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Once again I'm underwhelmed Bosmer's Hunter Eye

  • MartiniDaniels
    MartiniDaniels
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    Ysbriel wrote: »
    Relequen gives you damage over time and it’s mostly useful on dungeons, most people i’ve seen using the Relequen on PvP end up getting destroyed and im sorry i didn’t mention this but im referring to PvP were people do their Mr.Roboto follow me to that tree builds or builds that you notice a sudden weapon swap that seemed useless and now the guy just buffed his damage even further to finish the job. As i ran through VET Dungeons i’ve seen people do crazy amounts of damage with sets that you dont hear any of the META chasers talk about.

    Oh, for PVP of course bosmer is alright after they extended bonus to 6 seconds.
  • Jameliel
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    Should leave the stealth passive alone.
  • Tasear
    Tasear
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    Tasear wrote: »
    Ratzkifal wrote: »
    My biggest problem with the penetration is that you need to do something out of order to get it. In pvp it's a neat little bonbon, but it just can't compare. The 10% movement speed is what an Orc gets ALL THE TIME (while sprinting).... IN ADDITION TO 258 Weapon damage. Bosmer should have something neat that's either active all the time or really good on a condition that actually benefits you in a meaningful way once the condition is met. Take the Breton resistance for example. That one is great all the time and when you get a status effect, you really appreciate the extra resistance because you are generally in danger.

    Give Bosmer permanent penetration. Increase that effect on dodgeroll if you must. Or give them back the 20%. People say "Oh it's so broken!" but that's not broken. That's just part of being a bosmer and other races have other nice things that Bosmer don't.

    This is biggest issue for something temporary it doesn't do enough.

    Just give us 10% movement in stealth and resolve bosmer not having a decent utilitiy and give sneaky bosmers a boon.

    So a buff to speed and damage after dodge roll is too niche and situational, but a buff to stealth speed is not? Excuse me wtf? Who the hell plays in stealth? 90% of the pvp population never crouched once, and 100% of the pve population never does so in any dungeon or trial. There are SO many options for speed in stealth (vampirism and sets), and you want to make a passive that is useful almost only in PvP into one that is useful for nobody except 2 role players? Again, excuse me wtf?

    Thing is most of bosmer ( not I) are angry about lost of indentity with stealth missing. Back on point my suggestion at least makes it applicable in pve and pvp though still nichy but at least now it can be used in both.
  • Ysbriel
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    Jameliel wrote: »
    Should leave the stealth passive alone.

    As i said in the class changes thread ZOS should had simply gone with the traditional passives they had in previous TES games simply adding either damage in a particular Weapon, defense in a particular armor line and make certain skill lines actually have potential dps morphs. But all they did was, yeah you gain more experience with that particular weapon, which simply begs the question, whats the point? whats the point of being a “skillful” Redguard swordsman when i don’t have a damage boost to a skill line that by the way doesn’t even work for dps? that would had solved all the dps gaps cause unless you are using the weapons that have been already established over and over again sequel after sequel, you wont get a damage bonus above the passives the weapon lines give. example a Bosmer Nigtblade with a bow would do more damage than a Khajiit With a bow but that Khajiit would do more damage with dagger where the dunmer with any dual wield in general, A Nord would be able to do more damge with a Two handed weapon and take more damage if using either Heavy or Medium armor (not both pick one) were an orc would deal more damage with any melee weapon and have more stamina regen. that would ensure some racial identity whatever build people come up away from that that works well its on the sets they find that helped close the gap in damage or defense, your race can surpass by bit at either a Stam or Mag build not both if by using that particular weapon skill line, not have Altmers do more damage as a magblade simply because more spell damage, or Orcs do more weapon damage even with a bow, so on forth. Just check the bonuses on previous games.
  • Sun7dance
    Sun7dance
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    Ysbriel wrote: »
    Eternal Hunt

    (9 Traits) (2 Items) Adds 1096 Max Stamina
    (3 Items) Adds 129 Stamina Recovery
    (4 Items) Adds 129 Stamina Recovery
    (5 Items) When you use Roll Dodge, you leave behind a rune that detonates when enemies come close dealing 8125 Poison Damage and immobilizing them for 1.5 seconds.


