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Is it worth maxing crafting on all alts for writs?

  • phileunderx2
    phileunderx2
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    I collect my surveys twice a week takes about 30 minutes on my very fast stamplar.
  • Joosef_Kivikilpi
    Joosef_Kivikilpi
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    fgoron2000 wrote: »
    55k a day with 12 characters + surveys and gold material.

    i'll do you 3 better...about 67k on 15 characters. Also, if you have access to Summerset, do the writs at the Alinor stations, they're all clustered together in one huge room (including cooking fire and jewelry station) and amazingly easy to go through quickly. They're also close to the writ turn-in location. Beyond that, both bank and Wayshrine are not far away either. Also, if you're on a PC, use Dolgubon's Lazy Writ Crafter addon. With that, you can not only automate 5 of the 7 stations (all but alchemy and provisioning), but the automation will complete each individual writ faster than you can do it manually. The addon can also optionally auto-open the writ rewards as you get them, for more time saving. With these couple steps, the worst part of the process becomes the loading screens between chars...

    PS: one final tip. If you do them every other day, you can do two day's worth of writs at a time. Each char will take a little bit longer, but much less than double the time, because you're only doing the writs twice, but you're still doing single loadscreens on each character, and only every other day. This will save more time too.

    69k per day, bruh. Get your finances right 😉 I know because I'm working on the final there characters to get there slowly.
  • danno8
    danno8
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    People always seem to leave out the value of the items that go into doing daily writs.

    For the 3 big ones (Clothier, BS and WW) you put in around 40 resources for each crafting writ. Those resources vary from 10-30 gold per item if you were to just sell them, which means you are using 400-1200 gold for each one of those writs.

    You need to subtract that amount off of whatever gold value you get at turn in, which is around 4.5k gold for all 7 writs.

    I am not saying you don't make money, since selling Master Writs, and receiving Gold Tempers will make you more money than you put in, but it's not as lucrative as some suggest given the time you have to put into it.
  • Tan9oSuccka
    Tan9oSuccka
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    In my opinion, outside of surveys and the gold, no.

    If you don’t know a pile of motifs, the master writ values are crap. (In my experience).

    A lot of master writs right now (on PC/NA) are at the point where I'm not sure they're worth the trouble to do. I AM doing them when I need to clear inventory space, but I'm not jumping through hoops to train up my alts in various traits to maximize the master writ drop rates.

    That said, I'm hoarding all my enchanting master writs for rapid leveling of character skill lines during double XP events. For the New Life Festival I just did that for one character, using alchemy writs, but I also missed much of the festival due to holiday travel. I'll do more the next time there's an XP event for which I'm actually around.

    I agree. It’s like that on PS4 too...can’t give away jewelry master writs.

    I’ve been on a bad streak lately. Nirnhoned weapon, rare motif on a master crafter. 15 vouchers etc.

    Terrible. Decon.
  • Inklings
    Inklings
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    danno8 wrote: »
    People always seem to leave out the value of the items that go into doing daily writs.

    For the 3 big ones (Clothier, BS and WW) you put in around 40 resources for each crafting writ. Those resources vary from 10-30 gold per item if you were to just sell them, which means you are using 400-1200 gold for each one of those writs.

    You need to subtract that amount off of whatever gold value you get at turn in, which is around 4.5k gold for all 7 writs.

    I am not saying you don't make money, since selling Master Writs, and receiving Gold Tempers will make you more money than you put in, but it's not as lucrative as some suggest given the time you have to put into it.

    Everything you do to make money comes with a price besides basic farming of resources and the money made doing that is so small compared to what ya get with writs for time spent. The 2 mins or less per character it takes to do writs on PC thanks to addons makes it the most profitable for time spent even if you buy all the mats straight out to compete them. If youre actively playing the game as well as doing writs, resources are never a problem. Also next patch we are getting back 37.5% of the mats we use for clothing, blacksmithing, and wood working. Its about to become even more profitable!
    Edited by Inklings on January 29, 2019 6:27PM
  • Browiseth
    Browiseth
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    if you're deconning you'll just level your crafting naturally anyway, so why not?
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • FrancisCrawford
    FrancisCrawford
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    danno8 wrote: »
    People always seem to leave out the value of the items that go into doing daily writs.

    For the 3 big ones (Clothier, BS and WW) you put in around 40 resources for each crafting writ. Those resources vary from 10-30 gold per item if you were to just sell them, which means you are using 400-1200 gold for each one of those writs.

    You need to subtract that amount off of whatever gold value you get at turn in, which is around 4.5k gold for all 7 writs.

