To me, it seems like what I’m experiencing isn’t lag, but rather just the way the game is designed.
Whenever I am knocked into the air, down on the ground or CC’d in any way, it’s as though I might as well just disconnect my keyboard & trash it.
The inability to bar swap or use potions, or potentially even do other things I’m not thinking of, while being CC’d is infuriating.
What makes this worse is the fact that the animations of “getting off the ground” or standing back up or even just landing on your feet after having been knocked in the air, all take entirely too long to defend against anything else.
If you happen to be unlucky & get some type of double CC (bug or not) you’re toast.
Why was this chosen as the “right way to handle CC by the devs?”
Is it how the community thinks it should be ie “working as intended”?
Growing up, I was taught to walk & chew gum at the same time. Unfortunately, asking this of my character seems too much.
Member of:
Fantasia - osh kosh b-josh
Just Chill - Crown's house
GoldCloaks - Durruthy test server penga
Small Meme Guild - Mano's house
Former member of:
Legend - Siffer fan boy club
TKO (tamriel knight's order) - free bks
Deviance - Leonard's senche tiger
Purple - hamNchz is my hero
Eight Divines - myrlifax stop playing final fantasy
WKB (we kill bosses) - turd where you go?
Arcance Council - Klytz Kommander
World Boss - Mike & Chewy gone EP
M12 (majestic twelve) - cult of the loli zerg