    That plus roll dodge canceling is the answer, if anybody comes here talking trash about this set is because they probably use it and does the roll dodge cancellation trick to proc it.

    This set is ok, but not the solution.
    It only stuns for 1.5sec, so your opponent doesn't really need to break free.
    Annother problem with this set is, that the rune appears where your dodge roll starts and not where it stops.
    In the end it is just an annoying defensive Set, but nothing more!

    PS5|EU
  • Girl_Number8
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    They should make the penetration permanent at least.
  • Nerftheforums
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    Tasear wrote: »
    Tasear wrote: »
    Ratzkifal wrote: »
    My biggest problem with the penetration is that you need to do something out of order to get it. In pvp it's a neat little bonbon, but it just can't compare. The 10% movement speed is what an Orc gets ALL THE TIME (while sprinting).... IN ADDITION TO 258 Weapon damage. Bosmer should have something neat that's either active all the time or really good on a condition that actually benefits you in a meaningful way once the condition is met. Take the Breton resistance for example. That one is great all the time and when you get a status effect, you really appreciate the extra resistance because you are generally in danger.

    Give Bosmer permanent penetration. Increase that effect on dodgeroll if you must. Or give them back the 20%. People say "Oh it's so broken!" but that's not broken. That's just part of being a bosmer and other races have other nice things that Bosmer don't.

    This is biggest issue for something temporary it doesn't do enough.

    Just give us 10% movement in stealth and resolve bosmer not having a decent utilitiy and give sneaky bosmers a boon.

    So a buff to speed and damage after dodge roll is too niche and situational, but a buff to stealth speed is not? Excuse me wtf? Who the hell plays in stealth? 90% of the pvp population never crouched once, and 100% of the pve population never does so in any dungeon or trial. There are SO many options for speed in stealth (vampirism and sets), and you want to make a passive that is useful almost only in PvP into one that is useful for nobody except 2 role players? Again, excuse me wtf?

    Thing is most of bosmer ( not I) are angry about lost of indentity with stealth missing. Back on point my suggestion at least makes it applicable in pve and pvp though still nichy but at least now it can be used in both.

    How is stealth used in pve? That's the first time I hear it coming. I know you are not a top tier raider, but have you ever been in a trial or dungeon?
  • MartiniDaniels
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    Tasear wrote: »
    Tasear wrote: »
    Ratzkifal wrote: »
    My biggest problem with the penetration is that you need to do something out of order to get it. In pvp it's a neat little bonbon, but it just can't compare. The 10% movement speed is what an Orc gets ALL THE TIME (while sprinting).... IN ADDITION TO 258 Weapon damage. Bosmer should have something neat that's either active all the time or really good on a condition that actually benefits you in a meaningful way once the condition is met. Take the Breton resistance for example. That one is great all the time and when you get a status effect, you really appreciate the extra resistance because you are generally in danger.

    Give Bosmer permanent penetration. Increase that effect on dodgeroll if you must. Or give them back the 20%. People say "Oh it's so broken!" but that's not broken. That's just part of being a bosmer and other races have other nice things that Bosmer don't.

    This is biggest issue for something temporary it doesn't do enough.

    Just give us 10% movement in stealth and resolve bosmer not having a decent utilitiy and give sneaky bosmers a boon.

    So a buff to speed and damage after dodge roll is too niche and situational, but a buff to stealth speed is not? Excuse me wtf? Who the hell plays in stealth? 90% of the pvp population never crouched once, and 100% of the pve population never does so in any dungeon or trial. There are SO many options for speed in stealth (vampirism and sets), and you want to make a passive that is useful almost only in PvP into one that is useful for nobody except 2 role players? Again, excuse me wtf?

    Thing is most of bosmer ( not I) are angry about lost of indentity with stealth missing. Back on point my suggestion at least makes it applicable in pve and pvp though still nichy but at least now it can be used in both.

