When you drink this, you explode, killing you and damaging all npcs in the area for a percentage of your maximum health, depending on the number of npcs in the area.
Increases your Max Health by 75 for every attribute point invested into Health.
Increases your Weapon and Spell damage by 1 for every enemy you kill, stacking up to 159 times and resetting when you consume another food or drink serving.
Memorial District Baked Pudding
Increases your Health Recovery, Stamina Recovery, and Magicka Recovery by 125. Increases your stealth detection by 50 meters, reducing by 10 meters for each enemy player you kill. Consuming another Firebrand Baked Pudding while a Firebrand Baked Pudding is active does not reset the cooldown of an incurred detection penalty.
Aetherial Stew - Requires 1 Mythic Aetherial Ambrosia + 1 Aetherial Dust. Plus other white ingreds.
Increases Max Health by 5500, Max Magicka and Stamina by 5200 and increase Health, Magicka and Stamina recovery by 90 for 1 hour.
Edited by Blackbird_V on January 23, 2019 6:56AM
Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.
It would keep your racial bonuses, mechanics and stats in the Summerset launch situation, where speed nerfs & pvp in endless snares and immobiliziations would only be a bad nightmare.
Best way to start your morning, have a nice cup ladies and gentlemen and play the game still how you want.
"Glacier water gathered from the Source high up on the Throat of the World, triple purified by Priests of Stendarr with Restoration Magic for the cleanest, slightly Magical refreshment in all of Tamriel."