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https://forums.elderscrollsonline.com/en/discussion/691699/

night capping in pvp

  • Morgul667
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    I live in a different timezone and yet i hate waking up with you guys nightcapping the map

    I promise i wont do it, if you dont do it

    Otherwise it’s fair game
  • MikaHR
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    "self regulation" and "self policing" in MMOs is one of the most hilariously failed social experiment in history.

    It would be like playing LoL at night when no one else is there (PvE) and becoming world champion.

    How many people would play it? Thats right - no one. And thats exactly what nighcapping is and why whole AvA system is a joke (not to mention alliance hopping, just imagine if you saw your team losing in LoL and just "swap to the winning team"...a joke of "PvP")
    Edited by MikaHR on February 7, 2019 9:46AM
  • MirkoZ
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    I don't know about you, but I really hate these night cappers in pvp, and its always the same faction that does it.

    I feel it really ruins the pvp gaming experience, when you log in in the morning and daggerfall have yet again taken all the scrolls, all the keeps and the map is all blue. I play a lot on kyne and this happens all the time, in fact every day this week.

    wouldn't it be possible to make 2 under 50 servers? one that capping is disabled after 12pm restarting at 8, and one where its not disabled at all, so the night players can freely still cap away to their hearts content, and all real players don't log off and not play at all. this to me seems like the easiest solution to this highly annoying and to be honest, game ruining problem.

    ps, people see the map, and don't play. ad, ep and dc. the only ones that do are a few dc players happily beating the one or 2 other faction players trying to take a resource or two. the reason being, its just not fun to fight when you own the whole map, and its just not fun to retake the whole map alone

    Well, you just triggered a lot of ppl with that post , especially those who nightcap.
    But yeah , nightcap is a problem and it should be fixed but I don't think your solution is the best .

    Nightcap is a big problem since a faction which is not so good to reach the first placement it actually reach that.
  • SoLooney
    SoLooney
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    So restrict ap gain and territory gain because you feel entitled and dont like something?

    Very selfish, but what do I expect from the eso forums
  • MirkoZ
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    The right solution is not to put a cap on population , or to lock the campaign , the right solution should be buff the faction which is underpop, and I mean more guards in keeps, more hp in gates, more guards dmg and so on. At least you snare the alliance which has 80 players online .
    Edited by MirkoZ on February 7, 2019 9:55AM
  • MikaHR
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    nah its just a restriction on joke it is now.

    Its putting an end to "11 vs goalie" footbal matches we have now.

    Of course those with 11 in the field will complain, but football is 11 vs 11 and has strict rules, if you want 11 vs goalie (and even cry about it beng changed) you will always be a joke and nothing more.
    Edited by MikaHR on February 7, 2019 9:59AM
  • El_Borracho
    El_Borracho
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    MirkoZ wrote: »
    I don't know about you, but I really hate these night cappers in pvp, and its always the same faction that does it.

    I feel it really ruins the pvp gaming experience, when you log in in the morning and daggerfall have yet again taken all the scrolls, all the keeps and the map is all blue. I play a lot on kyne and this happens all the time, in fact every day this week.

    wouldn't it be possible to make 2 under 50 servers? one that capping is disabled after 12pm restarting at 8, and one where its not disabled at all, so the night players can freely still cap away to their hearts content, and all real players don't log off and not play at all. this to me seems like the easiest solution to this highly annoying and to be honest, game ruining problem.

    ps, people see the map, and don't play. ad, ep and dc. the only ones that do are a few dc players happily beating the one or 2 other faction players trying to take a resource or two. the reason being, its just not fun to fight when you own the whole map, and its just not fun to retake the whole map alone

    Well, you just triggered a lot of ppl with that post , especially those who nightcap.
    But yeah , nightcap is a problem and it should be fixed but I don't think your solution is the best .

    Nightcap is a big problem since a faction which is not so good to reach the first placement it actually reach that.

    A problem for who? This complaint pretty much applies solely to the player who lives on the East Coast of the US or Canada. So a player in California is not allowed to play after 9:00 pm because someone in New York wants to go to bed before midnight EST? And the East Coaster doesn't want to lose his precious gains he spent hours working on.... in a campaign that lasts a week. Is this a joke?

