As the title says, should Physical and Magic damage be separated and allocated elseweyr so that players aren't handicapped for running something like Red Mountain, Ashen Grip etc.?
Or if players want to be a mage running Poison?
Idk which slot it should be mixed with Penetration maybe? Or just Flat increases based on CP?
[PS4/EU]
PSN: Nihirisutou
CP: 650+
FOR THE DOMINION!!