    How is stealth used in pve? That's the first time I hear it coming. I know you are not a top tier raider, but have you ever been in a trial or dungeon?

    For stealing, those 3 meters is a whole world of difference - you may pass between guards at the entrance to Vivec and they won't notice you. For skipping mobs in dungeons. For use with removed stealth speed penalty to one shot overland mobs with onslaught.
  • BlueRaven
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    Tasear wrote: »
    Tasear wrote: »
    Ratzkifal wrote: »
    My biggest problem with the penetration is that you need to do something out of order to get it. In pvp it's a neat little bonbon, but it just can't compare. The 10% movement speed is what an Orc gets ALL THE TIME (while sprinting).... IN ADDITION TO 258 Weapon damage. Bosmer should have something neat that's either active all the time or really good on a condition that actually benefits you in a meaningful way once the condition is met. Take the Breton resistance for example. That one is great all the time and when you get a status effect, you really appreciate the extra resistance because you are generally in danger.

    Give Bosmer permanent penetration. Increase that effect on dodgeroll if you must. Or give them back the 20%. People say "Oh it's so broken!" but that's not broken. That's just part of being a bosmer and other races have other nice things that Bosmer don't.

    This is biggest issue for something temporary it doesn't do enough.

    Just give us 10% movement in stealth and resolve bosmer not having a decent utilitiy and give sneaky bosmers a boon.

    So a buff to speed and damage after dodge roll is too niche and situational, but a buff to stealth speed is not? Excuse me wtf? Who the hell plays in stealth? 90% of the pvp population never crouched once, and 100% of the pve population never does so in any dungeon or trial. There are SO many options for speed in stealth (vampirism and sets), and you want to make a passive that is useful almost only in PvP into one that is useful for nobody except 2 role players? Again, excuse me wtf?

    Thing is most of bosmer ( not I) are angry about lost of indentity with stealth missing. Back on point my suggestion at least makes it applicable in pve and pvp though still nichy but at least now it can be used in both.

    How is stealth used in pve? That's the first time I hear it coming. I know you are not a top tier raider, but have you ever been in a trial or dungeon?

    Lol, what? Seriously? You don’t know where stealth is used in pve? Are you new to eso?
  • Nerftheforums
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    BlueRaven wrote: »
    Tasear wrote: »
    Tasear wrote: »
    Ratzkifal wrote: »
    My biggest problem with the penetration is that you need to do something out of order to get it. In pvp it's a neat little bonbon, but it just can't compare. The 10% movement speed is what an Orc gets ALL THE TIME (while sprinting).... IN ADDITION TO 258 Weapon damage. Bosmer should have something neat that's either active all the time or really good on a condition that actually benefits you in a meaningful way once the condition is met. Take the Breton resistance for example. That one is great all the time and when you get a status effect, you really appreciate the extra resistance because you are generally in danger.

    Give Bosmer permanent penetration. Increase that effect on dodgeroll if you must. Or give them back the 20%. People say "Oh it's so broken!" but that's not broken. That's just part of being a bosmer and other races have other nice things that Bosmer don't.

    This is biggest issue for something temporary it doesn't do enough.

    Just give us 10% movement in stealth and resolve bosmer not having a decent utilitiy and give sneaky bosmers a boon.

    So a buff to speed and damage after dodge roll is too niche and situational, but a buff to stealth speed is not? Excuse me wtf? Who the hell plays in stealth? 90% of the pvp population never crouched once, and 100% of the pve population never does so in any dungeon or trial. There are SO many options for speed in stealth (vampirism and sets), and you want to make a passive that is useful almost only in PvP into one that is useful for nobody except 2 role players? Again, excuse me wtf?

    Thing is most of bosmer ( not I) are angry about lost of indentity with stealth missing. Back on point my suggestion at least makes it applicable in pve and pvp though still nichy but at least now it can be used in both.

    How is stealth used in pve? That's the first time I hear it coming. I know you are not a top tier raider, but have you ever been in a trial or dungeon?

    Lol, what? Seriously? You don’t know where stealth is used in pve? Are you new to eso?