    Lets put this another way. Lets make the peak time one that favors California. After all, it has the highest population in North America. Therefore, us Pacific Timezoners should be catered to and have Kyne locked to our primetime of 8:00 pm to Midnight. Sorry, rest of the people on the NA server. But it would be unfair for all of you to nightcap and undo all the hard work we put in here in the Golden State at a time convenient to us.
  • Sharee
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    MirkoZ wrote: »
    I don't know about you, but I really hate these night cappers in pvp, and its always the same faction that does it.

    I feel it really ruins the pvp gaming experience, when you log in in the morning and daggerfall have yet again taken all the scrolls, all the keeps and the map is all blue. I play a lot on kyne and this happens all the time, in fact every day this week.

    wouldn't it be possible to make 2 under 50 servers? one that capping is disabled after 12pm restarting at 8, and one where its not disabled at all, so the night players can freely still cap away to their hearts content, and all real players don't log off and not play at all. this to me seems like the easiest solution to this highly annoying and to be honest, game ruining problem.

    ps, people see the map, and don't play. ad, ep and dc. the only ones that do are a few dc players happily beating the one or 2 other faction players trying to take a resource or two. the reason being, its just not fun to fight when you own the whole map, and its just not fun to retake the whole map alone

    Well, you just triggered a lot of ppl with that post , especially those who nightcap.
    But yeah , nightcap is a problem and it should be fixed but I don't think your solution is the best .

    Nightcap is a big problem since a faction which is not so good to reach the first placement it actually reach that.

    A problem for who?

    For all the blue and red players who begin the primetime with the map completely yellow, and who have to fight an uphill battle against an enemy faction which has the emperor on their side, emperorship health boost for everyone, 15% higher crit chance due to enemy keep captured bonus, and all offensive/defensive scroll bonuses on top of that,

    Every. Single. Day.

    For three years straight.
    Edited by Sharee on February 7, 2019 7:41PM
  • iiYuki
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    Isn't the point of cyrodiil that its 24/7? Plus as soon as numbers start going up in your faction you can easily make loads of AP re capping
    "Play how you want... unless its not how we intended you to play in which case we'll nerf it".
    - ZO$

    - The ZO$ Theme Song: https://www.youtube.com/watch?v=gmUJWP_ebsQ
  • El_Borracho
    El_Borracho
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    Sharee wrote: »
    MirkoZ wrote: »
    I don't know about you, but I really hate these night cappers in pvp, and its always the same faction that does it.

    I feel it really ruins the pvp gaming experience, when you log in in the morning and daggerfall have yet again taken all the scrolls, all the keeps and the map is all blue. I play a lot on kyne and this happens all the time, in fact every day this week.

    wouldn't it be possible to make 2 under 50 servers? one that capping is disabled after 12pm restarting at 8, and one where its not disabled at all, so the night players can freely still cap away to their hearts content, and all real players don't log off and not play at all. this to me seems like the easiest solution to this highly annoying and to be honest, game ruining problem.

    ps, people see the map, and don't play. ad, ep and dc. the only ones that do are a few dc players happily beating the one or 2 other faction players trying to take a resource or two. the reason being, its just not fun to fight when you own the whole map, and its just not fun to retake the whole map alone

    Well, you just triggered a lot of ppl with that post , especially those who nightcap.
    But yeah , nightcap is a problem and it should be fixed but I don't think your solution is the best .

    Nightcap is a big problem since a faction which is not so good to reach the first placement it actually reach that.

    A problem for who?

    For all the blue and red players who begin the primetime with the map completely yellow, and who have to fight an uphill battle against an enemy faction which has the emperor on their side, emperorship health boost for everyone, 15% higher crit chance due to enemy keep captured bonus, and all offensive/defensive scroll bonuses on top of that,

    Every. Single. Day.

    For three years straight.

    Who knew that the Aldmeri Dominion was comprised solely of nocturnal creatures from the Pacific Timezone? And here I thought race determined what faction you fought for, or for us lucky enough to have "Any race, any alliance," the one of our choice.

    The funny part about your complaint is where those darn yellow guys wake up and complain about the red or blue jerks who took over all of their gains while they slept.

    Every. Single. Day.

    For three years straight.

    But who cares about them, right? THEY DARED TO TAKE YOUR LAND BACK WHILE YOU SLEPT!!!!
  • Sharee
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    Sharee wrote: »
    MirkoZ wrote: »
    I don't know about you, but I really hate these night cappers in pvp, and its always the same faction that does it.

