A cooldown? Seriously?
People like OP have no idea what they're getting themselves into when they ask for a cooldown or a casttime on abilities that they don't like. I swear to god, if ZOS weren't smart enough to ignore dumb feedback like this (which I think they are), we'll have a combat system resembling a JRPG from the 90's in a couple years.
WuffyCerulei wrote: »The templar eclipse doesn’t reflect the actual projectile back. It just reflects magic damage if you direct damage.
Gotta learn to counter DKs with wings by not fragging/spearing/reaching/etc., them.
Lord_Dexter wrote: »A cooldown? Seriously?
People like OP have no idea what they're getting themselves into when they ask for a cooldown or a casttime on abilities that they don't like. I swear to god, if ZOS weren't smart enough to ignore dumb feedback like this (which I think they are), we'll have a combat system resembling a JRPG from the 90's in a couple years.
Exactly a cooldown, range magicka players spells are reflecting and feel fool casting snare, root. Almost every range spell reflecting.
No doubt DK wings need adjustment.
Lord_Dexter wrote: »A cooldown? Seriously?
People like OP have no idea what they're getting themselves into when they ask for a cooldown or a casttime on abilities that they don't like. I swear to god, if ZOS weren't smart enough to ignore dumb feedback like this (which I think they are), we'll have a combat system resembling a JRPG from the 90's in a couple years.
Exactly a cooldown, range magicka players spells are reflecting and feel fool casting snare, root. Almost every range spell reflecting.
No doubt DK wings need adjustment.
Ok, to be fair I think that it could DEflect instead of REflecting the skills. This suggestion has been put forward and is a possibility. Would even the odds against mag DKs and ranged mag NBs and mag sorcs.
vesselwiththepestle wrote: »You can counter wings. You know how?
Joy_Division wrote: »Not every skill needs to be nerfed to accommodate your build. My advice is not to stand 40 meters away while trying to snipe and draining shot relic carriers
Lord_Dexter wrote: »Joy_Division wrote: »Not every skill needs to be nerfed to accommodate your build. My advice is not to stand 40 meters away while trying to snipe and draining shot relic carriers
There has to be a balance when it comes to Flag Games and DK Wings Spell reflection.
Oh you are class Representative and not understand issues, Its not my build or yours but Magicka Range spell reflection concerns,
I wish ZOS chooses Class Representative who understands players issues and explain proper ways rather then "Your build blah blah"
@ZOS_GinaBruno
Joy_Division wrote: »Lord_Dexter wrote: »Joy_Division wrote: »Not every skill needs to be nerfed to accommodate your build. My advice is not to stand 40 meters away while trying to snipe and draining shot relic carriers
There has to be a balance when it comes to Flag Games and DK Wings Spell reflection.
Oh you are class Representative and not understand issues, Its not my build or yours but Magicka Range spell reflection concerns,
I wish ZOS chooses Class Representative who understands players issues and explain proper ways rather then "Your build blah blah"
@ZOS_GinaBruno
And you think that balance is having a class full of melee skills to have their ranged defense taken away? If we do what you ask and not allow them to have wings up then all the snipers and draining shot spammers will just stand 40 meters away and ping them with impunity.
BGs is a team endeavor, defensive skills like wings force groups to vary their composition to be versatile. By removing ranged counters, you're just encouraging moar snipes and sorcs spamming endless fury, removing the need for strong melee. Vary the group comp, get some melee in there and have the ranged players attack the non DKs to support their melee allies who are going after the relic carrier.
90% of my play time is as a magicka DD for the past 5 years and I never once asked on these forums to nerf DK wings, and I see zero need to do so in what is a team/group setting. I understand full well the mechanics.
I do understand players' issues: specifically those DK players you just want to flat nerf, strip of their class identity without even bothering to list a token compensation.
Another nerf DK wings post? Read the many other posts about how to counter wings and adapt.
Lord_Dexter wrote: »Joy_Division wrote: »Lord_Dexter wrote: »Joy_Division wrote: »Not every skill needs to be nerfed to accommodate your build. My advice is not to stand 40 meters away while trying to snipe and draining shot relic carriers
There has to be a balance when it comes to Flag Games and DK Wings Spell reflection.
Oh you are class Representative and not understand issues, Its not my build or yours but Magicka Range spell reflection concerns,
I wish ZOS chooses Class Representative who understands players issues and explain proper ways rather then "Your build blah blah"
@ZOS_GinaBruno
And you think that balance is having a class full of melee skills to have their ranged defense taken away? If we do what you ask and not allow them to have wings up then all the snipers and draining shot spammers will just stand 40 meters away and ping them with impunity.
BGs is a team endeavor, defensive skills like wings force groups to vary their composition to be versatile. By removing ranged counters, you're just encouraging moar snipes and sorcs spamming endless fury, removing the need for strong melee. Vary the group comp, get some melee in there and have the ranged players attack the non DKs to support their melee allies who are going after the relic carrier.
90% of my play time is as a magicka DD for the past 5 years and I never once asked on these forums to nerf DK wings, and I see zero need to do so in what is a team/group setting. I understand full well the mechanics.
I do understand players' issues: specifically those DK players you just want to flat nerf, strip of their class identity without even bothering to list a token compensation.
I really Not appreciate your response and the way of handling and replying to players.
Not interested any further to put opinion as Class Representative himself not understanding issue, my request does not mean to nerf skill but find optimum way so Flag games are not becoming DK pocket games and give equal chance/opportunity to other classes