ZOS upped the mechanics and power of later dungeons to match the power level players had achieved.
They're very unforgiving if you don't know the mechanics or play to them.
codestripper wrote: »
ooo yeah that's a tough one. Do you have any questions about any specific mechanics? We can help.

codestripper wrote: »
ooo yeah that's a tough one. Do you have any questions about any specific mechanics? We can help.
The first boss wrecked us hard. It was just a pug I queued for to do the dailies.
I'll probably leave it for later and do it with some guildies.

 but.. try to have at least someone in the group able to explain mechanics, be on a vocal because communication is most of the time the key, and you'll see at a point that you'll enjoy to learn and practice mechanics. Hardest, in fact, is to get a stable group to run with, to get used to others and react accordingly.
 but.. try to have at least someone in the group able to explain mechanics, be on a vocal because communication is most of the time the key, and you'll see at a point that you'll enjoy to learn and practice mechanics. Hardest, in fact, is to get a stable group to run with, to get used to others and react accordingly.                       
                     pluckpluck wrote: »@Drdeath20 Joined July 2016
After two years on the game, it is normal you think "everything before this is just too easy" but it's not the case for every player
They are like raids from other games and seem like they require you to study the mechanics before playing them.