My point is, play what you want to play, and how you want to play it.
VaranisArano wrote: »Anything to do with the meta, be it end game PVE or competitive PVP, has a heavy emphasis on math.
Especially end-game PVE, which is focused on maximizing efficiency for group content.
rabidrufus64 wrote: »i dont min/max and i do just fine, i like to play what i like
Don't like it that way? Don't do it. But leave others to have their fun too.
VaranisArano wrote: »Anything to do with the meta, be it end game PVE or competitive PVP, has a heavy emphasis on math.
Especially end-game PVE, which is focused on maximizing efficiency for group content.
That's exactly what I'm talking about. I don't want the game like "I can't do vMoL for example cause I don't have te stats"
My point is, play what you want to play, and how you want to play it.
That's exactly what I want. I am really curious if it's only my feeling, that it ain't the case. Maybe I just read too much whiners in this forum and became infected. I really hope soThank you
VaranisArano wrote: »Anything to do with the meta, be it end game PVE or competitive PVP, has a heavy emphasis on math.
Especially end-game PVE, which is focused on maximizing efficiency for group content.
That's exactly what I'm talking about. I don't want the game like "I can't do vMoL for example cause I don't have te stats"
My point is, play what you want to play, and how you want to play it.
That's exactly what I want. I am really curious if it's only my feeling, that it ain't the case. Maybe I just read too much whiners in this forum and became infected. I really hope soThank you
VaranisArano wrote: »Anything to do with the meta, be it end game PVE or competitive PVP, has a heavy emphasis on math.
Especially end-game PVE, which is focused on maximizing efficiency for group content.
That's exactly what I'm talking about. I don't want the game like "I can't do vMoL for example cause I don't have te stats"
But you shouldn’t be able to do vMoL if you don’t have the stats. That’s what normal difficulty content is for.
The emphasis on stats is proportional to the difficulty of the content you’re trying to complete.
RP/story questing = wear whatever you want
Vet dungeons = have good gear/skill
Vet trials = bring the best gear and be a good player
It’s up to you how seriously you want to play, but in order to complete all the content available, you may need to be more serious than you expected.
My point is, play what you want to play, and how you want to play it.
That's exactly what I want. I am really curious if it's only my feeling, that it ain't the case. Maybe I just read too much whiners in this forum and became infected. I really hope soThank you
VaranisArano wrote: »Anything to do with the meta, be it end game PVE or competitive PVP, has a heavy emphasis on math.
Especially end-game PVE, which is focused on maximizing efficiency for group content.
That's exactly what I'm talking about. I don't want the game like "I can't do vMoL for example cause I don't have te stats"
But you shouldn’t be able to do vMoL if you don’t have the stats. That’s what normal difficulty content is for.
The emphasis on stats is proportional to the difficulty of the content you’re trying to complete.
RP/story questing = wear whatever you want
Vet dungeons = have good gear/skill
Vet trials = bring the best gear and be a good player
It’s up to you how seriously you want to play, but in order to complete all the content available, you may need to be more serious than you expected.
You don't need the best gear to complete trials. Hell if you know mechs you don't even need 20k dps for vmol.
You don't have to min/max, ESO is the kind of the game where it doesn't really matter how perfect your DPS is. It helps in certain situations sure, but it isn't a barrier of entry and nor is your build.
My point is, play what you want to play, and how you want to play it.