    No, I simply don't do many quests (which are all but competitive or in which a stealth damage passive would benefit) or roleplay. I only raid, do 4 man dungeons and small scale pvp. So then please, can you explain me where stealth is used in pve? For overland quests or something?
  • Starlight_Knight
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    I really dislike this dodge roll thing... its niche - useful in RARE cases ONLY in PVP!
    Secondly. its not even a passive... if you have to activate a dodge roll, its an active. just looks like something that has been left off a 5 piece bonus...


    Someone argued that by that logic the Argonian potion passive is the same, but the Argonian potion passive doesn't require you to interrupt your rotation and costs you nothing.
  • BlueRaven
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    BlueRaven wrote: »
    Tasear wrote: »
    Tasear wrote: »
    Ratzkifal wrote: »
    My biggest problem with the penetration is that you need to do something out of order to get it. In pvp it's a neat little bonbon, but it just can't compare. The 10% movement speed is what an Orc gets ALL THE TIME (while sprinting).... IN ADDITION TO 258 Weapon damage. Bosmer should have something neat that's either active all the time or really good on a condition that actually benefits you in a meaningful way once the condition is met. Take the Breton resistance for example. That one is great all the time and when you get a status effect, you really appreciate the extra resistance because you are generally in danger.

    Give Bosmer permanent penetration. Increase that effect on dodgeroll if you must. Or give them back the 20%. People say "Oh it's so broken!" but that's not broken. That's just part of being a bosmer and other races have other nice things that Bosmer don't.

    This is biggest issue for something temporary it doesn't do enough.

    Just give us 10% movement in stealth and resolve bosmer not having a decent utilitiy and give sneaky bosmers a boon.

    So a buff to speed and damage after dodge roll is too niche and situational, but a buff to stealth speed is not? Excuse me wtf? Who the hell plays in stealth? 90% of the pvp population never crouched once, and 100% of the pve population never does so in any dungeon or trial. There are SO many options for speed in stealth (vampirism and sets), and you want to make a passive that is useful almost only in PvP into one that is useful for nobody except 2 role players? Again, excuse me wtf?

    Thing is most of bosmer ( not I) are angry about lost of indentity with stealth missing. Back on point my suggestion at least makes it applicable in pve and pvp though still nichy but at least now it can be used in both.

    How is stealth used in pve? That's the first time I hear it coming. I know you are not a top tier raider, but have you ever been in a trial or dungeon?

    Lol, what? Seriously? You don’t know where stealth is used in pve? Are you new to eso?

    No, I simply don't do many quests (which are all but competitive or in which a stealth damage passive would benefit) or roleplay. I only raid, do 4 man dungeons and small scale pvp. So then please, can you explain me where stealth is used in pve? For overland quests or something?

    Oh boy.

    Well off the top of my head in AA trials it’s best for the center group to remain stealthed on a bunch of the trash pulls, so there’s that. But let’s really get into the meat of this.

    We have 2 full dlcs (theives and assassins guild) in which stealth is used all the time. They have solo dungeon missions in which stealth is a necessity and additional stealth is super handy. (And yes like every quest, or dungeon role in this game, even non enhanced stealth races can do it, it’s just easier on bosmers and kahjits.) Not to mention if you are soloing imperial city sewers and you want to avoid banner carriers, stealth is pretty much a must.

    I use stealth to this day on my Bosmer to bypass trash mobs in delves and public dungeons so I can get to my objective for various dailies.

    Then of course there is stealing and pickpocketing (which is not role play as it can bring in serious $$$ If done by an experienced player).

    And of course there is several actual open world quests in the game that require the player to stay in stealth.

    Not to mention stealth is a welcome opener with more difficult mobs and of course blade of woe can only be used in stealth.

    Meanwhile in PvP stealth is used for three things.

    Damage openers, combat evasion, and scouting.

