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Should ZOS only balance the game around PvP and not consider PvE at all?

  • MikaHR
    MikaHR
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    Yes
    mairwen85 wrote: »
    MikaHR wrote: »
    Juhasow wrote: »
    MikaHR wrote: »
    Again, which calss has these "tremnduous issues" completing ANY PvE content ingame? (not considering "vCR +3 epeen issues)

    And you mean dozens. SIngle digit.

    I am thinking of games's long time health and to go way of LoL/Fortnite ever growing instead WoW (and rest of PvE MMOs ever shrinking or mst dead) while you are selfish and demand to leech of of all others playign the game...adn not only that....even when you cant even financially sustain the content you DEMAND devs make YOU the focus.

    That are just facts.

    Again which class have "tremondous issues" when attempting anything in PvP ?

    No i mean thousands. Dozens is a number reserved for Cyrodill population for most of the day.

    Nah You're not thinking about games health at all. ESO is also still growing game just not game from mainstream genre. You talk that WoW is loosing players but havnt that comed to Your mind that maybe some of those players are actually coming to ESO and this is why WoW is loosing them ? It's same like with fortnite You name it as very popular title but You forgot that to become popular it devoured other titles like PUBG and many others. If some title gets popular other popular titles always loose numbers to it. Fortnite playerbase did not magically arrived from the vacuum of space they were just playing the games which now have way lower playerbase then they had. Also lets not forgot battle royale is pretty new genre and there isnt many decent titles offering it same as there isnt many MOBA titles similar to LoL and this is what generates that high numbers for those games when on the other hand there is plenty of MMO RPGs. If anyone then You're the selfish person demanding for the game to completly cut off its roots and start to be more focused on type of the gameplay that is popular atm and accidentally is also type of content You're only focused around. As for financial sustain I think You dont realize that PvE playerbase is what keeps this game going.

    That are just facts

    no 0,001% of dummy epeeners that only ones that "care" about "PvE balance" is not what keeps the game going. Other 99,9999999999999999999999999999999% dont care as any class can easily finish any PvE content.

    You dont even have a grasp of PvP issues, but thats reckons when you spen most of your time with dummies.
    Er, what?

    Indeed.

    giphy.gif

    My very own internet stalker is here too!
  • Liww
    Liww
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    MikaHR wrote: »
    snip

    Re-read what I posted. Classes should be balanced among eachother, then content should be balanced accordingly. PvP balance IS in fact class balance.

  • MikaHR
    MikaHR
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    Yes
    but then PvEers will whine class A is 0,05% behind class B and therefore "unviable" for "vCR +3"! And that they cant get top DPS on a dummy!

    Its not just about class balance anyway, its about gear too.
    Edited by MikaHR on February 4, 2019 1:24PM
  • mairwen85
    mairwen85
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    Yes
    Liww wrote: »
    MikaHR wrote: »
    snip

    Re-read what I posted. Classes should be balanced among eachother, then content should be balanced accordingly. PvP balance IS in fact class balance.

    I agree that all classes should be play tested and balanced PvP first and foremost, as this minimizes any impact and influence on PvE changes.

    Simply stated, Classes are conceptual containers for skills. Skills are actually just delivery mechanisms for buffs and/or debuffs (damage = health debuff). Balance is only achieved when each buff/de-buff has a counter-able buff/de-buff -- how those factor into their conceptual aspects is design choice. But ensuring each 'class' meets that balance is essential for PvP and means PvE can function without side-effect.
  • Arrodisia
    Arrodisia
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    Nerf PvP, it breaks PvE
    Definitely not, PvP and PvE should be balanced separately. The choices here in the thread aren't really good. They should have been a flat yes, no, and other, instead of nerf this or that. The last thing we need are another series of nerfs in this game to make combat even more stale. Both PvE and PvP are important to keep this game going. So live and let live.
    Edited by Arrodisia on February 4, 2019 2:05PM
  • FakeFox
    FakeFox
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    I don't like Maroon 5
    Not sure what this poll is about, but I really dislike Maroon 5.
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • Liww
    Liww
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    mairwen85 wrote: »
    Liww wrote: »
    MikaHR wrote: »
    snip
    snip
    snip

