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Racial Passive Changes - Cloaked Global Nerf

  • Vapirko
    Vapirko
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    Sorry, normally I’d join you in criticism of the changes as I have many times over the years, but for perhaps the first time ever I think ZOS has done a very solid job. They’ve kept most of the unique passives and at least on paper it looks good. Id not consider myself a casual at all. They actually balanced the races without removing the unique passives.
    Edited by Vapirko on January 17, 2019 11:10AM
  • OneKhajiitCrimeWave
    OneKhajiitCrimeWave
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    Ok, so we'll go through a first glance look.

    Redguard - that 9% on recovery didn't give much to end game players. 8% cost reduction on weapon skills does. And adrenaline rush got a buff. Overall = BUFF

    High Elves - Lost some Max Magicka, Gained in sustain with what is essentially a magicka adrenaline rush. Also, that spell damage now applies to everything, not just specific elemental damage. Overall = Buff

    Argonians - not going to argue that they got nerfed but the lizards needed it.

    Wood Elves - lost some recovery and gained max stat as well as some speed with the new passive. Overall = BUFF

    Breton - Lost some max magicka, gained recovery and further cost reduction. Overall = BUFF.

    Dark Elf - lost some max stat and gained off stat and health. Lost flame damage and gained both weapon and spell damage. Overall = BUFF.

    Imperial - lost some max health, gained stam on tank specs. Red diamond overall got buffed (less health return but higher chance). Cost reduction to block and bash. Overall = BUFF

    Will do the rest later but this is not "the sky is falling scenarios" here. Don't treat it like it is.

    Dark Flare is the Beginning, Radiant is the End. Hail the Light Bringers!
  • Lab3360
    Lab3360
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    Ok, so we'll go through a first glance look.

    Redguard - that 9% on recovery didn't give much to end game players. 8% cost reduction on weapon skills does. And adrenaline rush got a buff. Overall = BUFF

    High Elves - Lost some Max Magicka, Gained in sustain with what is essentially a magicka adrenaline rush. Also, that spell damage now applies to everything, not just specific elemental damage. Overall = Buff

    Argonians - not going to argue that they got nerfed but the lizards needed it.

    Wood Elves - lost some recovery and gained max stat as well as some speed with the new passive. Overall = BUFF

    Breton - Lost some max magicka, gained recovery and further cost reduction. Overall = BUFF.

    Dark Elf - lost some max stat and gained off stat and health. Lost flame damage and gained both weapon and spell damage. Overall = BUFF.

    Imperial - lost some max health, gained stam on tank specs. Red diamond overall got buffed (less health return but higher chance). Cost reduction to block and bash. Overall = BUFF

    Will do the rest later but this is not "the sky is falling scenarios" here. Don't treat it like it is.

    Its not the sky is falling scenario.
    Im just tired of the cumulative affect of all these damn nerfs every fn update or patch.

    Could be im just tired of mmos, since this seems to be there M.O.

    I grew up with you pay for a game and thats what you got. Now you pay for a game and WHAM! We change it and make you weaker. But here is a discount token to make things better for you. But you will need to buy more if you want to change others too.

    Im fn tired of this sht.
    Edited by Lab3360 on January 17, 2019 11:17AM
  • Undefwun
    Undefwun
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    Lab3360 wrote: »

    Same reason why changed bring out casuals with there trash builds not hitting more than 15k dps and cant clear dps checks in COA 2.

    Or tanks that cant clear Moonhunter keep because of casual trash builds.

    Because, well, you know, passive and numbers dont matter in this game.

    So you know how they changed shields on mag sorcs with Murkmire?

    Mag Sorc was one of those classes you can take into PvP and do good on because the skill floor is lower than say magblade.
    Spam fury on some player far away, get a kill, feel useful.. if someone looked in your direction. cast 3 shields and run.

    Do you know who cried the most when they nerfed shield stacking? The TRASH players. Most of the good ones sat down and figured out how to fix their build/play style, while the TRASH was whining on the forums.

    Since you are such a bright spark, I'm sure you see where this is going...

    I guarantee you, no one in my progression guild is gonna suddenly under perform. I give em 2 days after PTS is out they will have found a way around it and pass it down to the plebs like me.


