmas
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    Altmer
    Have to keep my main an Altmer because I made her with the intention to make my very own Elven Hero (obvi modeled off the ESO Cinematic Elven Hero). I think she looks great and after years of playing with her as such, I just have become too attached to change her. Plus, Altmers still remain to be one of the best races for Magicka users, so really no need to change for gameplay anyway.
  • GChaseXmas
    GChaseXmas
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    Altmer
    Actually this discussion reminded me of something one of my guild's guildmaster said (he's a Nord DK main). He goes "If my Nord doesn't like the way he's performing or if I don't like the way he's performing based on the racial changes; we will both drink until we do!" I don't know why but I thought that was funny.
  • Zardayne
    Zardayne
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    Breton
    Breton. Same as I always have. Even if they nerfed my Breton, I wouldn't change races for stats.
  • Kalik_Gold
    Kalik_Gold
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    Redguard
    Will still keep a Redguard for each class, will also make a new Redguard Necromancer when that class goes live. Probably will switch my Argonian alt to an Imperial so all my 2nd tier characters would be Imperial, or switch all 3 to Breton with name changes if I purchase ARAA.
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden
    Voa a Priest of Sep a Redguard* Necromancer

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Tav'i at-Shinji a Redguard** Warden (One-Bar)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Two-Big-Horns an Argonian Arcanist
    Styx of Akatosh a Goblin* Arcanist
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion
    Returning player - 2017-2022, back in 25'
  • GChaseXmas
    GChaseXmas
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    Altmer
    My pvp main is Nord and that will never change.

    My pve main is Argonian, unless I absolutely can’t make the changes work, I can use the name change and race change. Really curious how Mag Templar Imperial heals would go :) But I really love my Argonian, I’m positive I can adjust to the changes.

    I have an Imperial Mag Templar that I use in a support role to provide heals, buffs and the like that I primarily use for BGs. I call it "Heals and Speed" because it always comes in clutch for Dominion and Capture the Flag games. It (as an imperial) probably isn't the best for the role but I enjoy playing it.
  • MythicEmperor
    MythicEmperor
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    Dunmer
    I main Dunmer in every TES game. Although I dislike the passive changes and disagree with the direction they went with Dunmer, it won’t make me change who I play after years of attachment to my character. I’ll just have to focus less on PvE and more on RP.
    With cold regards,
    Mythic

    Favorite Characters:
    Kilith Telvayn, Dunmer Telvanni Sorcerer (main)
    Kilith, Dunmer Magblade (old main)
    Vadusa Venim, Dunmer crafter (older main)
    Hir Hlaalu, Dunmer Warden
    Søren Icehelm, N'wah Warden
    Fargoth of Morrowind, Bosmer commoner
  • Haubbit
    Haubbit
    Soul Shriven
    Orc
    Orcs quickly became my favorite race after learning about their history. I don't think I could ever switch my main from an orc, though I do have at least one character for each race.
  • Sheezabeast
    Sheezabeast
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    Nord
    GChaseXmas wrote: »
    My pvp main is Nord and that will never change.

    My pve main is Argonian, unless I absolutely can’t make the changes work, I can use the name change and race change. Really curious how Mag Templar Imperial heals would go :) But I really love my Argonian, I’m positive I can adjust to the changes.

    I have an Imperial Mag Templar that I use in a support role to provide heals, buffs and the like that I primarily use for BGs. I call it "Heals and Speed" because it always comes in clutch for Dominion and Capture the Flag games. It (as an imperial) probably isn't the best for the role but I enjoy playing it.

    Oh nice! How’s your resources in BGs? What does your mag pool sit at on average?
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Sylvermynx
    Sylvermynx
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    Redguard
    Same as now, Redguard Warden. Sha's my main, has been since I discovered NB didn't work very well with mega-ping. Main on my second account ditto.
    Edited by Sylvermynx on February 24, 2019 10:53PM
  • Vanthras79
    Vanthras79
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    Breton
    Arise, Arise, Ye Breton sons and daughters!
    Norion Germain - Telvanni Wizard, Covenant Battle Mage, Mage's Guild Magister, Resident of Daggerfall Overlook, Lord of Tel Galen, Psijic Monk, Antiquarian, Breton Scholar, and Traveler.

