Pvp wise, how does redguard sound with bright throat and another mag dmg set, dropping shackle and/or amberplasm?
Pvp wise, how does redguard sound with bright throat and another mag dmg set, dropping shackle and/or amberplasm?
@JobooAGS That's actually a seriously cool idea, but I wouldn't go with Redguard though—their new passive gives cost redux to weapon abilities ONLY, and you won't be using any stam wep abilities.
Bosmer, on the other hand... you still get the 2k stam and the full 258 stam regen at all times (Magsorc also happens to have a really good stam regen multiplier due to vamp + the Daedric passive, so this is great). I could even imagine getting decent use out of the rolldodge speed passive—streak > rolldodge is a common defensive combo to get behind LOS when you're heavily snared.
That said, I highly doubt this will outperform Amberplasm once all the relevant stats have been redistributed within your build. Amber is simply too efficient—it has good stats even without the stam regen; essentially massive stam sustain without penalty. You'll also be losing Altmer's 2k mag, & 387 total SD (from Altmer + Amber 4pc)— the Bosmer BTB setup will have a small advantage in max max, but a huge deficit in total damage due to the SD loss.
I've tried building around BTB in the past but never got as much juice out of it:
https://forums.elderscrollsonline.com/en/discussion/comment/5691525#Comment_5691525
Pvp wise, how does redguard sound with bright throat and another mag dmg set, dropping shackle and/or amberplasm?
@JobooAGS That's actually a seriously cool idea, but I wouldn't go with Redguard though—their new passive gives cost redux to weapon abilities ONLY, and you won't be using any stam wep abilities.
Bosmer, on the other hand... you still get the 2k stam and the full 258 stam regen at all times (Magsorc also happens to have a really good stam regen multiplier due to vamp + the Daedric passive, so this is great). I could even imagine getting decent use out of the rolldodge speed passive—streak > rolldodge is a common defensive combo to get behind LOS when you're heavily snared.
That said, I highly doubt this will outperform Amberplasm once all the relevant stats have been redistributed within your build. Amber is simply too efficient—it has good stats even without the stam regen; essentially massive stam sustain without penalty. You'll also be losing Altmer's 2k mag, & 387 total SD (from Altmer + Amber 4pc)— the Bosmer BTB setup will have a small advantage in max max, but a huge deficit in total damage due to the SD loss.
I've tried building around BTB in the past but never got as much juice out of it:
https://forums.elderscrollsonline.com/en/discussion/comment/5691525#Comment_5691525
Weapon abilities include staves. So force pulse, clench, blockade, mutagen, healing ward and likely ults too all get 8% cheaper which means more sustain overall. With another damage set such as bsw, necropotence or destro mastery you can make up for the loss in spell damage/max mag somewhat.
Breton should have had 2300 spell resist and 2300 spell pen instead of 100 mag regen.
That said, percent reductions get hit with diminishing returns pretty heavily, so the 7% reduction will be more like 4-5% real world once you layer on class passives, light armor, and cp cost reductions. Unless they've changed them to additive and I never heard about it, that has been a long time complaint about the Breton cost reduction and Nord damage reduction, going way way back.
5 bucks says pets are removed or completely reworked. With all of the Sorc nerfs and the loss of overload bar, they are unworkable now. Losing the OL bar broke the entire design of the class. Dev's always claimed it was their precisely because pets took up so many slots.
For PvP I'm seriously considering making mine a Redguard so I don't have to worry about stam sustain and can just spec for full dmg. Bye Shakle and Amber, hello Spell Strat+Spinners.
Pvp wise, how does redguard sound with bright throat and another mag dmg set, dropping shackle and/or amberplasm?
@JobooAGS That's actually a seriously cool idea, but I wouldn't go with Redguard though—their new passive gives cost redux to weapon abilities ONLY, and you won't be using any stam wep abilities.
Bosmer, on the other hand... you still get the 2k stam and the full 258 stam regen at all times (Magsorc also happens to have a really good stam regen multiplier due to vamp + the Daedric passive, so this is great). I could even imagine getting decent use out of the rolldodge speed passive—streak > rolldodge is a common defensive combo to get behind LOS when you're heavily snared.
That said, I highly doubt this will outperform Amberplasm once all the relevant stats have been redistributed within your build. Amber is simply too efficient—it has good stats even without the stam regen; essentially massive stam sustain without penalty. You'll also be losing Altmer's 2k mag, & 387 total SD (from Altmer + Amber 4pc)— the Bosmer BTB setup will have a small advantage in max max, but a huge deficit in total damage due to the SD loss.
I've tried building around BTB in the past but never got as much juice out of it:
https://forums.elderscrollsonline.com/en/discussion/comment/5691525#Comment_5691525
Weapon abilities include staves. So force pulse, clench, blockade, mutagen, healing ward and likely ults too all get 8% cheaper which means more sustain overall. With another damage set such as bsw, necropotence or destro mastery you can make up for the loss in spell damage/max mag somewhat.
I took a closer look at the tooltip wording and you're right. That's interesting.
Still doesn't seem worth it though. The stam sustain from Redguard only applies when you're on the offensive, unlike Amber. The 387 SD deficit still applies. A little harder to quantify the sustain from cost redux, but I only have 2 weapon spells on my bars so definitely less than Altmer too.
You only gain a little bit of extra max mag from BTB in return. Destro mastery won't work unless I doublebar destros which I'm not willing to lol.
Also I can't think of any good drinks to use with the build. Witchmother's would be too much sustain, Spring-Loaded would be too much stam. Bloody Mara (two stat) is barely better than trifood which I currently use.
Only interesting thing would be cheaper resto ults (if it applies to ults) but then it'd only be 107 > 97 which is not a huge improvement.