    Drank Sinatra Sr - PvP Magblade - DC
    Juggathot - PvP Mag Sorc - DC
    Jedi Mind Crits - PvP A-Hole Bowblade - DC
    Dollar Store Thor - PvP Stamplar - DC
    The Bone Sumpremacy - baby Stamcro - DC
    Wârden Freeman - PvP Stamden - DC (on hold)
    Lauryn Heal - PvE Magplar DPS - DC

    Lil Orc Chop - PvP Stam Sorc - EP
    Hamuel L Jackson - PvE DPS & PvP Stam DK - EP
    Chandler Bling - PvP Magden - EP

    Mahalia Lightborn - exiled crafting toon - cos you know, she's AD
  • Lab3360
    Lab3360
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    Undefwun wrote: »
    Lab3360 wrote: »

    Same reason why changed bring out casuals with there trash builds not hitting more than 15k dps and cant clear dps checks in COA 2.

    Or tanks that cant clear Moonhunter keep because of casual trash builds.

    Because, well, you know, passive and numbers dont matter in this game.

    So you know how they changed shields on mag sorcs with Murkmire?

    Mag Sorc was one of those classes you can take into PvP and do good on because the skill floor is lower than say magblade.
    Spam fury on some player far away, get a kill, feel useful.. if someone looked in your direction. cast 3 shields and run.

    Do you know who cried the most when they nerfed shield stacking? The TRASH players. Most of the good ones sat down and figured out how to fix their build/play style, while the TRASH was whining on the forums.

    Since you are such a bright spark, I'm sure you see where this is going...

    I guarantee you, no one in my progression guild is gonna suddenly under perform. I give em 2 days after PTS is out they will have found a way around it and pass it down to the plebs like me.


    I know bro. I think im just tired of the constant and unecessary changes. There will be work arounds coming. Im just not sure if the game is even worth the trouble anymore, because the next patch, they will change something else for some bs reason and then I will have tonadjust that. Its like they just nake changes just so youre always busy.

    How about fixing the lag in the service
    How about fixing bad targeting system
    How about fixing some of these sad gear sets that are worthless.
    How about making useless skills workable.
    How about fixing some of the broken mechanics and glitches in some trials and dungeons
    How about fixing the memory loss issue that has plagued this gsme since launch.

    Yet, this is what they chose to work on (racial passives?).




    Edited by Lab3360 on January 17, 2019 11:33AM
  • Jhalin
    Jhalin
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    Khajiit - a “hybrid” race in the gutter with every other “hybrid” anything
  • zaria
    zaria
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    Jhalin wrote: »
    Khajiit - a “hybrid” race in the gutter with every other “hybrid” anything
    Khajiit and Dumer are a lot in the same boat because hybrids don't work.
    You can argue that Khajiit and Dumer players tend to select race first then class so you have to give them something.
  • Girl_Number8
    Girl_Number8
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    Dark Elf - Overall = BUFF.

    Ummmm, how they thought dark elf got a buff is just, smh. :*
  • Undefwun
    Undefwun
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    Lab3360 wrote: »
    [

    I know bro. I think im just tired of the constant and unecessary changes. There will be work arounds coming. Im just not sure if the game is even worth the trouble anymore, because the next patch, they will change something else for some bs reason and then I will have tonadjust that. Its like they just nake changes just so youre always busy.

    How about fixing the lag in the service
    How about fixing bad targeting system
    How about fixing some of these sad gear sets that are worthless.
    How about making useless skills workable.
    How about fixing some of the broken mechanics and glitches in some trials and dungeons
    How about fixing the memory loss issue that has plagued this gsme since launch.

    Yet, this is what they chose to work on (racial passives?).

    ^^ now this version of you I can talk to.

    Well it is an MMO, they always change. You deal with it or you leave if it's not fun anymore. I still have fun, so I stay.
    I almost left when Sloads was rampant with every clown shoe running the set in BGs.

    I've said it since Summerset. Stop making content DLCs. I know the casuals need their shinies, but no more content.
    Instead make 1 solid FIX-STUFF DLC. I sub. Have since I came back in Nov 17 when I came back. I subbed when i played in '14 to early '15. I actually forgot to cancel my sub and payed for 6 months after i stopped playing, BUT I would pay separately for a FIX-STUFF DLC.....