    Useful yes, but as you can see stealth is used in PvE and PvP.
    While a Bosmer stealth detect (and this is by far the weakest stealth detect in the game) is strictly PvP only as there is no pve mobs that use stealth.
    Edited by BlueRaven on February 13, 2019 1:14PM
  • Nerftheforums
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    BlueRaven wrote: »
    BlueRaven wrote: »
    Tasear wrote: »
    Tasear wrote: »
    Ratzkifal wrote: »
    My biggest problem with the penetration is that you need to do something out of order to get it. In pvp it's a neat little bonbon, but it just can't compare. The 10% movement speed is what an Orc gets ALL THE TIME (while sprinting).... IN ADDITION TO 258 Weapon damage. Bosmer should have something neat that's either active all the time or really good on a condition that actually benefits you in a meaningful way once the condition is met. Take the Breton resistance for example. That one is great all the time and when you get a status effect, you really appreciate the extra resistance because you are generally in danger.

    Give Bosmer permanent penetration. Increase that effect on dodgeroll if you must. Or give them back the 20%. People say "Oh it's so broken!" but that's not broken. That's just part of being a bosmer and other races have other nice things that Bosmer don't.

    This is biggest issue for something temporary it doesn't do enough.

    Just give us 10% movement in stealth and resolve bosmer not having a decent utilitiy and give sneaky bosmers a boon.

    So a buff to speed and damage after dodge roll is too niche and situational, but a buff to stealth speed is not? Excuse me wtf? Who the hell plays in stealth? 90% of the pvp population never crouched once, and 100% of the pve population never does so in any dungeon or trial. There are SO many options for speed in stealth (vampirism and sets), and you want to make a passive that is useful almost only in PvP into one that is useful for nobody except 2 role players? Again, excuse me wtf?

    Thing is most of bosmer ( not I) are angry about lost of indentity with stealth missing. Back on point my suggestion at least makes it applicable in pve and pvp though still nichy but at least now it can be used in both.

    How is stealth used in pve? That's the first time I hear it coming. I know you are not a top tier raider, but have you ever been in a trial or dungeon?

    Lol, what? Seriously? You don’t know where stealth is used in pve? Are you new to eso?

    No, I simply don't do many quests (which are all but competitive or in which a stealth damage passive would benefit) or roleplay. I only raid, do 4 man dungeons and small scale pvp. So then please, can you explain me where stealth is used in pve? For overland quests or something?

    Oh boy.

    Well off the top of my head in AA trials it’s best for the center group to remain stealthed on a bunch of the trash pulls, so there’s that. But let’s really get into the meat of this.

    We have 2 full dlcs (theives and assassins guild) in which stealth is used all the time. They have solo dungeon missions in which stealth is a necessity and additional stealth is super handy. (And yes like every quest, or dungeon role in this game, even non enhanced stealth races can do it, it’s just easier on bosmers and kahjits.) Not to mention if you are soloing imperial city sewers and you want to avoid banner carriers, stealth is pretty much a must.

    I use stealth to this day on my Bosmer to bypass trash mobs in delves and public dungeons so I can get to my objective for various dailies.

    Then of course there is stealing and pickpocketing (which is not role play as it can bring in serious $$$ If done by an experienced player).

    And of course there is several actual open world quests in the game that require the player to stay in stealth.

    Not to mention stealth is a welcome opener with more difficult mobs and of course blade of woe can only be used in stealth.

    Meanwhile in PvP stealth is used for three things.

    Damage openers, combat evasion, and scouting.

    Useful yes, but as you can see stealth is used in PvE and PvP.
    While a Bosmer stealth detect (and this is by far the weakest stealth detect in the game) is strictly PvP only as there is no pve mobs that use stealth.

    Again, I look at the passive for the movement speed (useful in way more occasions that stealth reduction detection, since there is a skill that makes you invisible and quite some set that buff your stealthy rp game play), which can be handy in almost all the situations you listed + pvp. No pvper stealth, unless you are in the black sword guild on pc EU or a ganker. If you stealth, it means quite a lot. Look, I've cleared all trials and was competing in leaderboards with hodor, I didn't use stealth up to a point where being a bosmer would have helped me. Especially considering that bosmer WAS AWFUL as a dd race. It used to be good only in PvP.
    Want to be more stealthy? Use the available sets, don't change a useful passive for pvp (*** extremely useful on nbs and other medium armor setups) to a passive that is useless for everybody except gankers, bad pvpers and questers. None of these group of players needs buffs in what they are doing.
  • max_only
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    You admit the stealth detect is useless but you want the roll dodge buff. Do you regularly accept a side of dung with your dinner?
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Nerftheforums
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    max_only wrote: »
    You admit the stealth detect is useless but you want the roll dodge buff. Do you regularly accept a side of dung with your dinner?

