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Set a higher CP requirement for the newer vet DLC dungeons.

MaxJrFTW
MaxJrFTW
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Been trying to do vet MHK. I know you shouldn't even attempt this with PUGs/randoms, but your chances are nonexistent when you keep getting guys in the 300s that struggle to do 15k dps. Yes i'm aware it's possible to complete these dungeons at 300 cp, but only if you get carried. My reasoning as to why the cp requirement should be higher is quite simple; if you had a full group of 300cp players, they wouldn't even be able to make it past the 1st boss.

The same goes for CoA2 and players in the 100s. A full group 100 cp players wouldn't be able to complete this dungeon.

You should be looking to make the gameplay experience better for players, not more frustrating. This is not only unfair to players capable of doing a dungeon like MHK, but also to those players who get thrown into it at 300cp. Everybody will end up wasting their time.
Edited by MaxJrFTW on February 1, 2019 4:24PM
"I don't know you, and I don't care to know you."
―Ulrich Leland, 3E 433
  • zaria
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    300 cp is there you get all you passives, its also an place there you can have decent gear, you will not have that at cp160.
    no it don't make you an good player cp600 or cp810 does not make you an good either,
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Trinity_Is_My_Name
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    CP doesn't mean that much. Player skill level does.

    I have some videos of me running in PUGS where high CP players have no idea what they are doing. Just two days ago i PUGGED the Pledges. Very painful. Two of the team members were over 1,000 CP, the other was 874 CP. All three had no idea what they were doing. This was for Vet VOM and Vet BC1. Super easy dungeons and they were horrible. Two dungeons, two different PUG groups. Same results. On the final boss fight in BC1 group DPS was 8K with me on my Tank doing 27% of Group damage.

    So the CP limit means squat. Skill level means everything. People should not queue for dungeons they cannot do.
  • MaxJrFTW
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    zaria wrote: »
    300 cp is there you get all you passives, its also an place there you can have decent gear, you will not have that at cp160.
    no it don't make you an good player cp600 or cp810 does not make you an good either,

    You know what also doesn't make you a good player? Being 300cp. A 600cp player will more often than not be better than a 300cp player. It's common sense. Then there's a simple fact that a group 300cp players wouldn't be capable of completing MHK. They wouldn't have the dps, or the healing, or the survivability.

    You missed the whole point of my post, but it's ok.
    Edited by MaxJrFTW on February 1, 2019 4:17PM
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • DaveMoeDee
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    What about when my level 45 alt (wearing level 19 tanking gear sets inherited from past alts) with 810 CP queues for a random normal? I kinda enjoy clearing the DLC dungeons at low levels. Since I almost strictly do random normal pugs on low level alts or random vet pugs on my tank main, I haven't tried MHK yet (though I've cleared everything else). But while I can't speak for that, everything else is pretty darn easy on normal for people who know what they are doing.

    Better to just let people choose whether to include all or no DLC in their random. That will save people actually queuing for DLC dungeons from getting paired with people who are likely to be overwhelmed.
  • MaxJrFTW
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    DaveMoeDee wrote: »
    What about when my level 45 alt (wearing level 19 tanking gear sets inherited from past alts) with 810 CP queues for a random normal? I kinda enjoy clearing the DLC dungeons at low levels. Since I almost strictly do random normal pugs on low level alts or random vet pugs on my tank main, I haven't tried MHK yet (though I've cleared everything else). But while I can't speak for that, everything else is pretty darn easy on normal for people who know what they are doing.

    Better to just let people choose whether to include all or no DLC in their random. That will save people actually queuing for DLC dungeons from getting paired with people who are likely to be overwhelmed.

    I'm not talking about normal mode.
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • Kidgangster101
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    MaxJrFTW wrote: »
    zaria wrote: »
    300 cp is there you get all you passives, its also an place there you can have decent gear, you will not have that at cp160.
    no it don't make you an good player cp600 or cp810 does not make you an good either,

    You know what also doesn't make you a good player? Being 300cp. A 600cp player will more often than not be better than a 300cp player. It's common sense. Then there's a simple fact that a group 300cp players wouldn't be capable of completing MHK. They wouldn't have the dps, or the healing, or the survivability.

    You missed the whole point of my post, but it's ok.

    And this is why CP is a terrible system lol. You think you are better than someone because you have more CP? That just means you spent more time on a game than someone grinding mobs. You know what the lower CP person has on you? Maybe they do more outdoor activities than you lol.

