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Read werewolf skills for 1st time

  • IlCanis_LupuslI
    IlCanis_LupuslI
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    lmao if you think a lethal arrow and pi will worry a werewolf in a 1vs1 you probably werent fighting experienced ww´s.

    Wow, so many things wrong with this. I've been playing werewolves since before you joined the game. You'd be shocked by how many werewolves really don't know what they're doing. And, yes, maintaining major defile along with some minor pressure is more than enough to crumble most wolves you'll run into in BGs or Cyrodiil. Also, generally speaking, if you're going 1v1 and using lethal arrow, mistakes were already made, doesn't matter if you're fighting a wolf or not. As with many other elements of the game, this is skill based, but from practice and creative building, I can melt wolves in several amusing ways. In BGs or in Cyrodiil, when the wolf is paying attention elsewhere, lethal arrow along with some minor pressure will get the job done.

    Highly likely, ive been playing eso (and ww ) since it launched on xbox in June 2015 but that was 1 year after the game was on PC nothing i can do about that(not everyone can afford a few thousand € costing gaming pc)How is that relevant?. And the werewolves who don know what they are doing usually dont stay ww for long they go "oh his is so *** im gonna go back to my old setup" . and lethal arrow is the absolutly worst way to apply defile . You´d have to be brain afk to get hit by that in a duell. Now reverb on the other hand is the best way that i could agree on but lethal arrow will definetly not work against any player who has any thumbs worth mentioning. Defiles are the way to crumble any ww yes but not with lethal arrow that only works if you are running in a 24 man sniping that 1 poor guy who is getting chased by a "z___ group". And sorry but calling lethal arrow spamming a target distracted by other members of your "group" is not something id call a "counter measure" since that literally works against all builds (trust me on this i played a bowtard for the 1st year of this game). Thats something I personally like calling "Xv1-Gankers"
    Edited by IlCanis_LupuslI on February 16, 2019 2:29PM
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • Qbiken
    Qbiken
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    Qbiken wrote: »
    lmao if you think a lethal arrow and pi will worry a werewolf in a 1vs1 you probably werent fighting experienced ww´s.

    Wow, so many things wrong with this. I've been playing werewolves since before you joined the game. You'd be shocked by how many werewolves really don't know what they're doing. And, yes, maintaining major defile along with some minor pressure is more than enough to crumble most wolves you'll run into in BGs or Cyrodiil. Also, generally speaking, if you're going 1v1 and using lethal arrow, mistakes were already made, doesn't matter if you're fighting a wolf or not. As with many other elements of the game, this is skill based, but from practice and creative building, I can melt wolves in several amusing ways. In BGs or in Cyrodiil, when the wolf is paying attention elsewhere, lethal arrow along with some minor pressure will get the job done.

    If you consider snipe spamming on an afk/un-aware werewolf as a valid counter I´ve no words really....

    So you consider, once every 9 or 10 seconds spamming? I start to see where you could be having some issues.

    Only time snipe makes a difference in a fight against a werewolf (who isn´t a full blown potato) is when the one you´re attacking is already outnumbered. No "decent" werewolf will have trouble dealing with a player using snipe + poison injection. But when I´m fighting 2-3 players (which is doable in WW-form) and then comes some dude from 30+ meters using snipe from stealth then ye, I´ll have trouble. So if that´s what you mean about counter when facing I werewolf I agree with you.
  • starkerealm
    starkerealm
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    Qbiken wrote: »
    Qbiken wrote: »
    lmao if you think a lethal arrow and pi will worry a werewolf in a 1vs1 you probably werent fighting experienced ww´s.

    Wow, so many things wrong with this. I've been playing werewolves since before you joined the game. You'd be shocked by how many werewolves really don't know what they're doing. And, yes, maintaining major defile along with some minor pressure is more than enough to crumble most wolves you'll run into in BGs or Cyrodiil. Also, generally speaking, if you're going 1v1 and using lethal arrow, mistakes were already made, doesn't matter if you're fighting a wolf or not. As with many other elements of the game, this is skill based, but from practice and creative building, I can melt wolves in several amusing ways. In BGs or in Cyrodiil, when the wolf is paying attention elsewhere, lethal arrow along with some minor pressure will get the job done.