    pretty much, I do think ZOS balances far too much from the PVE
    perspective(ie, I think pve balance perspective is the main reason we dont see more stam morphs, as they'd probably overperform in combination with the existing abilities.) I think the need for battle spirit in pvp can also be linked to this, as a side effect of the power creep that is needed for vet/hm content.
  • Kuramas9tails
    Kuramas9tails
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    I don't like Maroon 5
    I lied. I love Adam Levines voice.
      Your friendly neighborhood crazy cat lady of ESO
      New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
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      FOR THE QUEEN!
      PS4/NA
    • Didaco
      Didaco
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      Separate PvP and PvE.

      It's plain idiotic to continue to try to balance them together. It's an endless tug of war that will never be won.

      If ZOS keeps trying to balance the modes together, it's going to ultimately do much more harm than good.

      dunno what Battlespirit is for, when its not used to properly balance the 2 sides anyways...
      Feanor wrote: »
      Balance should be done like this:

      noCP PvP then CP PvP then PvE, in small increments. Sadly ZOS doesn’t seem to have the will nor the staff to undergo such a time consuming and tiresome procedure.

      Have to disagree most players in this game still play PVE, even it its casualy, semi Pros or Pros, while the PVP players are split into CP and Non CP groups, so balancing for first PVP group (25% of the players base) then for the other half of PVP (25% palyersbase) and then for PVE, which holds the most players (50%) sound super bad
      Dunno how the actual percenteges are, but jsut to illustrate the problem with this logic I used the numbers above.

      Dont get me wrong, balancing arround PVE only is just as bad, as only arround PVP
      They finally have to use Battlespirit for balancing aswell, rather that to try and balance everything together
      There's no problem for casuals if pve gets nerfed.
      The problem starts when the vocal minority of the pve-only-1337-crowd starts making demand for adjusting the 3k dps difference between two classes. How big is that minority? 5%? 2%? 1%?

      Why putting so much effort, energy and resources on extremely hard content that only a very small portion of the player base gets to "enjoy"?

      PvE shouldn't be wrecked because of PvP, but it shouldn't be the starting ground in order to make changes either.
    • themaddaedra
      themaddaedra
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      Useless poll is useless.
      PC|EU
    • Katahdin
      Katahdin
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      Biased poll is biased
      Beta tester November 2013
    • Enemy-of-Coldharbour
      Enemy-of-Coldharbour
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      Nerf PvP, it breaks PvE
      Should ZOS only balance the game around PvP and not consider PvE at all?

      Isn't that what they already do? :*

      Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
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    • MEBengalsFan2001
      MEBengalsFan2001
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      Nerf PvP, it breaks PvE
      The minute ZoS buffs PvP at the expense of PvE I quit

      I agree with you 100%.

      RPGMMOs make more money off PVE players than PVP players. The reason is PVE players like styles and other things for their character; PVE also tend to have more players paying for Subs as well. PVP is typically a money loss for a game and the devs have it there to help attract additional players but it is usually a monetary loss for the company if they continue to invest highly into the PVP part of the game. That is why most RPGMMO update PVP every 2 years or so vs. PVE getting updates every 3-6 months.

      With that said, the game should be balanced around PVE while not causing imbalance to PVP.
    • nckg84
      nckg84
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      Yes
      The minute ZoS buffs PvP at the expense of PvE I quit

      Can you please go now? There is a lovely game for you that fits your criteria. Hello kitty online.
    • Waynerx8
      Waynerx8
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      Another useless thread
    • Greysson
      Greysson
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      Nerf PvP, it breaks PvE
      There is PvP in this game?!
    • Juhasow
      Juhasow
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      MikaHR wrote: »
      but then PvEers will whine class A is 0,05% behind class B and therefore "unviable" for "vCR +3"! And that they cant get top DPS on a dummy!

      Its not just about class balance anyway, its about gear too.