  • DoobZ69
    DoobZ69
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    Dunmer
    Originally made a Dunmer Dk for Mag purposes and had to refurbish as my main toon for tanking. I generally use a main character for all facets of the game otherwise. My previously highly played Sorc is in the dumpster now, only used for crafting. The new Hybrid nature (which I support for all races) allows me to do just that and the fact that it helps with being a vampire is an extra bonus. If it was a dedicated tank I would consider following the Meta, depending on what people figure out further down the line after the update comes out.
  • ArchMikem
    ArchMikem
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    Khajiit
    Assuming it'll be different than what it's been for the last three years?
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • theskymoves
    theskymoves
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    Breton
    Same as before the update; two characters, both are Breton.
  • Ermiq
    Ermiq
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    Dunmer
    They are 5 Dunmer characters now, and they will remain 5 Dunmers.
    One of the two of us definitely has gone mad. It only remains to define whether this one is the whole world or just me.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Sick&tired of being kicked off from your house when you complete a dungeon? ComingBackHome addon is what you need!
    Me is russian little bad in english :b
  • firedrgn
    firedrgn
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    Khajiit
    Not changing any races i am however goi g to make a tank and tey nord first .. if that dont qprk out going to Argonian
  • Ryath_Waylander
    Ryath_Waylander
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    Interesting poll, but an option for "doesn't matter" would have been useful. :) I'm sure I'm not the only person that will still build characters based on a whim. I enjoy trying various builds and racial passives are not a deciding factor in anything below pug vet Trials or pug vet DLC for me.
    Edited by Ryath_Waylander on February 25, 2019 5:14AM
  • Jhalin
    Jhalin
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    Breton
    My favorite will forever be my first char, Khajiit NB, who’ll be relegated to questing and thieving (RIP Bosmer stealth) but the one that’ll actually be used in trials and such will of course be my former-Altmer, soon-to-be Breton healer, because that sustain is absolutely ridiculous.

  • Vapirko
    Vapirko
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    Orc
    Interesting, I’d have assumed it would be 80% Orc based on the predictions of some lol.
  • max_only
    max_only
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    I’m not surprised. So far, Breton > Altmer > Khajiit.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Turelus
    Turelus
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    Dunmer
    Dunmer as it's always been. They're awesome.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Olupajmibanan
    Olupajmibanan
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    Breton
    You created this poll too early or in the wrong section. A lot of people voting here don't know what changes are incoming today. And for those who do, there still might be some last minute changes.
    Edited by Olupajmibanan on February 25, 2019 8:29AM
  • Tommy_The_Gun
    Tommy_The_Gun
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    Argonian
    I have been an Argonian in all TES games, so ESO is no differet. I play since game launch (2014). I was playing back then when argonian passives were like the worst of all races. Now it will be pretty much the same (Arginans or Bosmers, can't tell exactly which race has the worst passives, they are both close on the "uselessness" scale).

    The only difference is back then I was still leveling my main, doing main story quest and clearing out zones. Right now however I actually know how the game works and how its mechanics works. I am doing end game PvE & PvP. Seeing what ZOS has done... Well I can read this message loud and clear and it says: "You are not welcome here".

    And this is pretty sad tbh. It simply demotivates me. I dont see point in trying to improve, adjust my build, my gear anymore. Race change is not an option. Most likely I will simply drop entirely from end game PvE & PvP. I will still login to get daily login reward and perhaps do daily crafting quests... and thats it. End of the line for me. I will simply try to wait for better times. It is all I have left. :disappointed:
  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
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    Dunmer
    but only taking last passive, rest are as much use as a chocolate fire guard
    Main character dk - Vanikifar whitestrike
  • MinarasLaure
    MinarasLaure
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    Breton
    Only have one toon, and its Breton
    Been lucky for once lol
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