    If you consider snipe spamming on an afk/un-aware werewolf as a valid counter I´ve no words really....

    So you consider, once every 9 or 10 seconds spamming? I start to see where you could be having some issues.

    Only time snipe makes a difference in a fight against a werewolf (who isn´t a full blown potato) is when the one you´re attacking is already outnumbered. No "decent" werewolf will have trouble dealing with a player using snipe + poison injection. But when I´m fighting 2-3 players (which is doable in WW-form) and then comes some dude from 30+ meters using snipe from stealth then ye, I´ll have trouble. So if that´s what you mean about counter when facing I werewolf I agree with you.

    The thing you don't understand here is, it's not about the damage. It's about the status effect. Major Defile is meaningless in PvE. In PvP it's a very potent debuff. The bonus damage is nice, but not really meaningful.
  • Sheezabeast
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    Vamp skills are about sneak, escape, and ult gen. Werewolf is not sneaky, no escapes in form, and you have to be in the form to use the skills. Yes vamp needs an ult buff, and for tattoos to not fade on their skin, but no more nerfs for werewolf please :(
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • starkerealm
    starkerealm
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    ...in a duell.

    No one cares about specing for duels. That's kinda like bragging about your character in D&D; there's no real point. There's no payout aside from a one time title. Beyond that, dueling is just a diversion, like RPing. You get rewards for doing group PvP. For Cyrodiil or Battlegrounds, there's an actual payoff. There is a point to that, beyond meaningless chest thumping.

    You want to tell me you're the premier werewolf duelist... that's great for you, really. But, that's kinda like bragging about how you once managed to rig up a level 1 ranger with 72 HP: "Neat, but so what?"
  • barney2525
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    I heard werewolf's can summon jets that turn into robots. :o

    You heard it wrong.

    They can summon beets that turn into boots.

    And if they are so powerful, how come I very rarely see one? Never seen one at a dolmen.
  • starkerealm
    starkerealm
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    barney2525 wrote: »
    I heard werewolf's can summon jets that turn into robots. :o

    You heard it wrong.

    They can summon beets that turn into boots.

    And if they are so powerful, how come I very rarely see one? Never seen one at a dolmen.

    They are too powerful for mortal minds to comprehend. When they travel to a dolmen, it immediately explodes, showering the zone in loot and regret.
  • Malthazar
    Malthazar
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    i play werewolf for the fun, as it should be.
    to be honest, i always liked werewolves instead of vapires, and it's fun to solo public dungeons or some WB if you have most of the WW skills.
    i want to see if i get a vampire in the future, but WW is so much fun outside dungeons.
    i'm a tank, so i can't go WW in dungeons, how sad
  • Mr_Wolfe
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    mairwen85 wrote: »
    If geared and configured correctly, for Pve Werewolves have a super simple light attack only rotation that is easy mode for 45k+ dps... Its cheesey but functional and effective, especially with more in a group. Boring af, but effective. In pvp, I have no trouble 1 on 1 with a ww.

    A build that requires farming two vet DLC dungeons and a vet DLC trial is hardly 'easy mode.' You've gotta earn that cheese. :D
  • DeadlyRecluse
    DeadlyRecluse
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    Bosco916 wrote: »
    There's no if, and, or but...werewolf is op. I've been a vampire since 2014...never had any desire to look at werewolves. Vampire tree is garbage compared to what just became known to me after reading werewolf tree.

    Vampire tree is joke compared to werewolf tree. WHAT GIVES.

    Apples, oranges.

    One is useful passives and a few active skills to cover up holes in class kits.

    The other is a transformative ultimate.

    Comparing them is silly, imo, and only happens because they are thematically linked in people's mind (and have similiar methods for contracting the condition).

    EDIT: also bring back invisibats plz
    Edited by DeadlyRecluse on February 19, 2019 1:58PM
    Thrice Empress, Forever Scrub
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