    I am not saying you don't make money, since selling Master Writs, and receiving Gold Tempers will make you more money than you put in, but it's not as lucrative as some suggest given the time you have to put into it.

    Per the PTS patch notes, this will stop being true, with a much closer match between the mats you get and the mats you use.

    That said, I haven't actually tested it on the PTS.
  • FrancisCrawford
    FrancisCrawford
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    In my opinion, outside of surveys and the gold, no.

    If you don’t know a pile of motifs, the master writ values are crap. (In my experience).

    A lot of master writs right now (on PC/NA) are at the point where I'm not sure they're worth the trouble to do. I AM doing them when I need to clear inventory space, but I'm not jumping through hoops to train up my alts in various traits to maximize the master writ drop rates.

    That said, I'm hoarding all my enchanting master writs for rapid leveling of character skill lines during double XP events. For the New Life Festival I just did that for one character, using alchemy writs, but I also missed much of the festival due to holiday travel. I'll do more the next time there's an XP event for which I'm actually around.

    I agree. It’s like that on PS4 too...can’t give away jewelry master writs.

    I’ve been on a bad streak lately. Nirnhoned weapon, rare motif on a master crafter. 15 vouchers etc.

    Terrible. Decon.

    I didn't mean only jewelry writs. The value of a writ voucher has dropped well below 1K gold on PC/NA. Further, the guild houses where all the crafting stations are lined up are buggy. In theory, it's easier and approximately as lucrative to sell most non-jewelry equpment writs as it is to use them.
    Edited by FrancisCrawford on January 29, 2019 6:42PM
  • Inklings
    Inklings
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    danno8 wrote: »
    People always seem to leave out the value of the items that go into doing daily writs.

    For the 3 big ones (Clothier, BS and WW) you put in around 40 resources for each crafting writ. Those resources vary from 10-30 gold per item if you were to just sell them, which means you are using 400-1200 gold for each one of those writs.

    You need to subtract that amount off of whatever gold value you get at turn in, which is around 4.5k gold for all 7 writs.

    I am not saying you don't make money, since selling Master Writs, and receiving Gold Tempers will make you more money than you put in, but it's not as lucrative as some suggest given the time you have to put into it.

    Per the PTS patch notes, this will stop being true, with a much closer match between the mats you get and the mats you use.

    That said, I haven't actually tested it on the PTS.

    I did the testing already. Here is what ya need to know.

    Clothing, blacksmithing and woodworking is giving back 15 of each mat(if you dont get a survey) that is about 37.5% of your writ mats back.

    Jewelry crafting is giving back 7 of each mat(if you dont get a survey) that is about 23% of your mats back.

    This is a HUGE move in making an already profitable system even more profitable. I. Cant. Wait!
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    I collect my surveys twice a week takes about 30 minutes on my very fast stamplar.

    I havent grabbed a survey in like a year. There are prob close to a thousand in my bank. Haha. At least they stack...
  • Inklings
    Inklings
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    I collect my surveys twice a week takes about 30 minutes on my very fast stamplar.

    I havent grabbed a survey in like a year. There are prob close to a thousand in my bank. Haha. At least they stack...

    Doing writs everyday on 15 characters will net you around 60 total surveys a week. I REALLY hate collecting mine as well. My biggest wish is they would just make them tradeable like treasure maps. They are nothing more then raw mats and i dont see how it would hurt anything if we could sell them in guild traders to people who actually can stomach collecting them. Here is a look into the nightmare that is my second account bank. Those with weak stomachs look away! You have been warned! =P

    DhFKZph.jpg
  • kojou
    kojou
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    I originally leveled crafting skills on all 15 of my characters for the hirelings.

    Being able to do max level writs is nice too...

    The most time consuming part is getting enough skill points.
    Playing since beta...
  • Skyvertex
    Skyvertex
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    no
  • kringled_1
    kringled_1
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    The first question to yourself is are you willing to do writs on multiple characters regularly? If not then there's not really much point. If so, then for me the following factors are what I try to balance:
    Skill point availability and how much time I'm willing to put into it.
    Sustainability - this will change with the proposed changes on PTS.
    Usefulness of the skill in day-to-day play for that character
    What you want to gain from doing daily writs - if it's just gold/surveys, you can do them at any level. If you want master writs, you have to do them at the top level. Temper rewards improve at higher levels.