    I feel it really ruins the pvp gaming experience, when you log in in the morning and daggerfall have yet again taken all the scrolls, all the keeps and the map is all blue. I play a lot on kyne and this happens all the time, in fact every day this week.

    wouldn't it be possible to make 2 under 50 servers? one that capping is disabled after 12pm restarting at 8, and one where its not disabled at all, so the night players can freely still cap away to their hearts content, and all real players don't log off and not play at all. this to me seems like the easiest solution to this highly annoying and to be honest, game ruining problem.

    ps, people see the map, and don't play. ad, ep and dc. the only ones that do are a few dc players happily beating the one or 2 other faction players trying to take a resource or two. the reason being, its just not fun to fight when you own the whole map, and its just not fun to retake the whole map alone

    Well, you just triggered a lot of ppl with that post , especially those who nightcap.
    But yeah , nightcap is a problem and it should be fixed but I don't think your solution is the best .

    Nightcap is a big problem since a faction which is not so good to reach the first placement it actually reach that.

    A problem for who?

    For all the blue and red players who begin the primetime with the map completely yellow, and who have to fight an uphill battle against an enemy faction which has the emperor on their side, emperorship health boost for everyone, 15% higher crit chance due to enemy keep captured bonus, and all offensive/defensive scroll bonuses on top of that,

    Every. Single. Day.

    For three years straight.

    Who knew that the Aldmeri Dominion was comprised solely of nocturnal creatures from the Pacific Timezone?

    Its not that Aldmeri Dominion is comprised solely of nocturnal players. Its that all the available nocturnal players pile up on the same side for easy wins, be it AD or EP or DC.

    Give human beings a path of least resistance, and they will take it.

    The funny part about your complaint is where those darn yellow guys wake up and complain about the red or blue jerks who took over all of their gains while they slept.

    Every. Single. Day.

    For three years straight.

    But who cares about them, right? THEY DARED TO TAKE YOUR LAND BACK WHILE YOU SLEPT!!!!

    Nope.

    The problem is not taking the land while someone is sleeping. Someone is always sleeping.
    The problem is taking the land while there are no enemy players present to defend it.
    This never happens to the AD.


    (And just in case it wasn't clear, im using AD here as an example only, The same BS happens with DC or EP in different campaigns.)

    Edited by Sharee on February 8, 2019 12:09AM
  • El_Borracho
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    Sharee wrote: »
    Sharee wrote: »
    MirkoZ wrote: »
    I don't know about you, but I really hate these night cappers in pvp, and its always the same faction that does it.

    I feel it really ruins the pvp gaming experience, when you log in in the morning and daggerfall have yet again taken all the scrolls, all the keeps and the map is all blue. I play a lot on kyne and this happens all the time, in fact every day this week.

    wouldn't it be possible to make 2 under 50 servers? one that capping is disabled after 12pm restarting at 8, and one where its not disabled at all, so the night players can freely still cap away to their hearts content, and all real players don't log off and not play at all. this to me seems like the easiest solution to this highly annoying and to be honest, game ruining problem.

    ps, people see the map, and don't play. ad, ep and dc. the only ones that do are a few dc players happily beating the one or 2 other faction players trying to take a resource or two. the reason being, its just not fun to fight when you own the whole map, and its just not fun to retake the whole map alone

    Well, you just triggered a lot of ppl with that post , especially those who nightcap.
    But yeah , nightcap is a problem and it should be fixed but I don't think your solution is the best .

    Nightcap is a big problem since a faction which is not so good to reach the first placement it actually reach that.

    A problem for who?

    For all the blue and red players who begin the primetime with the map completely yellow, and who have to fight an uphill battle against an enemy faction which has the emperor on their side, emperorship health boost for everyone, 15% higher crit chance due to enemy keep captured bonus, and all offensive/defensive scroll bonuses on top of that,

    Every. Single. Day.

    For three years straight.

    Who knew that the Aldmeri Dominion was comprised solely of nocturnal creatures from the Pacific Timezone?

    Its not that Aldmeri Dominion is comprised solely of nocturnal players. Its that all the available nocturnal players pile up on the same side for easy wins, be it AD or EP or DC.

    Give human beings a path of least resistance, and they will take it.