    There are plenty of 810cp players that don't know basic rotations and get absolutely carried by the supposed bad low CP players. Player skill makes up 80% of someone completing a dungeon as the gear and CP don't carry you my guy.

    You are not understanding what was said about CP because you think it is the end all be all of the game. When in fact it just means you spent more time on it than someone else. @MaxJrFTW you need to learn CP doesn't carry players I have seen a 810 in coa2 just 2 days ago doing snipe and light attacks. While the 171 DPS actually solid the dungeon and I did more damage on my tank than the 810. Almost 2 hours later we finished the dungeon and the bad 810 got the bsw inferno staff I wanted and wouldn't trade it lol.

    But let me guess because he's 810 he deserved the piece just because he's 810 and he's a better player right? :wink:
  • profundidob16_ESO
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    MaxJrFTW wrote: »
    zaria wrote: »
    300 cp is there you get all you passives, its also an place there you can have decent gear, you will not have that at cp160.
    no it don't make you an good player cp600 or cp810 does not make you an good either,

    You know what also doesn't make you a good player? Being 300cp. A 600cp player will more often than not be better than a 300cp player. It's common sense. Then there's a simple fact that a group 300cp players wouldn't be capable of completing MHK. They wouldn't have the dps, or the healing, or the survivability.

    You missed the whole point of my post, but it's ok.

    no they didn't. Clearly you are missing the whole point. Upon reading this I am sooo tempted right now to make a video of me and 3 other random players I've never met completing any DLC on veteran mode of your choice (that's right, you can choose which one !!) while each player deliberately caps their cp usage to 300 during hte whole run, just to prove the point.

    That would make you understand what both people above truly meant and why they are right in saying that at 300cp you have everything you need to succeed in any dungeon. Past that point player skill and knowledge matters 10 times more than additional cp points.

    More often than not, high cp players turn out to be actually worse because they wrongfully believe that they now no longer have to mak the necessary effort of playing efficient and learning all the mechanics properly. At least low cp players are still being forced by the game to do so, since they cannot get away with sloppy play.
  • MaxJrFTW
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    MaxJrFTW wrote: »
    zaria wrote: »
    300 cp is there you get all you passives, its also an place there you can have decent gear, you will not have that at cp160.
    no it don't make you an good player cp600 or cp810 does not make you an good either,

    You know what also doesn't make you a good player? Being 300cp. A 600cp player will more often than not be better than a 300cp player. It's common sense. Then there's a simple fact that a group 300cp players wouldn't be capable of completing MHK. They wouldn't have the dps, or the healing, or the survivability.

    You missed the whole point of my post, but it's ok.

    And this is why CP is a terrible system lol. You think you are better than someone because you have more CP? That just means you spent more time on a game than someone grinding mobs. You know what the lower CP person has on you? Maybe they do more outdoor activities than you lol.

    There are plenty of 810cp players that don't know basic rotations and get absolutely carried by the supposed bad low CP players. Player skill makes up 80% of someone completing a dungeon as the gear and CP don't carry you my guy.

    You are not understanding what was said about CP because you think it is the end all be all of the game. When in fact it just means you spent more time on it than someone else. @MaxJrFTW you need to learn CP doesn't carry players I have seen a 810 in coa2 just 2 days ago doing snipe and light attacks. While the 171 DPS actually solid the dungeon and I did more damage on my tank than the 810. Almost 2 hours later we finished the dungeon and the bad 810 got the bsw inferno staff I wanted and wouldn't trade it lol.

    But let me guess because he's 810 he deserved the piece just because he's 810 and he's a better player right? :wink:

    CP objective makes a character a perform better. It's not an opinion, it's a fact. It's the whole point of the system. By saying that CP doesn't carry players you're saying that you have no idea what CP does. And once again, gather a group of 300cp players and complete vet MHK and i want to see it.