      As You said already only 0,000001% attempts to do vCR+3 so saying now that PvErs (suggesting as a whole group) whine about it is simply not matching Your statements. Better get Your thoughts straight since for now You dont even know what You think.
      Edited by Juhasow on February 4, 2019 5:59PM
    • Tabbycat
      Tabbycat
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      Nerf Altmers
      They already think they are the best race. I say ZOS takes them down a peg or two. Maybe then they will stop treating those poor Khajiit like lesser mages.

      As a side note, Maroon 5 used to be really good (i.e. Songs About Jane) but lately their music has just been more of the same millennial whoop stuff.
      Edited by Tabbycat on February 4, 2019 6:08PM
      Founder and Co-GM of The Psijic Order Guild (NA)
      0.016%
    • Juhasow
      Juhasow
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      MikaHR wrote: »
      Juhasow wrote: »
      MikaHR wrote: »
      Again, which calss has these "tremnduous issues" completing ANY PvE content ingame? (not considering "vCR +3 epeen issues)

      And you mean dozens. SIngle digit.

      I am thinking of games's long time health and to go way of LoL/Fortnite ever growing instead WoW (and rest of PvE MMOs ever shrinking or mst dead) while you are selfish and demand to leech of of all others playign the game...adn not only that....even when you cant even financially sustain the content you DEMAND devs make YOU the focus.

      That are just facts.

      Again which class have "tremondous issues" when attempting anything in PvP ?

      No i mean thousands. Dozens is a number reserved for Cyrodill population for most of the day.

      Nah You're not thinking about games health at all. ESO is also still growing game just not game from mainstream genre. You talk that WoW is loosing players but havnt that comed to Your mind that maybe some of those players are actually coming to ESO and this is why WoW is loosing them ? It's same like with fortnite You name it as very popular title but You forgot that to become popular it devoured other titles like PUBG and many others. If some title gets popular other popular titles always loose numbers to it. Fortnite playerbase did not magically arrived from the vacuum of space they were just playing the games which now have way lower playerbase then they had. Also lets not forgot battle royale is pretty new genre and there isnt many decent titles offering it same as there isnt many MOBA titles similar to LoL and this is what generates that high numbers for those games when on the other hand there is plenty of MMO RPGs. If anyone then You're the selfish person demanding for the game to completly cut off its roots and start to be more focused on type of the gameplay that is popular atm and accidentally is also type of content You're only focused around. As for financial sustain I think You dont realize that PvE playerbase is what keeps this game going.

      That are just facts

      no 0,001% of dummy epeeners that only ones that "care" about "PvE balance" is not what keeps the game going. Other 99,9999999999999999999999999999999% dont care as any class can easily finish any PvE content.

      And yes, people are coming from other MMOs becuase they are tired of WoW (raiding) MMO clones not becaue they want more of it. If they wanted WoW they would still be playing WoW.

      You dont even have a grasp of PvP issues, but thats reckons when you spend most of your time with dummies.

      DOTA, CS/GO, BF/Call of Duty every year...yeah....and i dont see any WoW clone MMOs releasing....interesting huh. And yet here you claim "People want another WoW clone!!!!!!! MOAR RAIDING!!!!!!!!PvE BALANCE!!!!!!!!!!!"...yeah....no....go play WoW for that.

      But 90% of playerbase interrested into different types of PvE content is what keeps that game going. You just preffer to belive it's all about that fraction of percent doing vCR+3 but it's not but You simply cannot stand that fact.

      Well I think I have more grasp of PvP issues then You since You talk all the time there are issues but You failed to name even one. In the only PvP issue that we've touched which is low PvP population You even decline existance of that issue in ESO. To be fair I think You may have very little idea about PvP in this game and zero idea about PvE since You sound like 12 years old kid fed up with rumours and speculations plus Your language of conversation is just childlish. You literaly have zero arguments You just focused on that "0,000001%" theory of Yours and keep to it despite it makes no sense.

      Man stop creating Your own fantasies of what others said. I never said people want other WoW clones. if You always take things so much out of context it's no supprise You're where You're with Your tin foil hat conspiracy theories. Also if You want pvP like in fortnite go play fortnite because belive it or not game that have words "elder scrolls" in title will never be heavily PvP focused.

      Edited by Juhasow on February 4, 2019 6:16PM
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