TheDarkoil wrote: »Slimecraw has a red glowing smoke effect, it sort of puffs every 5 seconds or so on your arms.
TheDarkoil wrote: »Slimecraw has a red glowing smoke effect, it sort of puffs every 5 seconds or so on your arms.
TheDarkoil wrote: »Slimecraw has a red glowing smoke effect, it sort of puffs every 5 seconds or so on your arms.
Very cool, may I ask what that is? lol. Skill?
TheDarkoil wrote: »Slimecraw has a red glowing smoke effect, it sort of puffs every 5 seconds or so on your arms.
I really dig the look of the gloves, I saw it on Google. How do I get it? I am returning player lol, I had once a VR8 Nightblade, now he seems to just be a level 50 with 90 champion points lol
TheDarkoil wrote: »TheDarkoil wrote: »Slimecraw has a red glowing smoke effect, it sort of puffs every 5 seconds or so on your arms.
I really dig the look of the gloves, I saw it on Google. How do I get it? I am returning player lol, I had once a VR8 Nightblade, now he seems to just be a level 50 with 90 champion points lol
You need to complete vet wayrest sewers for a light, medium or heavy helmet and you can get the shoulder piece from one of the undaunted chests with the keys you get from daily undaunted dungeons but that is complete rng, they sometimes are for sale at the golden vendor at weekends in Cyrodil.
TheDarkoil wrote: »TheDarkoil wrote: »Slimecraw has a red glowing smoke effect, it sort of puffs every 5 seconds or so on your arms.
Very cool, may I ask what that is? lol. Skill?
No it's a 2 piece monster set. You need both pieces for the glowing effect, not entirely sure why it does it either as none of the others I have tried do anything like that.
RogueShark wrote: »Sorcs also have Overload, which is basically a permanent toggle (until you run out of ultimate; if you aren't attacking anything it'll stay until you toggle it off again). It's one of their ultimates.
Psijic mend wounds is a golden light around your hands/forearms that, again, is a persistent toggle until you turn it off.
TheDarkoil wrote: »TheDarkoil wrote: »Slimecraw has a red glowing smoke effect, it sort of puffs every 5 seconds or so on your arms.
Very cool, may I ask what that is? lol. Skill?
No it's a 2 piece monster set. You need both pieces for the glowing effect, not entirely sure why it does it either as none of the others I have tried do anything like that.
RogueShark wrote: »TheDarkoil wrote: »TheDarkoil wrote: »Slimecraw has a red glowing smoke effect, it sort of puffs every 5 seconds or so on your arms.
Very cool, may I ask what that is? lol. Skill?
No it's a 2 piece monster set. You need both pieces for the glowing effect, not entirely sure why it does it either as none of the others I have tried do anything like that.
I think Slimecraw does it because it applies minor berserk constantly, and IIRC minor berserk gives you that visual.
RogueShark wrote: »For Slimecraw, just have both the helm and shoulders on and you will have the effects showing up.
And yeh, the sorc visuals are really quite pretty. I'm still sad we lost the glowing eyes/aura persistence from Bound Armor.
RogueShark wrote: »It's a visual, but it literally lasts for 2 seconds.You get passives for having it slotted, and a bonus to block when you activate it. The visuals will apply for as long as the active buff applies, which... is a matter of seconds.
Yeh, it sucks. I literally main a sorc because way back when I was a little newbie, I saw someone with those visuals and wanted them too lol.
RogueShark wrote: »Aw, sorry to have been the one to crush your vision.I really wish they hadn't changed it, either.
That being said, I think NB has a lot of cool visuals baked into their animations. The red/black looks really neat, and it'll look great with Slimecraw.
I would suggest stockpiling Undaunted Keys from pledges (even if you just do normals) so you can work towards the shoulders. And don't fret too much about doing a vet dungeon, Wayrest Sewers I is really easy, even to pug. You can definitely do it with just 90 CP (tho you might want to go back in again when you hit 160cp to get the max version of it).