    Your outdoor activities are irrelevant in ESO. Let's say i don't have a life, even thought i'm only 903 cp and i've been playing since beta. I'm better at ESO than any 300cp player you can find, and this is an ESO discussion, not an outdoor activity discussion.
    Edited by MaxJrFTW on February 1, 2019 4:50PM
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • TheGreatBlackBear
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    All this talk of skil. What time does a CP 300 have to develop skills? You can get that much CP in a month the because it's cheap AF to get in the beginning. The simple fact is at CP 300 you're still very much a newcomer to the game and are still finding your way. You can definitely be taught or carried through vet dlc dungeons around 300 CP, but imo you generally start holding your own and meaningfully contributing to the group much later than that.
  • josiahva
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    MaxJrFTW wrote: »
    Been trying to do vet MHK. I know you shouldn't even attempt this with PUGs/randoms, but your chances are nonexistent when you keep getting guys in the 300s that struggle to do 15k dps. Yes i'm aware it's possible to complete these dungeons at 300 cp, but only if you get carried. My reasoning as to why the cp requirement should be higher is quite simple; if you had a full group of 300cp players, they wouldn't even be able to make it past the 1st boss.

    The same goes for CoA2 and players in the 100s. A full group 100 cp players wouldn't be able to complete this dungeon.

    You should be looking to make the gameplay experience better for players, not more frustrating. This is not only unfair to players capable of doing a dungeon like MHK, but also to those players who get thrown into it at 300cp. Everybody will end up wasting their time.

    yet another person caught up on CP. These dungeons are perfectly possible with 300CP(in fact I found the werewolf dungeons to be the easiest DLC dungeons since vWGT and vICP) vMHK only has one difficult boss....and with low DPS it requires good tanking, but can still be done(though it would be tough for a first run, its easy enough once you get the hang of it)
  • MaxJrFTW
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    All this talk of skil. What time does a CP 300 have to develop skills? You can get that much CP in a month the because it's cheap AF to get in the beginning. The simple fact is at CP 300 you're still very much a newcomer to the game and are still finding your way. You can definitely be taught or carried through vet dlc dungeons around 300 CP, but imo you generally start holding your own and meaningfully contributing to the group much later than that.

    Shhh, throw logic out the window. It doesn't count here.
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • Shantu
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    CP facilitates skill but does not equate to it. I know plenty of 810 CP players who still think DPS means spamming one skill from as far away from the boss as possible and others who simply cannot grasp, learn, and adapt to mechanics. I don't think upping CP requirements for vet DLC's would help much.
  • Kidgangster101
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    MaxJrFTW wrote: »
    MaxJrFTW wrote: »
    zaria wrote: »
    300 cp is there you get all you passives, its also an place there you can have decent gear, you will not have that at cp160.
    no it don't make you an good player cp600 or cp810 does not make you an good either,

    You know what also doesn't make you a good player? Being 300cp. A 600cp player will more often than not be better than a 300cp player. It's common sense. Then there's a simple fact that a group 300cp players wouldn't be capable of completing MHK. They wouldn't have the dps, or the healing, or the survivability.

    You missed the whole point of my post, but it's ok.

    And this is why CP is a terrible system lol. You think you are better than someone because you have more CP? That just means you spent more time on a game than someone grinding mobs. You know what the lower CP person has on you? Maybe they do more outdoor activities than you lol.

    There are plenty of 810cp players that don't know basic rotations and get absolutely carried by the supposed bad low CP players. Player skill makes up 80% of someone completing a dungeon as the gear and CP don't carry you my guy.

    You are not understanding what was said about CP because you think it is the end all be all of the game. When in fact it just means you spent more time on it than someone else. @MaxJrFTW you need to learn CP doesn't carry players I have seen a 810 in coa2 just 2 days ago doing snipe and light attacks. While the 171 DPS actually solid the dungeon and I did more damage on my tank than the 810. Almost 2 hours later we finished the dungeon and the bad 810 got the bsw inferno staff I wanted and wouldn't trade it lol.

    But let me guess because he's 810 he deserved the piece just because he's 810 and he's a better player right? :wink:

    CP objective makes a character a perform better. It's not an opinion, it's a fact. It's the whole point of the system. By saying that CP doesn't carry players you're saying that you have no idea what CP does. And once again, gather a group of 300cp players and complete vet MHK and i want to see it.

    Your outdoor activities are irrelevant in ESO. Let's say i don't have a life, even thought i'm only 903 cp and i've been playing since beta. I'm better at ESO than any 300cp player you can find, and this is an ESO discussion, not an outdoor activity discussion.

    @MaxJrFTW To your first point, you say idk what CP means? Oh I do lol I think you don't even though you complain like you do. So max stat on coming is 15% say. Let's do some easy math lol.

    A CP 810 spams snipe and light attacks. That is prob what 10k on a dummy using no other moves? 15% of this rotation is around 1k. So he is now only gaining 1k DPS from all those hard earned CP. Now we have a cp300 that does an actual rotation but is missing some of that bonus %. I guarantee you they will do more than the 11k the scrub 810 did.