    Always
  • TheGreatBlackBear
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    Let's not get carried away here. Stealth is largely useless in pve. And for situations that ro require it you have class options like cloak or potions if not. We don't need it as a racial.
  • mxxo
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    Actually i would be ok, if Bosmer gets a completely different passive instead. It doesnt have to be super powerful, but maybe something that isnt very situational.
  • max_only
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    max_only wrote: »
    You admit the stealth detect is useless but you want the roll dodge buff. Do you regularly accept a side of dung with your dinner?

    Always

    Set aside your skat fetish for a moment. People have been enjoying this passive for 5 years. If it was truly useless they would take it away from Khajiit as well. Why can’t we have both? Both the reduced stealth radius AND your highly situational and expensive roll dodge?
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • BlueRaven
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    Again, I look at the passive for the movement speed (useful in way more occasions that stealth reduction detection, since there is a skill that makes you invisible and quite some set that buff your stealthy rp game play), which can be handy in almost all the situations you listed + pvp. No pvper stealth, unless you are in the black sword guild on pc EU or a ganker. If you stealth, it means quite a lot. Look, I've cleared all trials and was competing in leaderboards with hodor, I didn't use stealth up to a point where being a bosmer would have helped me. Especially considering that bosmer WAS AWFUL as a dd race. It used to be good only in PvP.
    Want to be more stealthy? Use the available sets, don't change a useful passive for pvp (*** extremely useful on nbs and other medium armor setups) to a passive that is useless for everybody except gankers, bad pvpers and questers. None of these group of players needs buffs in what they are doing.

    Seriously? I show you all the ways it's used in pve and you call it rp? Ok keyboard soldier lets AGAIN show you how messed up your reasoning is.
    Again, I look at the passive for the movement speed (useful in way more occasions that stealth reduction detection, since there is a skill that makes you invisible and quite some set that buff your stealthy rp game play), which can be handy in almost all the situations you listed + pvp.

    Invisibility? Are you talking about NBs? Because this is a RACE issue not a CLASS issue. Believe it or not Bosmers can be ANY class in this game. And not every class has invisibility.
    No pvper stealth, unless you are in the black sword guild on pc EU or a ganker.

    Then you are not very good in PvP.
    Look, I've cleared all trials and was competing in leaderboards with hodor, I didn't use stealth up to a point where being a bosmer would have helped me. Especially considering that bosmer WAS AWFUL as a dd race. It used to be good only in PvP.

    First clearing trials is no big deal, I just did CR+3 on my bosmer. (Oh noes!!!! Aren't they bad as a DDer???!!!!! How did that happen???? /sarcasm)

    Maybe you should have picked a race that was better for you as a DD? Maybe do your research? I chose a race that was good in stealth, because I wanted a race that was good in stealth. (See how that works?) Did you know there were other races in this game? Because it does not sound like it.
    Want to be more stealthy? Use the available sets, don't change a useful passive for pvp (*** extremely useful on nbs and other medium armor setups) to a passive that is useless for everybody except gankers, bad pvpers and questers. None of these group of players needs buffs in what they are doing.

    Want to be good in pvp? Sounds like there is pvp sets already there for you. And I hate to be the one that breaks the news to you, but not many people play pvp. It's a distinct minority of players actually. Thats why whenever they have these pvp holiday events they have to add more battlegrounds, because normally your ONE 30 DAY CP battle group is enough (and really is there ever really a long wait to get into it when there is no event going on?).

