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Why would anyone make an Altmer now when they can make a Dunmer?

  • Bigevilpeter
    Bigevilpeter
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    Epilog wrote: »
    I am confused. Dunmer had a bonus to fire damage, so they were better. Now Altmer is slightly better. Still Altmer players get totaly mad instead of the Dunmer players. Strange.

    Altmer has 125 more max magicka, that doesnt count as better, they are exactly the same only dunmer can switch to stamina dd if they want
  • MLGProPlayer
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    Epilog wrote: »
    I am confused. Dunmer had a bonus to fire damage, so they were better. Now Altmer is slightly better. Still Altmer players get totaly mad instead of the Dunmer players. Strange.

    Altmer has 125 more max magicka, that doesnt count as better, they are exactly the same only dunmer can switch to stamina dd if they want

    To put that into perspective, 125 magicka is equal to around 12 spell damage. That translates to less than 50 DPS, which on a 50k parse translates to less than a 0.001% difference. Their DPS is virtually identical, but as you say, Dunmer can respec into the #2 stamina DPS race as well.
    Edited by MLGProPlayer on February 19, 2019 9:53PM
  • Steelshiv
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    Seraphayel wrote: »
    Okay, then don't play an Altmer anymore if you think they are uninteresting. What's the problem?

    That's the plan! The problem is that 60% of the other races got interesting passives that fit the race. Sure some of them got nerfed. Most of them got buffed though.
    Seraphayel wrote: »
    i find it absurd that players are entitled enough to think that ZOS must present them stuff they might find exciting enough to play or not play especially when it's just about numbers or pretty pointless stuff.

    I find it absurd that ZoS teased a rework of the racial passive system that ultimately just turned percent values into slightly higher flat values, and then they then spun the "wheel of utility passives" and distributed the utility passives based on that.

    I'm entitled to enjoy the game I pay money for. I'm finding it more and more difficult to do this as the game continues to "evolve". To answer the following replies of "FiNd SoMeThInG ElSe To PlAy ThEn!" I have, thank you.
  • Sevalaricgirl
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    Dunmer females are ugly?
  • Tasear
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    nsmurfer wrote: »
    Why would anyone make an Altmer when there is Dunmer?
    Why would anyone make an Khajiit when there is Dunmer?
    Why would anyone make an Nord when there is Imperial?

    The list can go on and on.

    Nord for ultimate generation
    Imperial for balance tanking and traditional

    Khajitt and dummer both good hybrids
  • Malthazar
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    look, i'm no expert
    but maybe, just MAYBE, there's some people who would choose the race because they, i don't know, they like it?
    i mean, i know imperial racials are good, but i choose it because i just liked the race, i wouldn't really change it
  • Pink_E_808
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    My stam DK Altmer main is like, "meh, whatever" :smiley:
  • Ratzkifal
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    Why would anyone make an Altmer? Well, if you want 5% less damage received on channeled abilities or abilities with a cast time. And if you don't plan on becoming a vampire. If you want sustain for the resource you are not using. All great reasons, right? :wink:
    This Bosmer was tortured to death. There is nothing left to be done.
  • Lykanus
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    It completely depends on what you care, if you're a type of player that cant live with a 0,1% difference, then yes for that type of player those free racial respecs are there - go use it and do it fast or you wont be happy.

    For all other players its the freedom of choice to play what the want as its really really close together and does in no way makes a respec mandatory. Not useless and in no way a burden for ya group, except for type 1 players that cant live with such tiny differences.
  • Jaraal
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    Jaraal wrote: »
    Why would anyone make an ugly Dunmer now that they get no fire bonus?

    Is it because they are black you racist :P joking aside, many people think look cool including myself

    I think that would be Redguard (which I do play). To me, Dunmer are just gray with permanently bloodshot eyes. But they are killing lore just for the heck of it by removing fire for Dunmer and stealth for Bosmer. But I suppose if you can magically make dragons appear in an age they didn't inhabit and add necromancy because it's popular to make a buck, then nothing surprises me any more.
  • Seraphayel
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    Jaraal wrote: »
    But they are killing lore just for the heck of it by removing fire for Dunmer and stealth for Bosmer.

    There is no lore implication that Dunmer are somehow better with fire than with ice or lightning or anything else when it comes to magic.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Jaraal
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    Seraphayel wrote: »
    Jaraal wrote: »
    But they are killing lore just for the heck of it by removing fire for Dunmer and stealth for Bosmer.

    There is no lore implication that Dunmer are somehow better with fire than with ice or lightning or anything else when it comes to magic.

    I guess somebody needs to read up on the creation of the Dumner race at the Battle Of Red Mountain, or go look at all the lava and ash in Stonefalls, Vvardenfell, and the rest of Morrowind and report on why a race that lives in the land of fire would excel at ice or lightning magic over what exists in their natural environment.
  • barney2525
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    Because Altmer have big staves
  • Seraphayel
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    Jaraal wrote: »
    Seraphayel wrote: »
    Jaraal wrote: »
    But they are killing lore just for the heck of it by removing fire for Dunmer and stealth for Bosmer.

    There is no lore implication that Dunmer are somehow better with fire than with ice or lightning or anything else when it comes to magic.