    Well just like necromancy, alot of ppl whined about racial passives. So they addressed it. What the complainers didn't think of is, that ZOS wasn't just gonna downgrade lizard potion sustain and buff their favorite class like they wanted and be done with it. No no no, ZOS addressed it all.

    And there you go...they got racial changes and it's funny to me, because now alot of the same people are complaining about it.. "but but but this is not what I wanted... "

    Like I said it's and MMO, you adapt and keep going or you quit and find something that brings you joy again...
    Drank Sinatra Sr - PvP Magblade - DC
    Juggathot - PvP Mag Sorc - DC
    Jedi Mind Crits - PvP A-Hole Bowblade - DC
    Dollar Store Thor - PvP Stamplar - DC
    The Bone Sumpremacy - baby Stamcro - DC
    Wârden Freeman - PvP Stamden - DC (on hold)
    Lauryn Heal - PvE Magplar DPS - DC

    Lil Orc Chop - PvP Stam Sorc - EP
    Hamuel L Jackson - PvE DPS & PvP Stam DK - EP
    Chandler Bling - PvP Magden - EP

    Mahalia Lightborn - exiled crafting toon - cos you know, she's AD
  • beadabow
    beadabow
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    Ok, so we'll go through a first glance look.

    Redguard - that 9% on recovery didn't give much to end game players. 8% cost reduction on weapon skills does. And adrenaline rush got a buff. Overall = BUFF

    High Elves - Lost some Max Magicka, Gained in sustain with what is essentially a magicka adrenaline rush. Also, that spell damage now applies to everything, not just specific elemental damage. Overall = Buff

    Argonians - not going to argue that they got nerfed but the lizards needed it.

    Wood Elves - lost some recovery and gained max stat as well as some speed with the new passive. Overall = BUFF

    Breton - Lost some max magicka, gained recovery and further cost reduction. Overall = BUFF.

    Dark Elf - lost some max stat and gained off stat and health. Lost flame damage and gained both weapon and spell damage. Overall = BUFF.

    Imperial - lost some max health, gained stam on tank specs. Red diamond overall got buffed (less health return but higher chance). Cost reduction to block and bash. Overall = BUFF

    Will do the rest later but this is not "the sky is falling scenarios" here. Don't treat it like it is.

    Thank you for the summaries and conclusions, I think you are spot on in most of your assessments. I disagree with the Dark Elf changes being a buff (other than to hybrid character players) though. Seems like they diluted the Dark Elve's pre-existing magic potency to me for a weaker (and therefore a nerf) spread of stam/magicka/ and health. Regardless of whether the changes are considered a nerf or a buff, playing dark elves in the future will be both more challenging and interesting to see.
  • Khrogo
    Khrogo
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    We’ve been here before: It’s Morrowind all over again. The sky is falling! No, it’s not. We need to be nerfed every now and again. Every year we get 120 champion points. Those points aren’t cosmetic, they cause power creep which, left unchecked, is a problem. Personally, I’d prefer not to sleepwalk through game content.
  • Undefwun
    Undefwun
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    Just thought I'd point something out as an example.

    https://forums.elderscrollsonline.com/en/discussion/453630/update-21-nord-rugged-passive-a-mathematical-analysis

    This is how changes should be analysed, not non factual posts based on emotion at ZOS... like alot of the threads at the moment
    Drank Sinatra Sr - PvP Magblade - DC
    Juggathot - PvP Mag Sorc - DC
    Jedi Mind Crits - PvP A-Hole Bowblade - DC
    Dollar Store Thor - PvP Stamplar - DC
    The Bone Sumpremacy - baby Stamcro - DC
    Wârden Freeman - PvP Stamden - DC (on hold)
    Lauryn Heal - PvE Magplar DPS - DC

    Lil Orc Chop - PvP Stam Sorc - EP
    Hamuel L Jackson - PvE DPS & PvP Stam DK - EP
    Chandler Bling - PvP Magden - EP

    Mahalia Lightborn - exiled crafting toon - cos you know, she's AD
  • sekou_trayvond
    sekou_trayvond
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    Lab3360 wrote: »
    Lab3360 wrote: »
    No. Its not the direction they went. This is ludacris.

    lol

    In my mind this is how I think milennials believe 'ludicrous' is spelled.