    How about PvPers are the ones that need to get specially geared and you leave the PvE majority alone to enjoy their content? Hmm?
    Edited by BlueRaven on February 13, 2019 2:19PM
  • Dalsinthus
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    BlueRaven wrote: »
    BlueRaven wrote: »
    Tasear wrote: »
    Tasear wrote: »
    Ratzkifal wrote: »
    My biggest problem with the penetration is that you need to do something out of order to get it. In pvp it's a neat little bonbon, but it just can't compare. The 10% movement speed is what an Orc gets ALL THE TIME (while sprinting).... IN ADDITION TO 258 Weapon damage. Bosmer should have something neat that's either active all the time or really good on a condition that actually benefits you in a meaningful way once the condition is met. Take the Breton resistance for example. That one is great all the time and when you get a status effect, you really appreciate the extra resistance because you are generally in danger.

    Give Bosmer permanent penetration. Increase that effect on dodgeroll if you must. Or give them back the 20%. People say "Oh it's so broken!" but that's not broken. That's just part of being a bosmer and other races have other nice things that Bosmer don't.

    This is biggest issue for something temporary it doesn't do enough.

    Just give us 10% movement in stealth and resolve bosmer not having a decent utilitiy and give sneaky bosmers a boon.

    So a buff to speed and damage after dodge roll is too niche and situational, but a buff to stealth speed is not? Excuse me wtf? Who the hell plays in stealth? 90% of the pvp population never crouched once, and 100% of the pve population never does so in any dungeon or trial. There are SO many options for speed in stealth (vampirism and sets), and you want to make a passive that is useful almost only in PvP into one that is useful for nobody except 2 role players? Again, excuse me wtf?

    Thing is most of bosmer ( not I) are angry about lost of indentity with stealth missing. Back on point my suggestion at least makes it applicable in pve and pvp though still nichy but at least now it can be used in both.

    How is stealth used in pve? That's the first time I hear it coming. I know you are not a top tier raider, but have you ever been in a trial or dungeon?

    Lol, what? Seriously? You don’t know where stealth is used in pve? Are you new to eso?

    No, I simply don't do many quests (which are all but competitive or in which a stealth damage passive would benefit) or roleplay. I only raid, do 4 man dungeons and small scale pvp. So then please, can you explain me where stealth is used in pve? For overland quests or something?

    Oh boy.

    Well off the top of my head in AA trials it’s best for the center group to remain stealthed on a bunch of the trash pulls, so there’s that. But let’s really get into the meat of this.

    We have 2 full dlcs (theives and assassins guild) in which stealth is used all the time. They have solo dungeon missions in which stealth is a necessity and additional stealth is super handy. (And yes like every quest, or dungeon role in this game, even non enhanced stealth races can do it, it’s just easier on bosmers and kahjits.) Not to mention if you are soloing imperial city sewers and you want to avoid banner carriers, stealth is pretty much a must.

    I use stealth to this day on my Bosmer to bypass trash mobs in delves and public dungeons so I can get to my objective for various dailies.

    Then of course there is stealing and pickpocketing (which is not role play as it can bring in serious $$$ If done by an experienced player).

    And of course there is several actual open world quests in the game that require the player to stay in stealth.

    Not to mention stealth is a welcome opener with more difficult mobs and of course blade of woe can only be used in stealth.

    Meanwhile in PvP stealth is used for three things.

    Damage openers, combat evasion, and scouting.

    Useful yes, but as you can see stealth is used in PvE and PvP.
    While a Bosmer stealth detect (and this is by far the weakest stealth detect in the game) is strictly PvP only as there is no pve mobs that use stealth.

    Again, I look at the passive for the movement speed (useful in way more occasions that stealth reduction detection, since there is a skill that makes you invisible and quite some set that buff your stealthy rp game play), which can be handy in almost all the situations you listed + pvp. No pvper stealth, unless you are in the black sword guild on pc EU or a ganker. If you stealth, it means quite a lot. Look, I've cleared all trials and was competing in leaderboards with hodor, I didn't use stealth up to a point where being a bosmer would have helped me. Especially considering that bosmer WAS AWFUL as a dd race. It used to be good only in PvP.
    Want to be more stealthy? Use the available sets, don't change a useful passive for pvp (*** extremely useful on nbs and other medium armor setups) to a passive that is useless for everybody except gankers, bad pvpers and questers. None of these group of players needs buffs in what they are doing.

