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Change they should do with Altmer instead of this recent change adding in the Elemental Weakness.

Thevampirenight
Thevampirenight
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Altmer are lorewise the best at magicka and anything related Magicka wise but because of this they are lore wise more weak to the elements. Instead of gutting the Altmer I think its high time for them to add in this lore friendly weakness. Yes it will hurt, you might need champion points items to stand against the elements but at the same time. They would still have their magicka superiority and what do you think? Should they add in the elemental weakness as a counter to their magicka superiority?

This is according to the wiki on them. This weakness I think was in every elder scrolls game but Skyrim which removed it and eso which does not have it. I think they should add it in then outright destroying them.
https://en.uesp.net/wiki/Lore:Altmer

The Altmer are the most strongly gifted in the arcane arts of all the races, and they are very resistant to diseases. However, they are also somewhat vulnerable to magicka, fire, frost, and shock, which makes them very weak against their strongest point - magic. They are among the longest living and most intelligent races of Tamriel, and they often become powerful magic users due to both their magical affinity and the many years they may devote to their studies.
Edited by Thevampirenight on February 5, 2019 5:30AM
PC NA
Please add Fangs to Vampires.

Change they should do with Altmer instead of this recent change adding in the Elemental Weakness. 17 votes

Yes I rather have the Altmer where they are the best magicka dps/substain while being vulnerable to magicka, fire, frost, and shock then them being gutted into Oblivion.
41%
FaulgorAlienSlofThevampirenightCloudlessSapiarchofScryingspartaxoxoKhajiitFelix 7 votes
No I rather have the new Changes then to be vulnerable to 25% More vulnerable to shock/Frost and Fire. Which would hurt surviablity
23%
VexariusLadislaoDwalgrimnarStarlock 4 votes
Other
35%
idkKelbardx86JobooAGSUrvothmairwen85 6 votes
  • bardx86
    bardx86
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    No do not add a negative passive to a race. No other race has this.
  • JobooAGS
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    Might make them too glassy, unless their sustain and damage are op godly. Kinda like I can one shot you, but if you so much as look at my general direction, I spontanously combust and turn to ash.

    Not too much of a fan of that
  • Rygonix
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    So if an Altmer were to dare become a vampire they'd be nearly 50% weaker to fire?

    Hard pass.
    Ceres Des Mortem-Dark Elf Templar, EP
    PC-NA
  • Thevampirenight
    Thevampirenight
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    Yes I rather have the Altmer where they are the best magicka dps/substain while being vulnerable to magicka, fire, frost, and shock then them being gutted into Oblivion.
    bardx86 wrote: »
    No do not add a negative passive to a race. No other race has this.

    Altmer have always had it up till Skyrim. So it would make sense for them to do it for a lore prospective they can even buff them up even more as a trade off for the weakness. But the weakness should be there if they want to do it by the lore.
    PC NA
    Please add Fangs to Vampires.
  • KhajiitFelix
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    Yes I rather have the Altmer where they are the best magicka dps/substain while being vulnerable to magicka, fire, frost, and shock then them being gutted into Oblivion.
    Yes that will be a good change. But if we are going super late way we need to make altmer skin a bit more yellow.
  • bardx86
    bardx86
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    bardx86 wrote: »
    No do not add a negative passive to a race. No other race has this.

    Altmer have always had it up till Skyrim. So it would make sense for them to do it for a lore prospective they can even buff them up even more as a trade off for the weakness. But the weakness should be there if they want to do it by the lore.

    This isn't skyrim. Why would you want to make a class weaker in PVP? Racial passives should only be buffs.
  • Thevampirenight
    Thevampirenight
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    Yes I rather have the Altmer where they are the best magicka dps/substain while being vulnerable to magicka, fire, frost, and shock then them being gutted into Oblivion.
    Yes that will be a good change. But if we are going super late way we need to make altmer skin a bit more yellow.

    Well a 15 percent weakness might be the best for them. To Fire, Frost, Lightening. They should not make it too high but enough to where its a weakness for them.
    PC NA
    Please add Fangs to Vampires.
  • idk
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    Altmer are lorewise the best at magicka and anything related Magicka wise but because of this they are lore wise more weak to the elements. Instead of gutting the Altmer .

    I think the change added today was odd, but it does not appear the gutted the High Elf.

    You say here they are to be the best at magicka and anything related to magicka. iirc, they will have more total damage related to magicka than any of the other races. Slightly more than Dunmer and a lot more than Bretton.

    So the basis of the argument is incorrect. However, the angle is that they changed a passive to a utility passive and it does not seem to fit with the logic used with most of the other races.

    Of course the most important aspect is no race has a passive that actually introduces harm and that alone makes it so the suggestion does not fit the mold of what Zos is doing and is probably a step in the wrong direction

    Just my opinion and you are entitled to yours.
  • mairwen85
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    It's lore friendly, but not player base friendly.

    If races were all + and - balanced properly, it wouldn't be a bad idea. You'd need to be very careful in assigning a plus per negative per race. How would this even work? Would it be that increasing a magicka affinity passive would increase the weakness? How would you realized similar balance in the other 9 races and retain lore friendliness?

    I feel ZOS have the right direction currently, just need to tweak their current implementation. Baited breath, excitement, and worry accepted so far.
    Edited by mairwen85 on February 5, 2019 5:45AM
  • MLGProPlayer
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    idk wrote: »
    You say here they are to be the best at magicka and anything related to magicka. iirc, they will have more total damage related to magicka than any of the other races. Slightly more than Dunmer and a lot more than Bretton.

    Breton has more spell damage when you factor enchantments into the equation.

    Breton (using berserker enchant) = 452 spell damage
    Altmer (using magicka absorb enchant) = 258 spell damage (+ the damage from the glyph on light attacks)

    Breton can sustain a 6 million health test just fine without a magicvka absorb enchant. Altmer can't. It's silly of ZOS to compare the classes without taking this into consideration.
    Edited by MLGProPlayer on February 5, 2019 5:53AM
  • Jameliel
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    All they care about is money from the crown store.
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