SshadowSscale wrote: »Yeah the normal version are ussually prety easy and can be done by ignoring a lot of the mechanics
anitajoneb17_ESO wrote: »SshadowSscale wrote: »Yeah the normal version are ussually prety easy and can be done by ignoring a lot of the mechanics
Wrong. The most recent DLC dungeons are somewhat hard even on normal mode. Too hard for "just the story".
Besides, I don't know about other people but I cannot possibly go through a story while being in a group. Two different realities, two different rhythms, two different, incompatible things.
anitajoneb17_ESO wrote: »SshadowSscale wrote: »Yeah the normal version are ussually prety easy and can be done by ignoring a lot of the mechanics
Wrong. The most recent DLC dungeons are somewhat hard even on normal mode. Too hard for "just the story".
Besides, I don't know about other people but I cannot possibly go through a story while being in a group. Two different realities, two different rhythms, two different, incompatible things.
They really aren't. If you pay the faintest attention to mechanics, you can do all normal dungeons. Even if you don't pay attention you can often save a bad situation, as many things that would one-shot you won't in normal mode, and there is enough time for people to res their team mates.
I understand some people may not have the dexterity to do well with ESO's combat system, but I think they would be a very, very small minority, and though I think we should be as inclusive as possible, you really can't design an entire game around the least able players. The rest could use some practice with their respective classes. Hopefully the new tutorial I think was mentioned in yesterday's stream can fix some of that, as the current tutorials are painfully inadequate.
The rest could use some practice with their respective classes.
Peekachu99 wrote: »Oh c’mon now: normal dungeons—even DLC ones—are remarkably tame and can be queued/ set up without any hassle. If you can’t clear those then online games like ESO are probably not for you.
Peekachu99 wrote: »Oh c’mon now: normal dungeons—even DLC ones—are remarkably tame and can be queued/ set up without any hassle. If you can’t clear those then online games like ESO are probably not for you.
its no issues getting the story if you go in the first days. Then nobody know the mechanics and all want the story.
Later on people want to rush as they has done it many times.
Still doing it on normal and say you need quest works out 90% of time.
And you can always drop quest if you feel you did not get it good enough.
Dropped quest twice in Scalecaller Peak as I entered an run in progress.
And you can always drop quest if you feel you did not get it good enough.
Dropped quest twice in Scalecaller Peak as I entered an run in progress.
Narvuntien wrote: »Yeah but we know what happens in the story so it doesn't matter...
Narvuntien wrote: »Yeah but we know what happens in the story so it doesn't matter...
Except, with the limited information available, the story is over-arching - the implication is that progression depends on completion of what has gone before. So failure to complete one part precludes your ability to take the next step in the story.
And even if not as described; for those of us who like to read a book by starting on page one and reading through to the final page then picking up the book aka story at some random location is not as rewarding as it should be.
They really aren't. If you pay the faintest attention to mechanics, you can do all normal dungeons. Even if you don't pay attention you can often save a bad situation, as many things that would one-shot you won't in normal mode, and there is enough time for people to res their team mates.
Peekachu99 wrote: »Oh c’mon now: normal dungeons—even DLC ones—are remarkably tame and can be queued/ set up without any hassle. If you can’t clear those then online games like ESO are probably not for you.
How did you miss all the pre-whine threads?lol so people already found something to whine about? took less than a day and we've already got dungeon exclusionary talk. people shitting on people who play games to have fun. I swear this community sometimes. it's like y'all aren't happy unless you're making yourselves miserable
Meh. I won't do DLC dungeons because they're a PITA.
A long, tedious PITA, with inane one-shot mechanics peppered through them. I wish I could turn off that crap from my subscription,. and zos needs to stop listening to the BS artists who say they can solo them.