    Totally agree. But for that there is no cure. Right now, it happens without play time limits. Limits would just mean players would do the same thing during those available hours.

    I have one yellow and one red character. Most important in choosing which character to play is what alliance is more active. Secondarily, is one of those alliances totally undermanned. But the two go hand in hand. Undermanned usually equates to no action, for obvious reasons.

    The last consideration is how much territory their respective alliances hold. Because sometimes the faction with the most territory doesn't translate to the most action. I've played as yellow when blue has over half of the map. But that turned into the barbarian horde of yellow running wild through blue's lands. I'd much rather do that then sit around a keep and wait to defend it.
  • Sharee
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    Totally agree. But for that there is no cure. Right now, it happens without play time limits. Limits would just mean players would do the same thing during those available hours.

    Of course there is a cure. Take that path of least resistance away: only allow a new player to join a side if doing so wont cause population imbalance. Voila, problem solved. Players can not do the same during other hours because this measure would always be active.

    This will cause the available playerbase to always equally split between the factions, no matter what time of day.
  • heaven13
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    Sharee wrote: »

    Totally agree. But for that there is no cure. Right now, it happens without play time limits. Limits would just mean players would do the same thing during those available hours.

    Of course there is a cure. Take that path of least resistance away: only allow a new player to join a side if doing so wont cause population imbalance. Voila, problem solved. Players can not do the same during other hours because this measure would always be active.

    This will cause the available playerbase to always equally split between the factions, no matter what time of day.

    And if someone only has characters from one faction? Or only one character at all? Or doesn't cross factions in the same campaign? Those people just can't play for awhile then I guess.
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  • MrGarlic
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    Isn't it enough that us Oceanics are punished in PvP with an extra 350+ ping that now you want to stop us playing altogether?

    Sheesh, some people just live in their own little world.

    HOW ABOUT NO
    'Sharp Arrows'Mr.Garlic
    Hidden by darkness, a shadow in the night,A sped arrow dissecting the gloom,Finding it's target, such delight.
  • Sharee
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    heaven13 wrote: »
    Sharee wrote: »

    Totally agree. But for that there is no cure. Right now, it happens without play time limits. Limits would just mean players would do the same thing during those available hours.

    Of course there is a cure. Take that path of least resistance away: only allow a new player to join a side if doing so wont cause population imbalance. Voila, problem solved. Players can not do the same during other hours because this measure would always be active.

    This will cause the available playerbase to always equally split between the factions, no matter what time of day.

    And if someone only has characters from one faction? Or only one character at all? Or doesn't cross factions in the same campaign? Those people just can't play for awhile then I guess.

    Valid concern, but not really a problem.

    You see, the factions are equally popular, withing a few % (in every poll i ever saw).
    If everyone played the faction which he prefers, there would be a natural balance.

    So why do we have situations where locked AD faction faces DC and EP who only have 1 bar each? Because people who normally play DC or PE instead switch to AD, for easy win, because they can.

    What i'm getting at: if they couldn't do this (because the game wouldn't let them all pile on the same side), then they would go play their preferred faction instead, populations would be naturally balanced, and you, with your character from only one faction, would have no problem joining your side and playing anytime you want.
    Edited by Sharee on February 8, 2019 12:26AM
  • Sharee
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    MrGarlic wrote: »
    Isn't it enough that us Oceanics are punished in PvP with an extra 350+ ping that now you want to stop us playing altogether?

    Nope. I just want you to stop playing for the overpopulated side, and join the other ones instead, for a balanced game.

    Playing at low-population hours is not a problem.
    All players available at such hours playing for the same side is.
  • MirkoZ
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    Sharee wrote: »
    MirkoZ wrote: »
    I don't know about you, but I really hate these night cappers in pvp, and its always the same faction that does it.

    I feel it really ruins the pvp gaming experience, when you log in in the morning and daggerfall have yet again taken all the scrolls, all the keeps and the map is all blue. I play a lot on kyne and this happens all the time, in fact every day this week.

    wouldn't it be possible to make 2 under 50 servers? one that capping is disabled after 12pm restarting at 8, and one where its not disabled at all, so the night players can freely still cap away to their hearts content, and all real players don't log off and not play at all. this to me seems like the easiest solution to this highly annoying and to be honest, game ruining problem.

    ps, people see the map, and don't play. ad, ep and dc. the only ones that do are a few dc players happily beating the one or 2 other faction players trying to take a resource or two. the reason being, its just not fun to fight when you own the whole map, and its just not fun to retake the whole map alone

    Well, you just triggered a lot of ppl with that post , especially those who nightcap.
    But yeah , nightcap is a problem and it should be fixed but I don't think your solution is the best .