    It sounds like you’ve never played a bosmer and have no attachment to the lore or the race. Stealth is a core part of their identity as it has been in prior ES titles. People picked the race for this and are rightly upset to see it go away.

    Stealth is extremely useful in solo and small scale pvp and not just for ganking. The ability to engage and disengage readily is huge, especially on a squishy character. When I play solo stealth let’s me pick my fights. In groups I can’t tell you the number of times I’ve been able to get out of an outnumbered fight, get a camp up for my group and thereby turn a loss into a win. It also gives a strong opener in nearly every fight.

    Stealth is less useful for pve but still has lots of utility in thieving and the TG and DBH DLC content. This was explained clearly to you but it is content you don’t play so you dismissed it.

    Now the new passive: the roll dodge speed boost is nice and will be useful in pvp. I personally would rather have stealth but ymmv. The rest of the passive is burning garbage bad. Are you going to roll for 1500 pen for a few seconds in your end game trials? That loss of stam and a GCD is too big a cost for a short approx 2.3% damage boost (if you weren’t at cap already). Are you going to uses stealth detection in vetAS? Does any other race have passives that are so niche and limited?

  • Ri_Khan
    Ri_Khan
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    Is it just coincidence that most players that're supporting this change are also vocal haters of the stealth/bow "ganker" builds? Schadenfreude anyone?

    Hate to burst their bubble but this change isn't going to make the bad pointy-eared stealth man go away. It's going to magically turn them all into cats. Cats with crit bonuses. Enjoy!
  • max_only
    max_only
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    Ri_Khan wrote: »
    Is it just coincidence that most players that're supporting this change are also vocal haters of the stealth/bow "ganker" builds? Schadenfreude anyone?

    Hate to burst their bubble but this change isn't going to make the bad pointy-eared stealth man go away. It's going to magically turn them all into cats. Cats with crit bonuses. Enjoy!

    This.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Dalsinthus
    Dalsinthus
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    Ri_Khan wrote: »
    Is it just coincidence that most players that're supporting this change are also vocal haters of the stealth/bow "ganker" builds? Schadenfreude anyone?

    Hate to burst their bubble but this change isn't going to make the bad pointy-eared stealth man go away. It's going to magically turn them all into cats. Cats with crit bonuses. Enjoy!

    Spot on.
  • anadandy
    anadandy
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    Ri_Khan wrote: »
    Is it just coincidence that most players that're supporting this change are also vocal haters of the stealth/bow "ganker" builds? Schadenfreude anyone?

    Hate to burst their bubble but this change isn't going to make the bad pointy-eared stealth man go away. It's going to magically turn them all into cats. Cats with crit bonuses. Enjoy!

    Utter truth. Almost every argument I've seen in support of the Bosmer passive changes is because it "nerfs" gankers.
    Want to be more stealthy? Use the available sets, don't change a useful passive for pvp (*** extremely useful on nbs and other medium armor setups) to a passive that is useless for everybody except gankers, bad pvpers and questers. None of these group of players needs buffs in what they are doing.

    I... I don't even know where to start here. "We" didn't change the passive, ZOS did - stealthy Bosmer were happy with the passive the way it was - ZOS changed it into a PVP-centric niche passive.

    I use stealth in PVP to do scouting missions, I use stealth to capture resources - for the millionth time stealth does not equal ganker. Bosmer does not equal gankblade. I don't know where people are pulling these "98% of Bosmers are sniper/gankers" "Bosmer have always been a PVP race" statistics other than their own traumatic experiences in PVP.

    And we're still ignoring the elephant in the room of Stealth Detection.
    Edited by anadandy on February 13, 2019 4:36PM
  • max_only
    max_only
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    Underwhelmed doesn’t cover it anymore.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • ookami007
    ookami007
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    Pimply faced geeky devs with Legolas bromances...
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