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Are Werewolf skills considered "weapon abilities"?
I'm trying to wrap my ahead around the implications the race rebalance has for my Orc WW.
The changes are:
Orc
Increases Experience gain in Heavy Armor Skill Line by 15%, extra 10% Inspiration gain → No changes
Brawny: 6% Max Health and Stamina → Increases your Max Health and Stamina by 500.
Unflinching: Healing Received by 5% and 20% Health Recovery → Increases your Healing Received by 4%. When you deal damage with a weapon ability you restore 380 Health and Stamina. This effect can occur once every 4 seconds.
Swift Warrior: 4% Melee attack, 12% Sprint cost reduction and 10% Sprint Speed → Increases your Weapon Damage by 258. Reduces the cost of your Sprint ability by 12% and increases your Movement Speed while Sprinting by 10%.
So... will WWs be able to take advantage of the new Unflinching passive?