    I guess somebody needs to read up on the creation of the Dumner race at the Battle Of Red Mountain, or go look at all the lava and ash in Stonefalls, Vvardenfell, and the rest of Morrowind and report on why a race that lives in the land of fire would excel at ice or lightning magic over what exists in their natural environment.

    That's a false assumption. Living in an environment of lava, heat and all that "hot stuff" doesn't make you more powerful when using that element. It makes you more resistant and less susceptible towards those things which is reflected by in game racials. The additional fire damage was a flavour passive that was not based on any sources in the lore. Dunmer are great at all kinds of magic, they're not just excelling in fire magic.

    When we go by your logic, why do Nords not have higher frost damage then? Right, because it doesn't make any sense. They have increased frost resistance though which fits the lore.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • mairwen85
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    Seraphayel wrote: »
    Jaraal wrote: »
    But they are killing lore just for the heck of it by removing fire for Dunmer and stealth for Bosmer.

    There is no lore implication that Dunmer are somehow better with fire than with ice or lightning or anything else when it comes to magic.
    Jaraal wrote: »
    Seraphayel wrote: »
    Jaraal wrote: »
    But they are killing lore just for the heck of it by removing fire for Dunmer and stealth for Bosmer.

    There is no lore implication that Dunmer are somehow better with fire than with ice or lightning or anything else when it comes to magic.

    I guess somebody needs to read up on the creation of the Dumner race at the Battle Of Red Mountain, or go look at all the lava and ash in Stonefalls, Vvardenfell, and the rest of Morrowind and report on why a race that lives in the land of fire would excel at ice or lightning magic over what exists in their natural environment.

    Lore-wise the only reference to fire affinity is the natural resistance to it -- which is logical given their homeland (similarly Nords vs ice); the same logic would also lead us to believe they have a natural ability to control it (although not mentioned explicitly).

    To be honest, I always believed that Dunmer would make the best pyromancers and Nords their counterpart as cryomancers (ever since I started playing way back in the 90s); I don't think I'm alone in this either. I don't understand why ZoS didn't explore or embrace that -- save for Dunmer. Having established Dunmer fire affinity in ESO, however, I agree it's an odd course of action to rip it away; that said, compensation is adequate from a game-play perspective -- opinion is unsettled lore-wise, but Dunmer have never had the fire damage bonus previously, so nothing is really being stolen from the lore.
    Edited by mairwen85 on February 20, 2019 8:54AM
  • MaxJrFTW
    MaxJrFTW
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    What exactly are you complaining about here? Altmer are better for magicka builds, dunmer are better for stamina builds.

    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • MLGProPlayer
    MLGProPlayer
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    MaxJrFTW wrote: »
    What exactly are you complaining about here? Altmer are better for magicka builds, dunmer are better for stamina builds.

    Dunmer are virtually identical for magicka builds and are better for stamina builds.

    The only thing that separates them on the magicka side is 12 spell damage (which is literally inconsequential). Altmer need something that makes them unique (stamina regen is not it since that's also a hybrid utility, drawing further comparisons with Dunmer)
    Edited by MLGProPlayer on February 20, 2019 10:42AM
  • MaxJrFTW
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    MaxJrFTW wrote: »
    What exactly are you complaining about here? Altmer are better for magicka builds, dunmer are better for stamina builds.

    Dunmer are virtually identical for magicka builds and are better for stamina builds.

    The only thing that separates them on the magicka side is 12 spell damage (which is literally inconsequential). Altmer need something that makes them unique (stamina regen is not it since that's also a hybrid utility, drawing further comparisons with Dunmer)

    Care to explain why every stamina character before wrathstone isn't a redguard, and why every tank isn't an argonian? Oh that's right...because 99% of the players don't give a crap about racials.

    And yet again. From a min maxing point of view, altmer is better for magicka. Whether the difference is minimal or not is irrelevant to my point. Hardcore pvers will pick high elf > dark elf. Casuals will continue to pick whatever looks cooler or fits their rp.
    Edited by MaxJrFTW on February 20, 2019 12:06PM
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • Turelus
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    I've been asking myself this question since I started playing TES games. :trollface:

    I think you'll find a vast number of players will pick races based on what they want to play rather than min/max numbers still, especially with how close some of the races are in comparisons now.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Na0cho
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    Why anyone would ever make an altmer is beyond me anyway. Ugly looking creepy ***.

    screw the thalmor.

    man i really cant stand them. If that was the only race available, I just wouldn't play the game.

    If they were 50% higher in all relevant things than any other race, I would not play them.

    Stupid Ugly yellow tinged long ear disgusting things.

    Time for a genocide on them.
  • Ermiq
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    Ed7i525.jpg
    One of the two of us definitely has gone mad. It only remains to define whether this one is the whole world or just me.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Sick&tired of being kicked off from your house when you complete a dungeon? ComingBackHome addon is what you need!
    Me is russian little bad in english :b
  • xxthir13enxx
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    I guess...because they don’t have Any Race, Any Alliance?
  • Urvoth
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    bluebird wrote: »
    Standing out as top magicka dps on almost every mag build isn't enough? :lol:

    Their parses are basically the same as dunmer.
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