    Lol

    1. Im probably old enough to be youre father

    2. My kids use my phone and it comes up in dictionary as auto.

    not unless your 77 there, sir
    :)
  • ZOS_RikardD
    ZOS_RikardD
    admin
    Greetings,

    We've had to remove some comments from this topic for baiting and insult.

    Please remember to keep conversations constructive, civil and on-topic and take a moment to review our Community Rules here. Thank you.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • Lab3360
    Lab3360
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    Undefwun wrote: »
    Lab3360 wrote: »
    [

    I know bro. I think im just tired of the constant and unecessary changes. There will be work arounds coming. Im just not sure if the game is even worth the trouble anymore, because the next patch, they will change something else for some bs reason and then I will have tonadjust that. Its like they just nake changes just so youre always busy.

    How about fixing the lag in the service
    How about fixing bad targeting system
    How about fixing some of these sad gear sets that are worthless.
    How about making useless skills workable.
    How about fixing some of the broken mechanics and glitches in some trials and dungeons
    How about fixing the memory loss issue that has plagued this gsme since launch.

    Yet, this is what they chose to work on (racial passives?).

    ^^ now this version of you I can talk to.

    Well it is an MMO, they always change. You deal with it or you leave if it's not fun anymore. I still have fun, so I stay.
    I almost left when Sloads was rampant with every clown shoe running the set in BGs.

    I've said it since Summerset. Stop making content DLCs. I know the casuals need their shinies, but no more content.
    Instead make 1 solid FIX-STUFF DLC. I sub. Have since I came back in Nov 17 when I came back. I subbed when i played in '14 to early '15. I actually forgot to cancel my sub and payed for 6 months after i stopped playing, BUT I would pay separately for a FIX-STUFF DLC.....

    Well just like necromancy, alot of ppl whined about racial passives. So they addressed it. What the complainers didn't think of is, that ZOS wasn't just gonna downgrade lizard potion sustain and buff their favorite class like they wanted and be done with it. No no no, ZOS addressed it all.

    And there you go...they got racial changes and it's funny to me, because now alot of the same people are complaining about it.. "but but but this is not what I wanted... "

    Like I said it's and MMO, you adapt and keep going or you quit and find something that brings you joy again...

    I may very well be done then bro.
    I really am tired of the hampster wheel feel.
    Maybe just done mmos or any service game. I didnt grow up with this type of business model in gaming.

    This feels very wrong to pay a comoany to nerf youre progress practically every update.
  • juttaa77b16_ESO
    juttaa77b16_ESO
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    The changes themselves aren't the only reason people are complaining about the racial changes. They aren't even the main complaint. The biggest complaint is that they are trying to sell us balancing of the races in the crown store because they balanced the races poorly from the beginning. 1 token per account is a pitance when many players already have many leveled alts @3k crowns per char nonetheless. We already pay for the sub, dlc's, and expansions for the game services in which balancing is included imho. We shouldn't be paying for their errors and that is basically what's happening here. so I agree with the majority here. This is a no no.
    Edited by juttaa77b16_ESO on January 17, 2019 5:40PM
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    im a tank and im ok with it...nb tanking gets some now especially as khajiit...so again what nerf? I see only flavor.
  • Chrlynsch
    Chrlynsch
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    %based race passive inceases were being amplifed each CP increase and further creating a rift between meta and non meta set ups. These changes will help keep that power creep in check.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Lab3360
    Lab3360
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    im a tank and im ok with it...nb tanking gets some now especially as khajiit...so again what nerf? I see only flavor.

    From a strictly mathmatical standpoint, any conversion from a percentage value to a flat value under 6k is a nerf regarding combat metric.
    Edited by Lab3360 on January 17, 2019 5:52PM
  • GarnetFire17
    GarnetFire17
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    Undefwun wrote: »
    Lab3360 wrote: »

    Same reason why changed bring out casuals with there trash builds not hitting more than 15k dps and cant clear dps checks in COA 2.

    Or tanks that cant clear Moonhunter keep because of casual trash builds.

    Because, well, you know, passive and numbers dont matter in this game.

    So you know how they changed shields on mag sorcs with Murkmire?

    Mag Sorc was one of those classes you can take into PvP and do good on because the skill floor is lower than say magblade.
    Spam fury on some player far away, get a kill, feel useful.. if someone looked in your direction. cast 3 shields and run.

