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Cyrodiil bot train?

ynimma
ynimma
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Is that possible to make a bot-train in Cyrodiil?
I'm just wondering because I ran into a few very interesting phenomena during sieges: a bubble of about 15 characters moving so unnaturally together while behaving erraticly.
These are the points I raise my concerns that these were not typical zergs:
- the "bubble" they formed was unbelievably intact regardless of how laggy the environment was: they moved so much together without any accidental break offs even when it was obvious to do so.
- their movement dynamics changed absolutely on the clock between fast running, running or blocking
- they did quite nonsensical and improbable things - I let them for one run through me completely and was prepared to be trampled down, haven't even moved and I was the only one on their swarmway: nothing happened, none of the 15-20 enemy characters made a single damage on me. The chance for a result like this with 15-20 individually controlled player characters is lower than running into a pub in Wayrest where Molag Bal plays jazz music on the stage.
- when "that one" died, all the swarm went down in a few seconds after. Also they have stayed on the ground for the same time and then all (no exception) vanished in a 2 seconds window.

I know there's Discord where it's possible to arrange a proper lead for a group to work together as disciplined as possible but this was absolutely off, it was lacking any human nature one can expect or got used to during any sort of gaming. There was literally one individually acting player in all this and the challenge was rather to find him and pull the plug on him to drain the whole down at the end. It's a nice mini-game but I can't help wondering if there's any way to tackle the code and take advantage on a function I've seen elsewhere (the /follow kind of automatism).

Is it just me or have you also seen this already?
Edited by ynimma on February 7, 2019 10:42PM
  • robpr
    robpr
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    But why tho? Farming AP by flipping resources?
  • nckg84
    nckg84
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    Doesn;t matter because skills dont work anyway in cyrodill.
  • ynimma
    ynimma
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    robpr wrote: »
    But why tho? Farming AP by flipping resources?

    I tried to think about it and apart from the classic game rewards (like the AP) there might be some sort of "fun" element in this, like leading an army and see how others react.
    Those people who had their own endgame already can be very creative on entertaining themselves.

    The fight wasn't really a challenge for us as it could have been against the same amount of living players - after others in the chat also brought up the question whether it was a bot train we started to just dodge it when we encountered the bunch next time (in about 10 minutes) somewhere else. That again seemed like confirming our suspicion as their super-concentrated mass was quite impotent against our scattered and partly disconnected group. They just floated around sometimes bursting but most of the time simply moving and healing themselves.

    So yeah, I'm not sure I can catch the point but it's surely a weird experience. And I assume it certainly is violating some rules.
    Edited by ynimma on February 7, 2019 11:22PM
  • russelmmendoza
    russelmmendoza
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    Does healing earn players ap.
    They simply farm ap by healing the bot train with minimal to no effort.
  • Meesha1170
    Meesha1170
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    Does healing earn players ap.
    They simply farm ap by healing the bot train with minimal to no effort.

    It does and you can earn a lot that way.


    Edited by Meesha1170 on February 7, 2019 11:40PM
  • bitels
    bitels
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    Dont know- sound like your usual ball zerg to me. Without some kind of video hard to decide if they really were "unnaturally" or was they just well discipline and organised in voice chat
    Meesha1170 wrote: »
    Does healing earn players ap.
    They simply farm ap by healing the bot train with minimal to no effort.

    It does and you can earn a lot that way.


    Only if player you are healing is gaining AP
    Edited by bitels on February 7, 2019 11:44PM
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