Sylvermynx wrote: »*sigh* "Guards"....
Why on NIRN are you trying to kill them in the first place? I don't hate them, in fact I have never interacted with them in 7 months of playing.
What ARE you on about?
If they were able to be killed it would be problematic for the justice system overall. The idea is you can't go to town when you have a bounty without risking losing stolen items. To remove that mechanic would be OP. The vivec wayshrine and thieves den is already a little OP.
Sylvermynx wrote: »If they were able to be killed it would be problematic for the justice system overall. The idea is you can't go to town when you have a bounty without risking losing stolen items. To remove that mechanic would be OP. The vivec wayshrine and thieves den is already a little OP.
Yeah, but then there's grabbing stuff on an AD toon and hearthing to the Auridon Harborage - from whence it's a very short run to the TG back door.... Or just using the wayshrine at Phaer and running back on a not AD girl.
It's no big deal.
Ok gaurds touchy subject i know every here hates the gaurds are unkillable ok wat about this have it to were the gaurds are killable but give the trial bosses health so it take alot of skilled players to take down a highly skilled NPC
Ok gaurds touchy subject i know every here hates the gaurds are unkillable ok wat about this have it to were the gaurds are killable but give the trial bosses health so it take alot of skilled players to take down a highly skilled NPC
Ok gaurds touchy subject i know every here hates the gaurds are unkillable ok wat about this have it to were the gaurds are killable but give the trial bosses health so it take alot of skilled players to take down a highly skilled NPC
https://youtu.be/B-T6spk8cWEOk gaurds touchy subject i know every here hates the gaurds are unkillable ok wat about this have it to were the gaurds are killable but give the trial bosses health so it take alot of skilled players to take down a highly skilled NPC