    Do you know who cried the most when they nerfed shield stacking? The TRASH players. Most of the good ones sat down and figured out how to fix their build/play style, while the TRASH was whining on the forums.

    Since you are such a bright spark, I'm sure you see where this is going...

    I guarantee you, no one in my progression guild is gonna suddenly under perform. I give em 2 days after PTS is out they will have found a way around it and pass it down to the plebs like me.


    To be fair trash players need feel like they can be good, otherwise they quit and the game dies. So i still think it was a bad move.
  • GarnetFire17
    GarnetFire17
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    The changes themselves aren't the only reason people are complaining about the racial changes. They aren't even the main complaint. The biggest complaint is that they are trying to sell us balancing of the races in the crown store because they balanced the races poorly from the beginning. 1 token per account is a pitance when many players already have many leveled alts @3k crowns per char nonetheless. We already pay for the sub, dlc's, and expansions for the game services in which balancing is included imho. We shouldn't be paying for their errors and that is basically what's happening here. so I agree with the majority here. This is a no no.

    Well they aren't trying to force it down your throat they are give you an option to change your race. would you rather not have a choice. Because if think these race changes wouldn't happen even if there was no way to change your race in the game you'd be kidding yourself.
  • karekiz
    karekiz
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    CipherNine wrote: »
    Race should be nothing but a cosmetic choice or whatever alliance you want to be a part of.

    I disagree. Most old school MMO's had racial stats that mattered, while you could still do the build. Making them all cosmetic you might as well make everyone a human to reduce lag at that point.
  • Didgerion
    Didgerion
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    It indeed looks like a global nerf....wich is not a bad thing if it affects everyone equally.....but guess what...new class and new sets are coming...the global nerf will not be that global anymore.
  • OtarTheMad
    OtarTheMad
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    The sky isn't falling, everything will be just fine.
    Aldmeri Dominion
    Althrimir- High Elf Sorcerer
    Daemog gro-Khazgur- Orc DK
    Haunted Luigi Board- Imperial Stamblade
    Maharic Laveash- High Elf Warden
    Pawlthrimir- Khajiit Sorc tank
    Jormiskr- Nord Stamcro

    Ebonheart Pact
    Sidariath Perthro- High Elf Necromancer
    Althrimir Vorsaris- High Elf Magsorc Former Emp
    Althreeza- Argonian Templar
    Alvika Ice-Wolf- Breton Magden
    Should Follow Meta- Nord Tankcro


    Daggerfall Covenant
    Toasty Tail- Khajiit magblade



  • Lord_Eomer
    Lord_Eomer
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    Lab3360 wrote: »
    Seriously? This was the big change that was ushered as Big Game Improvement.

    Health Tanks - Nerf
    Magika Dps - Nerf
    Stamina Dps - Nerf

    Youre so called racial passive changed pretty much eliminated racial defining skills/passive. Zos either eliminated it certain passives or nerf them so badly where they will no long have any real effectiveness in endgame builds. You basically made ever Race so generic, they all will feel exactly the same.

    So, what is the point in even having racial passives if the passive really wont matter. Why not make races simply a cosmetic difference only.

    You have a lot of people who based builds around these passive since the inception of the game. Now you decide to pull the rug from underneath these players who were just working with established perameters by Zos.

    This is biggest crock of you know what ever.

    This does nothing regarding making races more versatile. Well, I mean of you include making races so generic to the point they are all function practically the same, then yes, they are versatile.

    What a rip off. We thought there were going to be morphs to the passives. Something new. Nerfs are not new and they dont bring new customers, and the dont encourage loyal ones to stay.

    29% of the playerbase does not want to see these changes. Thats a lot of people. Please listen!.

    Not agree with your post,

    I like these changes, they are good and some races may need tuning!
  • Aurielle
    Aurielle
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    Magicka Dunmer is basically dead. Guess I’m rerolling my magNB as a GD stamNB. :/
  • Weper
    Weper
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    They should just remove racial passives so we can play our favorite race. With the passives we are forced to play with the meta or at least with a viable race.
  • Ertosi
    Ertosi
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    High Elves - Lost some Max Magicka, Gained in sustain with what is essentially a magicka adrenaline rush. Also, that spell damage now applies to everything, not just specific elemental damage. Overall = Buff

    This was a nerf to all pet sorcs due to the loss of Max Magicka and pets not scaling off of spell damage.