    Nightcap is a big problem since a faction which is not so good to reach the first placement it actually reach that.

    A problem for who?

    For all the blue and red players who begin the primetime with the map completely yellow, and who have to fight an uphill battle against an enemy faction which has the emperor on their side, emperorship health boost for everyone, 15% higher crit chance due to enemy keep captured bonus, and all offensive/defensive scroll bonuses on top of that,

    Every. Single. Day.

    For three years straight.

    Who knew that the Aldmeri Dominion was comprised solely of nocturnal creatures from the Pacific Timezone? And here I thought race determined what faction you fought for, or for us lucky enough to have "Any race, any alliance," the one of our choice.

    The funny part about your complaint is where those darn yellow guys wake up and complain about the red or blue jerks who took over all of their gains while they slept.

    Every. Single. Day.

    For three years straight.

    But who cares about them, right? THEY DARED TO TAKE YOUR LAND BACK WHILE YOU SLEPT!!!!

    A nightcapper triggered here : ⬆️
  • victory.immortalb16_ESO
    How would you stop someone from flipping sides? Make every account choose only one alliance for their whole account?

    Think that would stop people?

    Three accounts, problem solved.

    The only way to stop people flipping on one account would be to choose your alliance at the beginning of the 30 day campaign, which locks your account onto that campaign and that alliance. But that doesn't have any affect at all on the multi account player.

    Besides, your idea of 'nightcapping' might be someone else's prime time- and humans will always take the easy option.

    The better solution is to make it harder and harder to hold more territory instead of buffing the winning side, by reducing maximum movement speed, reducing crit rate, reducing damage done and lowering armor/resistances and increasing enemy towers/keeps HP, more guards, stronger skills etc. Even then, it's not perfect.

    There is no real solution as other games have shown us. humans will always be humans.

  • Mr_Walker
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    MrGarlic wrote: »
    Isn't it enough that us Oceanics are punished in PvP with an extra 350+ ping that now you want to stop us playing altogether?

    Sheesh, some people just live in their own little world.

    HOW ABOUT NO

    Not altogether, you should just get 1% of the AP. See, that's fair, because you're not playing at a "peak time".
  • Zhoyzu
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    First of all, this isnt the pvp sub forum, secondly if you had visited the forums youd have seen thousands of these topics already.
    and lastly there are these things called TIME ZONES and different CONTINENTS and COUNTRIES.
    Zhoyzu - Nightblade Alchemist (v15) RETIRED
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  • Mr_Walker
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    Sharee wrote: »
    What i'm getting at: if they couldn't do this (because the game wouldn't let them all pile on the same side), then they would go play their preferred faction instead, populations would be naturally balanced, and you, with your character from only one faction, would have no problem joining your side and playing anytime you want.

    No. You'll start chasing a zero pop as people get the irrits with not being able to play their chosen "team", and instead go play RDR2. Or GTAO. Or Anthem. Or one of many other games that doesn't jerk them around.

    You'd be singing a funeral dirge for that campaign within 12 months. Probably PvP altogether not long after.

  • hmsdragonfly
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    not their fault that they are Australians
    Aldmeri Dominion Loyalist. For the Queen!
  • dem0n1k
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    It's a huge assumption to say what happens in a campaign based on how the map looked before you left to how it looked when you came back. For all you know, the map may have swung in each faction's direction 10 times each & back again while you slept.
    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • MasterSpatula
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    One person's "night capping" is another person's "only time I can play."

    Though it does actually suck to be in one of the severely underrepresented alliances when one (or two) of them are just plowing through the map.

    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • JumpmanLane
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    Who cares about nightcapping. I’ve fought these Zerglings in our gates when there was nothing left to defend but SKYSHARDS!

    Take the Scrolls. Take the keeps. Take the resources. I don’t care. I’ve killed plenty over a SKYSHARD.

    Besides, you get plenty of AP taking everything back. Ep Pc Na wins most campaigns over these organized ball Zergling pug 24 man “small man” guilds anyways. Lol.
  • EllieBlue
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    Sharee wrote: »
    MrGarlic wrote: »
    Isn't it enough that us Oceanics are punished in PvP with an extra 350+ ping that now you want to stop us playing altogether?

