So no more cp increase? That’s extremely absurd. People who cry about cp are just low levels who don’t want to grind like literally everyone else did 🙄
And you wanted what? To have the newer players come in later on and have to grind 2000 CPs to be competitive later on? Lock them out of every new content unless they grind to the new cap?
They are well aware it'd start to become too intimidating to newer players while causing a constant balancing issues as new content would have to be balanced between both no CP and max CP players, resulting in incredibly easy overland difficulty for max CP players while having content that is a pain to complete if not most of your group has a decent amount of CPs themselves.
Not to mention that the CP has been draining a lot of power from the classes themselves, which itself was one of the many causes of the Morrowind nerfs. This flat power increase is a generic and boring one, when there are many more possibilities that could be implemented, be it QoL features, cosmetic effects for abilities, small added effects like the CP stars at certain ranks and such which can change how you actually play, instead of "you have +X/Y/Z of A/B/C stats".
LOL here we go again, just like VR. Trust me either CP raises sometime this year or we get a new levling system which in effect will be the same thing with a different name.
The exact same thing happened with VR. No MMORPG can survive without some kind if vertical levleing and there is no way a company will take away what people have spent years earning away unless they want the game to die.
I say it again, either CP will increase or we just get a different but the same leveling system.
LOL here we go again, just like VR. Trust me either CP raises sometime this year or we get a new levling system which in effect will be the same thing with a different name.
The exact same thing happened with VR. No MMORPG can survive without some kind if vertical levleing and there is no way a company will take away what people have spent years earning away unless they want the game to die.
I say it again, either CP will increase or we just get a different but the same leveling system.
You'r wrong mate. GW2 prove themself that is totally possible to lock endless gear grind and also lock lv cap.
And GW2 is an amazing game with lot of player and they still release good new content.
Endless grind is a very bad habit from old mmo.
You'r wrong mate. GW2 prove themself that is totally possible to lock endless gear grind and also lock lv cap. And GW2 is an amazing game with lot of player and they still release good new content.
Endless grind is a very bad habit from old mmo.
And you wanted what? To have the newer players come in later on and have to grind 2000 CPs to be competitive later on? Lock them out of every new content unless they grind to the new cap?
They are well aware it'd start to become too intimidating to newer players while causing a constant balancing issues as new content would have to be balanced between both no CP and max CP players, resulting in incredibly easy overland difficulty for max CP players while having content that is a pain to complete if not most of your group has a decent amount of CPs themselves.
Not to mention that the CP has been draining a lot of power from the classes themselves, which itself was one of the many causes of the Morrowind nerfs. This flat power increase is a generic and boring one, when there are many more possibilities that could be implemented, be it QoL features, cosmetic effects for abilities, small added effects like the CP stars at certain ranks and such which can change how you actually play, instead of "you have +X/Y/Z of A/B/C stats".
LOL here we go again, just like VR. Trust me either CP raises sometime this year or we get a new levling system which in effect will be the same thing with a different name.
The exact same thing happened with VR. No MMORPG can survive without some kind if vertical levleing and there is no way a company will take away what people have spent years earning away unless they want the game to die.
I say it again, either CP will increase or we just get a different but the same leveling system.
You'r wrong mate. GW2 prove themself that is totally possible to lock endless gear grind and also lock lv cap.
And GW2 is an amazing game with lot of player and they still release good new content.
Endless grind is a very bad habit from old mmo.
Neoicelord wrote: »The whole point of an mmorpg expansion is to get new gear and level up MORE....apparently ESO is no longer an mmorpg and now just a single player game with a shared world and a few "group" events. Pathetic and sad.
MisterBigglesworth wrote: »Good. Next they should get rid of levels altogether and make progression all about collecting new skill lines or morphs by completing challenges. There were roleplaying games like this. It wasn't always about just making X number bigger.
MLGProPlayer wrote: »LOL here we go again, just like VR. Trust me either CP raises sometime this year or we get a new levling system which in effect will be the same thing with a different name.
The exact same thing happened with VR. No MMORPG can survive without some kind if vertical levleing and there is no way a company will take away what people have spent years earning away unless they want the game to die.
I say it again, either CP will increase or we just get a different but the same leveling system.
You'r wrong mate. GW2 prove themself that is totally possible to lock endless gear grind and also lock lv cap.
And GW2 is an amazing game with lot of player and they still release good new content.
Endless grind is a very bad habit from old mmo.
Even ESO is proof of that. I haven't met a single endgame player that cared about CP progression.
The majority are way over the cap already any way. And for those that aren't, it takes just 2-3 hours to get there every time they increase it.
Progression in this game = completing new veteran content and obtaining new BiS gear.