    Where I came out in all this:
    Master crafter does everything at top level.
    Equipment: (blacksmithing, clothing, woodworking, jewelry): most characters do these at level 1 where they are very sustainable.
    Alchemy: All characters who have leveled it do them at top level; I want to be able to make my own potions on demand.
    Provisioning: most of my characters are scattered at levels 2-5, where blue/purple recipe drops are much more common and sell reasonably. I find it easier to just keep a bank stock of food from my master crafter for other characters, and some of the recipes (DCT, top level tri-food) are too expensive to be worth the convenience factor of making food on more than one character.
    Enchanting: I have 4 characters who do this at the top level, and the others are spread out so as to balance consumption of Makko/Deni/Oko runes. I don't need to re-enchant stuff often enough to need it on all characters, and I have more than enough Kuta as is.
    I'm also in a position where I no longer need writ vouchers for anything I want to buy for my personal use, so I sell most equipment master writs that I get (jewelry gets destroyed, I do alchemy/enchanting writs still).

    Different people will want a different balance of stuff gained, time spent shopping/farming to keep themselves stocked, etc.
  • jainiadral
    jainiadral
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    In my opinion, outside of surveys and the gold, no.

    If you don’t know a pile of motifs, the master writ values are crap. (In my experience).

    They're useful when you're still researching. I'd go out of my way to buy alchemy or enchanting writs, maybe a motif if the voucher payoff was decent. The speed-ups for Woodworking, Blacksmithing and Clothining probably saved my crafter a month and a half.
  • lardvader
    lardvader
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    Depends but I have done so on all 15 characters. It's hard to sustain and time consuming but you don't have to do writs on all every day.

    However this is how I make most of the golden mats and I never have to buy those. I have golded out multiple sets for every character and almost a stack of each in the bag. Resently sold 100 kutas and still have almost 500 in the bag.

    Another thing is for the hirelings. And master writs from enchanting is plentiful as it's easy to get all the achievements for better droprate. Even though you mostly get a few vouchers this is how I've made thousands of those things.

    If you hate crafting with a passion I would not recommend it. But the combination of add-ons, pocket banker and Mournhold it's not as bad :smile:
    CP 1200+ PC EU EP
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    You will spend half a day doing surveys after a month

    I stash my surveys. I have a lot of unused surveys. 10-15 is typical for the crafts where I actually occasionally use some. In enchanting and alchemy the stacks are in the 25-50 range.

    Yeah I have 8-10 of just about every survey in the game, 40+ of some of the older enchanting ones from wrothgar that I gave up on a long time ago. I might be on the other side of the curve on this one. It would take days to do them all, so good chance I never will unless somehow they make them scale so you can do multiple at once. Only ones I do these days are Jewelry Crafting.
  • GimpyPorcupine
    GimpyPorcupine
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    Doing writs on all toons has been part of my "get rich slowly" scheme since I started playing at Xbox release. I find enchanting and provisioning to be the easiest and most lucrative, since there's not shortage of mats to make them (with the occasional exception of Oko). I've also started doing JC on all, because of the value of Chromium grains relative to the cost of Platinum stacks.

    However, I would not recommend doing it if you don't have ESO+ and the Craft Bag, because you'll spend too much time managing your inventory.
    8-hr/day casual on Xbox NA. 20 Characters, all DC, all Level 50. +2900CP
  • Joosef_Kivikilpi
    Joosef_Kivikilpi
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    danno8 wrote: »
    People always seem to leave out the value of the items that go into doing daily writs.

    For the 3 big ones (Clothier, BS and WW) you put in around 40 resources for each crafting writ. Those resources vary from 10-30 gold per item if you were to just sell them, which means you are using 400-1200 gold for each one of those writs.

    You need to subtract that amount off of whatever gold value you get at turn in, which is around 4.5k gold for all 7 writs.

    I am not saying you don't make money, since selling Master Writs, and receiving Gold Tempers will make you more money than you put in, but it's not as lucrative as some suggest given the time you have to put into it.

    But that cost is reduced by the amount of surveys you get to replenish the used materials. Granted, I don't do clothing writs on most of my alts sure to the drain on silk, and my total gain is increased.
  • Oreyn_Bearclaw
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    In my opinion, outside of surveys and the gold, no.

    If you don’t know a pile of motifs, the master writ values are crap. (In my experience).

    Some of the best master writs I have have received have come form toons that didnt know a single purple motif. It's a numbers game of course, but not knowing motifs is not a reason to avoid writs.
  • Magilacuddy
    Magilacuddy
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    Personally, I did this to an extent. I find maxing Alchemy and Provisioning is useful for the passives outwith combat. I do enchanting too just because it is also easy to master on alt (craft on your maxed alt for your other alt to deconstruct, works the same as deconstructing another players runes)

    I have about 10 alts with maxed out provisioning/alchemy/enchanting for getting more writs.

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