This is such a biased comparison. Your counting Breton Hypothetically having all damage glyphs and Altmer not.
IzzyStardust wrote: »MLGProPlayer wrote: »Princess_Ciri wrote: »It's even worse for anyone who plays High Elf healer in PvE, since spell damage is fairly useless for healing in most situations, so gutting Altmer sustain is killing it entirely as an option for healing.
And a lot of people used them as healers on live. This is such a bewildering change I honestly am frightened for the game moving forward if this is the first change made by Wheeler and Co.
Yes because we had them since The Beginning. Now it's all go be a Breton. No thanks. Stop messing everything up!
Seraphayel wrote: »Why y'all complaining about ~ 500 DPS which is barely 1%?
Like honestly, people here are acting as of they'd even recognize these tiny differences in DPS. To get there you must be a TOP player with almost flawless execution and I doubt that even 1% of the complainers here are that.
Seraphayel wrote: »Why y'all complaining about ~ 500 DPS which is barely 1%?
Like honestly, people here are acting as of they'd even recognize these tiny differences in DPS. To get there you must be a TOP player with almost flawless execution and I doubt that even 1% of the complainers here are that.
MLGProPlayer wrote: »Seraphayel wrote: »Why y'all complaining about ~ 500 DPS which is barely 1%?
Like honestly, people here are acting as of they'd even recognize these tiny differences in DPS. To get there you must be a TOP player with almost flawless execution and I doubt that even 1% of the complainers here are that.
Nobody complained that Altmer were behind Breton by 500 DPS. That was fine. The problem is ZOS decided to nerf Altmer, further widening that gap.
MLGProPlayer wrote: »Seraphayel wrote: »Why y'all complaining about ~ 500 DPS which is barely 1%?
Like honestly, people here are acting as of they'd even recognize these tiny differences in DPS. To get there you must be a TOP player with almost flawless execution and I doubt that even 1% of the complainers here are that.
Nobody complained that Altmer were behind Breton by 500 DPS. That was fine. The problem is ZOS decided to nerf Altmer, further widening that gap.
MLGProPlayer wrote: »ZOS is just looking at these values on paper while COMPLETELY ignoring actual testing. Please take your feedback to the PTS and C&CM forums.
MLGProPlayer wrote: »This is such a biased comparison. Your counting Breton Hypothetically having all damage glyphs and Altmer not.
Altmer can't use 2x damage glyphs even with their current sustain. They need a recovery glyph. Breton don't. Try running a DPS test on a 6 million dummy without a recovery glyph on Altmer and tell me how that goes.
Illuvatarr wrote: »I think people are over reacting. Look at the Altmer racial passives/abilities. Change your gear up accordingly to accommodate the change. Altmer should still be top dps with right gear combination. You can’t compare it to other races in same gear sets as the racials pretty clearly point out which gear sets to use.
MLGProPlayer wrote: »Seraphayel wrote: »Why y'all complaining about ~ 500 DPS which is barely 1%?
Like honestly, people here are acting as of they'd even recognize these tiny differences in DPS. To get there you must be a TOP player with almost flawless execution and I doubt that even 1% of the complainers here are that.
Nobody complained that Altmer were behind Breton by 500 DPS. That was fine. The problem is ZOS decided to nerf Altmer, further widening that gap.
We don't know how they're going to rework Spell Recharge to make up for the sustain loss yet, so calling it a nerf is a bit premature at the moment.
LightMaster7 wrote: »IzzyStardust wrote: »LightMaster7 wrote: »Oh ***! And why can't Redguards or other races be a magicka race? It's stupid. I mean they *** have a Redguard as a necromancer!
What a crock of ***.MLGProPlayer wrote: »LightMaster7 wrote: »And yet this stupid complaint does not address the load of other non-optimized races that play Mag Sorcerers. You complain they are "nerfing" Altmer MagSorcerer and you compare that with MagSorcerers from other races and Altmers are waaay ahead in dps and mag regeneration. For example comparing that to the Redguard MagSorcerer.
Again, I really wish that with these changes coming, they would allow some kind of CP skill to convert Stamina to Magicka automatcially or vice versa as passives.
You have to compare Altmer with other magicka races.
Oh ***! And why can't Redguards or other races be a magicka race? It's stupid. I mean they *** have a Redguard as a necromancer!
What a crock of ***.
I don't even really understand what you're trying to say here xD
Did you not see that it is a Redguard race that is represented in their new expansion as being a Necromancer? Do you know how little that makes sense since there is absolutely no optimization (unless you count the across the board spellcost reduction) coming with the new race changes? I mean like WTF? Wouldn't, as you say, since Almers and other races are more Magicka optimized, necromancer should be a different race than Redguard?
ZOS and their team makes absolutely no sense when they promote their product and things like the above makes me believe their marketting team does not understand the game at all.
I mean like seriously? Why don't they implement the changes the ACTUALLY PROMISED where they said races can play a host of different classes?
But what do we get? Further niche - isolation of races for a specific class type.
LightMaster7 wrote: »MAKE REDGUARD MAGSORC a THING!
I love how ZOS actually used the lore card in the first iteration of the racial passive changes 'this is more in line with their lore etc.', and they go ahead and do this to Altmer... 😂
There's no use pulling your hair out trying to understand how the latest updates can possibly be justified; most magicka DPS currently play as Altmer/Dunmer, putting these behind is more tokens for them.
IzzyStardust wrote: »MLGProPlayer wrote: »Princess_Ciri wrote: »It's even worse for anyone who plays High Elf healer in PvE, since spell damage is fairly useless for healing in most situations, so gutting Altmer sustain is killing it entirely as an option for healing.
And a lot of people used them as healers on live. This is such a bewildering change I honestly am frightened for the game moving forward if this is the first change made by Wheeler and Co.
Yes because we had them since The Beginning. Now it's all go be a Breton. No thanks. Stop messing everything up!
As much as I love a good HIMYM reference when I see one... people on these forums panic way too much, way too easily.
[also, does that picture imply that Robin works at ZOS?]