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Orcs are trolls, or is ok when an Orc calls another Orc a MONSTER?

Ermiq
Ermiq
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In Murkmire natch potes they said:
Quests:
The Hand of Morkul: Ashaka is no longer referred to as “MONSTER” in journal and quest step text. That’s a rude way to refer to an Orc.
https://forums.elderscrollsonline.com/en/discussion/comment/5552032/#Comment_5552032

Ok, now our character refers to her by name in the journal. But her clan mates are still trolling her:

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Edited by Ermiq on February 7, 2019 12:09AM
One of the two of us definitely has gone mad. It only remains to define whether this one is the whole world or just me.

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  • Thevampirenight
    Thevampirenight
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    Elder Scrolls Orcs are interesting, they are mix of several concepts more of D&d Dwarf with a mix of Mongolian/klingon with a little mix of Morman.

    The orcs in Elder Scrolls are differant then orcs in other fantasy settings they are one race that is renowned for their beserkers warriors and smiths. There code of honor, and well when they grow too old they seek out a worthy death, and sometimes become great heros Their style or culture is a mix of Mongolian when it comes to their armors and klingon with their sense of honor and seeking out a worthy death when old.

    Elder Scrolls Orcs are the closet we will most likely ever come to having Dwarves even though they are not short and stout. There is hints there are orcs that might live underground. That is a common trope with Dwarves. The Dwemer underground like dwarves and are called as such but they are elves not men, but were a highly advanced society that based itself off of technology and science and the strings of reality. While Dwemer were basically like Gnomes with their tendencies for arcane/science, technological advancement but with a bit of drow when it comes to distrust and also they could be cruel at least the ones in Skyrim.

    The Dwemer might not have had have much of sense of humor they might have been as stern, valued logic over emotion. In their ways of thinking, they were people who denied reality as it is and wanted to change themselves so they can be one people one collective one oversoul one god, so a little like the borg from startrek in a way and that was what they were trying to achieve. With their creation of walking brass but what they did not know is that it would also shatter time and that is what destroyed them. So all we have basically is Orcs and that is the closest we will get to dwarves. Which what makes this setting so different. It was once a homebrew d&d like thing but it became its own setting not tied to anything d&d but its own thing. It is impressive how the elder scrolls has evolved and how it continues to involve.

    I do like how the Elder Scrolls Handle the Orcs. They make them interesting and so very different from the chaotic pillaging horde orcs in other fantasy settings. I also like the concept of the dwemer and makes me wonder what Tamriel would be like had they won the Red Event. I think they would very much be almost borg like in their culture and society.
    Edited by Thevampirenight on February 7, 2019 1:29AM
    PC NA
    Please add Fangs to Vampires.
  • Mr_Walker
    Mr_Walker
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    I reported this bug months back, it's obviously not 100% fixed.
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Elder Scrolls Orcs are interesting, they are mix of several concepts more of D&d Dwarf with a mix of Mongolian/klingon with a little mix of Morman.

    You forgot a critical part of the lore.
    Orcs are direct descendants of the Altmer who followed Trinimac.

    When Trinimac was eaten by the Daedric Prince Boethiah, and transformed in that foul god's insides, the Orcs were transformed as well. The ancient name for the Orcs is "Orsimer," which means "The Pariah Folk." They now follow Mauloch, the remains of Trinimac.

    The book "The True Nature of Orcs" is found in many of the games (Morrowind, Skyrim, Oblivion), and a banned version in Glenumbra. Why is banned, clearly Breton propaganda at full speed. Last thing they need is the remaining of the Orcs breaking ranks, after those of Orsinium....
  • Thevampirenight
    Thevampirenight
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    Elder Scrolls Orcs are interesting, they are mix of several concepts more of D&d Dwarf with a mix of Mongolian/klingon with a little mix of Morman.

    You forgot a critical part of the lore.
    Orcs are direct descendants of the Altmer who followed Trinimac.

    When Trinimac was eaten by the Daedric Prince Boethiah, and transformed in that foul god's insides, the Orcs were transformed as well. The ancient name for the Orcs is "Orsimer," which means "The Pariah Folk." They now follow Mauloch, the remains of Trinimac.

    The book "The True Nature of Orcs" is found in many of the games (Morrowind, Skyrim, Oblivion), and a banned version in Glenumbra. Why is banned, clearly Breton propaganda at full speed. Last thing they need is the remaining of the Orcs breaking ranks, after those of Orsinium....

    I know, I didn't exactly mention anything like their origins I just compared them to the concepts they are like in real life and other non elder scrolls settings.
    PC NA
    Please add Fangs to Vampires.
  • PrayingSeraph
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    Awww I actually liked that bug. I thought it was rather humorous
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