    Would you rather have 15% more from the 810 in my scenario or would you rather have the maybe 3-5% more from the CP 300 who will actually benefit from his stats?

    Wanna know what 810 means in a lot of scenarios? It means you did more xp grinding spamming impulse or steel tornado than the other people. So tell me again how cp actually impacts players who are terrible at the game to begin with? Make yourself sound even more silly because you are making yourself actually sound like the 810 in my scenario lol. Serious question where you the jerk that deconstructed my bsw staff from City of Ash the other night? :wink:
  • Tasear
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    Zone chat in one of captial cities or craglorn
  • idk
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    Tasear wrote: »
    Zone chat in one of captial cities or craglorn

    This. Form your own group if you want higher standards.

    Higher CP means little when it comes to demonstrating skill. I have known players on a second server or account out DPSing max CP players when they were only CP 160.
  • Ogou
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    All this talk of skil. What time does a CP 300 have to develop skills? You can get that much CP in a month the because it's cheap AF to get in the beginning. The simple fact is at CP 300 you're still very much a newcomer to the game and are still finding your way. You can definitely be taught or carried through vet dlc dungeons around 300 CP, but imo you generally start holding your own and meaningfully contributing to the group much later than that.

    That's only true if you spent all of your time in game grinding. Which actually shows why CP =\= skills. In the same way you can grind yourself up to 300 CP you can also grind yourself up to 500, 700 or 810 CP.
    So at 300 CP you will have a wild variation of different player skills and from what I've personally seen there are enough 300 CP players who can complete vet DLC dungeons that we do not need to change the requirement. Though, your experience may vary.
  • Velocious_Curse
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    If this is your argument, I dont max cp pulling less than 50k on my squad. I know people that did vma with 160cp. It's just about skill. Stop using cp as an excuse to why people can't come things. I knew a max cp who had a 8 minute dps test on a dummy.
    2100cp- Xbox
    MagSorc x2(1 Grand Overlord)
    Magplar x2(1 Grand Overlord)
    MagDK x2 (2 Grand Overlords)
    Magblade (Grand Overloard)
    MagDen x2
    Stamplar x2
    Stamblade x2
    StamDK
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    Arc
    170cp-PC
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  • Kidgangster101
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    It's people like this that I wish there was a scoreboard at the end of each instance showing damage done, damage taken, healing out, number of deaths so that we could all laugh at those 810s that can't beat a tank or healer in DPS lol. Oh man these 810s would be so salty that they get expossed I would sit back with some popcorn and watch them try to make different excuses as to why they are bad.
  • OolongSnakeTea
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    I mean most people can get 25k+ at 300 CP- which if you have 2 dps doing that you can do those dungeons with that much DPS + tank and heals passive DPS (you won't skip mechanics but its doible).

    With a proper understanding of rotation and gear set up, it just takes a little reading and learning.
    "I try to create sympathy for my characters, then turn the monsters loose."– Stephen King



  • CipherNine
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    Another person that has this nonsensical idea that CP = skill. It doesn't and it's a fact that it doesn't. I was in a dungeon an hour ago with someone over 900cp. he was doing freaking 4k dps. I was doing 10k as the healer. He couldn't even out dps the healer at over 900 cp.

    So enough with your bs that the requirements need to be higher. They DONT. You can do all content at cp 300. It all comes down to player competence and knowing the mechanics. That's it.
    PC-NA
    Khajiit Templar - Healer
    Argonian Necromancer - Healer
    Breton Warden - Healer
    Nord Necromancer - Tank
    Argonian Templar - Tank
    Nord Warden - Tank
  • TheGreatBlackBear
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    The fact there are 810s who struggle with dungeons doesn't make it any more likely that the 300s will not. They are not related. Stop conflating the two instances.
  • RebornV3x
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    At the very least each dungeon in the game should have a recommended CP level so people know what there getting into can a group of 300 CP players beat VMHK sure but I don't feel like spending 2+ hours in there that's brutal. Most DLC dungeons should be like CP 600+
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Pevey
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    I think the CP requirement should be 1000.

    Meaning, I don’t think we need more DLC dungeons at all.
  • squinceybones
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    I'll have you know I am 300 something CP, have solo'd the male storm arena (the hardest one) and I find this very offensive.
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