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Necromancer questions

Unit117
Unit117
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Do we have any info on the specifics of the abilities?

I’m wondering how long the pets actually stay up. The mage, mender and ressurrect

Also will the necromancer be on the pts update?
Edited by Unit117 on January 17, 2019 4:37AM
  • Thevampirenight
    Thevampirenight
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    Unit117 wrote: »
    Do we have any info on the specifics of the abilities?

    I’m wondering how long the pets actually stay up. The mage, mender and ressurrect

    Well other then what they have released, so far. I'm guessing Resurrect might do two things resurrect fallen foes to fight for you for a time or resurrect players for a certain amount of time or what would be worse to the pvp community full on resurrect fallen players in mass. I think the with the ability if it can mass resurrect a lot of players or raise peoples corpses to fight for them for a time. If that is what it does then I think players will be kinda salty about it and will be complaining about it for sure or thanking Zos for adding in that ability. I'm guessing the pets will kinda be like the betty/bull netch summon. Last for so long then fall apart. Skeletal bombers that get conjured up rush towards the foes and explode.

    As for the resurrection it would have an impact if one necromancer is able to hide in a keep when everyone else died. And the enemy leaves, to go else where then the necromancer can bring their comrades who are dead in said keeps and say they are close to the enemies scroll. They could take the scroll that they failed to take that way. Not that it would be very hard for it to happen just got to say that it could theoretically happen. So I think Necromancer will bring along with it new mechanics that will be very beneficial to a pvp zerg or team.
    Edited by Thevampirenight on January 17, 2019 4:51AM
    PC NA
    Please add Fangs to Vampires.
  • AdamBourke
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    I got the impression that you could use summon skeleton on an enemy, and it would summon a skeleton to fight it until one of them dies.

    The mender I assume will be similar to the once the sorcerer can summon, and will just hang around until it's killed.

    Not sure about resurrect - maybe until it dies or you run out of magicka - that would be interesting.

    Necromancer will not be on the PTS update next week, as it will come with the chapter, not the dungeon DLC. There will likely be a PTS beta period for the new chapter a month or so before the chapter is released.
    PS4 - EU

    Please put the Eyevea/EarthForge wayshrines back on the map?
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