    And if you were an elementalist like my thunder mage, it's a double hit.
    Wood Elves - lost some recovery and gained max stat as well as some speed with the new passive. Overall = BUFF

    Losing bonuses to stealth and bonus damage from stealth is a massive nerf to bosmers. And what do they get from it? Extra speed from tumbling which is made redundant from most already carrying bows.

    Dark Elf - lost some max stat and gained off stat and health. Lost flame damage and gained both weapon and spell damage. Overall = BUFF.

    The loss to flame damage and max stat is a massive nerf to one of the most iconic builds on Nirn, Dunmer fire mages. This is especially true for the dunmer MagDKs.
    PC NA @Ertosi
    ♠♦ My Team ♥♣
    GoanJabsplar [Grand Master Crafter, Master Angler, Tamriel Hero, Explorer]
    DruStamplar
    TicklesHealplar
    DixieMagplar
    FigsStamblade Sneakthief [Master Thief]
    Sir PriceStamblade Bow Ganker [Daedric Lord Slayer]
    MayaStamblade Speedster
    AhmedMagblade Bomber
    BalzarStamSorc Blitzer
    WinniePetSorc Thunder Mage
    TanksStamDK Tank
    MonaMagDK Fire Mage
    DawnHPDK
    BearlyStamden Tank
    IvanaMagden Ice Mage

    CP 950+
    ♌ DC Loyalist ♌
    ✄ Grand Master Crafter
    No new crafting or game systems for 2019? "Season of the Dragon" would be better named "The Year of no New Major Features"
    https://i.imgur.com/TPscgS9.jpg to see major features of the last few years compared.
    https://i.imgur.com/X8qY0gP.jpg to see a detailed comparison of this year's Q1 to the last two Q1s.
    https://i.imgur.com/4z71cK8.jpg to see a detailed comparison of each years' first two quarters combined.
    https://i.imgur.com/jrHe5h8.jpg to see a projected comparison of the full years and what 2019's Q4 will need to catch up.
    Unsubbed January 15th, 2019 due to the lack of any new substantial features shown to be coming in 2019.
  • Ertosi
    Ertosi
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    Khrogo wrote: »
    We’ve been here before: It’s Morrowind all over again. The sky is falling! No, it’s not. We need to be nerfed every now and again. Every year we get 120 champion points. Those points aren’t cosmetic, they cause power creep which, left unchecked, is a problem. Personally, I’d prefer not to sleepwalk through game content.

    Did you not hear? The Champion point cap is now fixed and will not be increased any more.

    Then with these racial changes truly being an overall nerf to max stats, they have our characters trimmed down from both ends without any more hope for vertical progression.
    PC NA @Ertosi
    ♠♦ My Team ♥♣
    GoanJabsplar [Grand Master Crafter, Master Angler, Tamriel Hero, Explorer]
    DruStamplar
    TicklesHealplar
    DixieMagplar
    FigsStamblade Sneakthief [Master Thief]
    Sir PriceStamblade Bow Ganker [Daedric Lord Slayer]
    MayaStamblade Speedster
    AhmedMagblade Bomber
    BalzarStamSorc Blitzer
    WinniePetSorc Thunder Mage
    TanksStamDK Tank
    MonaMagDK Fire Mage
    DawnHPDK
    BearlyStamden Tank
    IvanaMagden Ice Mage

    CP 950+
    ♌ DC Loyalist ♌
    ✄ Grand Master Crafter
    No new crafting or game systems for 2019? "Season of the Dragon" would be better named "The Year of no New Major Features"
    https://i.imgur.com/TPscgS9.jpg to see major features of the last few years compared.
    https://i.imgur.com/X8qY0gP.jpg to see a detailed comparison of this year's Q1 to the last two Q1s.
    https://i.imgur.com/4z71cK8.jpg to see a detailed comparison of each years' first two quarters combined.
    https://i.imgur.com/jrHe5h8.jpg to see a projected comparison of the full years and what 2019's Q4 will need to catch up.
    Unsubbed January 15th, 2019 due to the lack of any new substantial features shown to be coming in 2019.
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