    Nope. I just want you to stop playing for the overpopulated side, and join the other ones instead, for a balanced game.

    Playing at low-population hours is not a problem.
    All players available at such hours playing for the same side is.

    I PvP for 1 faction (DC) only and 1 campaign (Sotha Sil) only. Faction-pride, I think it is called. I don't want to PvP for EP or AD. I know others who feel the same but faction-loyal to AD or EP. So if DC have more players than EP on that night, I won't be able to PvP unless I move over and play for EP or AD? Or change to a different campaign? I should forget about the leaderboard score or the friends I usually play within that campaign (30 days campaign) and faction? Is that all? And if I disagree, my next option then is to log out?

    I might have just misunderstood what you wrote, but on the off chance that I did not, I think that will further drive more PVP players away from ESO. I for one, will just cancel my ESO+ and uninstall the game, after playing and paying eso+ since April 2014.
    Nirn Traders GM (est 2015)
    PC EU
    Semi-retired. Playing games for fun. Super casual.
  • Sharee
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    EllieBlue wrote: »
    Sharee wrote: »
    MrGarlic wrote: »
    Isn't it enough that us Oceanics are punished in PvP with an extra 350+ ping that now you want to stop us playing altogether?

    Nope. I just want you to stop playing for the overpopulated side, and join the other ones instead, for a balanced game.

    Playing at low-population hours is not a problem.
    All players available at such hours playing for the same side is.

    I PvP for 1 faction (DC) only and 1 campaign (Sotha Sil) only. Faction-pride, I think it is called. I don't want to PvP for EP or AD. I know others who feel the same but faction-loyal to AD or EP. So if DC have more players than EP on that night, I won't be able to PvP unless I move over and play for EP or AD? Or change to a different campaign? I should forget about the leaderboard score or the friends I usually play within that campaign (30 days campaign) and faction? Is that all? And if I disagree, my next option then is to log out?

    I might have just misunderstood what you wrote, but on the off chance that I did not, I think that will further drive more PVP players away from ESO. I for one, will just cancel my ESO+ and uninstall the game, after playing and paying eso+ since April 2014.

    To the bolded:

    Why would DC have more players? The factions are roughly equally popular. That means that there will be players playing for each side at all times, and no-one will be locked out.

    The only reason why this is currently not true (and we have huge pop imbalances) is because players *can* all pile on the same side, so they *do*. Its is not because they love DC, it is because they take the path of least resistance. Take the path of least resistance away, and the sides will be balanced again, and you personally won't even notice there are balancing mechanics in the firstplace.

    Of course as the population ebbs and flows there will be small population imbalances here and there, but remember that the system would prevent population imbalance, and that does not necessarily mean enforcing exactly equal populations. Now what exactly constitutes a population imbalance is open for debate. It might be, for example, a bigger than 10% difference in populations, so there will be a 10% leeway. If your faction has 10% more population, you will be put into a queue until the difference decreases below the threshold. However, the queue will be just a couple of players, not hundreds like it is today (because people *know* the system wont let them all pile on the same side so they wont even *try*, and because factions are equally popular, so small temporary imbalances will be quickly resolved).
    Edited by Sharee on February 8, 2019 9:43AM
  • albesca
    albesca
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    Sharee wrote: »
    Why would DC have more players? The factions are roughly equally popular. That means that there will be players playing for each side at all times, and no-one will be locked out.

    The only reason why this is currently not true (and we have huge pop imbalances) is because players *can* all pile on the same side, so they *do*. Its is not because they love DC, it is because they take the path of least resistance. Take the path of least resistance away, and the sides will be balanced again, and you personally won't even notice there are balancing mechanics in the firstplace.

    Your arguments are based on the law of big numbers, but the populations of the PVP campaigns are too small for that to apply consistently (especially on the off hours)
    PC EU

    Khajiit has no time for you
  • MikaHR
    MikaHR
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    iiYuki wrote: »
    Isn't the point of cyrodiil that its 24/7? Plus as soon as numbers start going up in your faction you can easily make loads of AP re capping

    Depends do they want to make something more maningful out of it or leave it as a joke PVE nightcapping AP farming spot.

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