John_Falstaff wrote: »@Vapirko , I haven't tested the second point, so others may clarify on that. But first, yes, Cloak and morphs do proc enchants of DW (whichever is off cooldown, favoring main hand), though beware, the tick rate is rather low - every 3 seconds. If I remember right, charged trait is not carried over bar swaps (unlike infused that is attached to enchantment itself), so if you swap bars, then you will lose the charged trait effect (but Cloak will still proc DW enchants). And lastly, unlike poison, weapon enchant always procs if damage tick is eligible to proc it (doesn't matter if it's AoE or something else) and it's off cooldown. Enchantment on infused weapon retains its infused quality (including cooldown time) when bars are swapped, so if infused main hand fired, then after one second bar is swapped, and then after another second Cloak tick comes, then it will make glyph fire again (since it's infused and has 2s cooldown).
Awesome, great answer thank you! I’m aware it doesn’t tick often. I’m jsut curious about the passive proc effects for PvP. Basically wondering if I can get quick cloak to function as a continuous chance for sustain (stamina absorb) and major defile (founless) or wpn damage etc, while I switch to my 2H bar. I am still curious about the actual proc chance once you bar swap. Some info I’ve read says it’s very low.
I’m currently running one absorb and one foulness glyph. Good points though on running infused main hand. I’m on the fence rn, but my idea was still to run nirnhoned main hand to keep my vigor strong and go infused off hand thereby evening out the proc chance. But if it turns out my sustain is ok I may just run the same glyph on both hands and maximize the chance of applying defile.
John_Falstaff wrote: »@Vapirko , I haven't tested the second point, so others may clarify on that. But first, yes, Cloak and morphs do proc enchants of DW (whichever is off cooldown, favoring main hand), though beware, the tick rate is rather low - every 3 seconds. If I remember right, charged trait is not carried over bar swaps (unlike infused that is attached to enchantment itself), so if you swap bars, then you will lose the charged trait effect (but Cloak will still proc DW enchants). And lastly, unlike poison, weapon enchant always procs if damage tick is eligible to proc it (doesn't matter if it's AoE or something else) and it's off cooldown. Enchantment on infused weapon retains its infused quality (including cooldown time) when bars are swapped, so if infused main hand fired, then after one second bar is swapped, and then after another second Cloak tick comes, then it will make glyph fire again (since it's infused and has 2s cooldown).
Marshall1289 wrote: »John_Falstaff wrote: »@Vapirko , I haven't tested the second point, so others may clarify on that. But first, yes, Cloak and morphs do proc enchants of DW (whichever is off cooldown, favoring main hand), though beware, the tick rate is rather low - every 3 seconds. If I remember right, charged trait is not carried over bar swaps (unlike infused that is attached to enchantment itself), so if you swap bars, then you will lose the charged trait effect (but Cloak will still proc DW enchants). And lastly, unlike poison, weapon enchant always procs if damage tick is eligible to proc it (doesn't matter if it's AoE or something else) and it's off cooldown. Enchantment on infused weapon retains its infused quality (including cooldown time) when bars are swapped, so if infused main hand fired, then after one second bar is swapped, and then after another second Cloak tick comes, then it will make glyph fire again (since it's infused and has 2s cooldown).
Awesome, great answer thank you! I’m aware it doesn’t tick often. I’m jsut curious about the passive proc effects for PvP. Basically wondering if I can get quick cloak to function as a continuous chance for sustain (stamina absorb) and major defile (founless) or wpn damage etc, while I switch to my 2H bar. I am still curious about the actual proc chance once you bar swap. Some info I’ve read says it’s very low.
Proc chance for status effects on enchants is 20%.
John_Falstaff wrote: »@Vapirko , if talk's about proccing absorb glyph on the other bar using Cloak, then it's unrelated to chance of applying status effect (just to clarify, since I and @Marshall1289 mean separate things here). So Poison glyph will always proc if it's eligible and off cooldown, and that tick has 20% chance to apply poisoned status effect on top of it, for example.
As for using Cloak to proc absorb glyph - I suspect the added stamina return will be low; in addition, if main DW hand is infused, then cloak will only ever proc main hand by itself (tick rate is low, so main hand will always have time to go off cooldown).
John_Falstaff wrote: »I’m currently running one absorb and one foulness glyph. Good points though on running infused main hand. I’m on the fence rn, but my idea was still to run nirnhoned main hand to keep my vigor strong and go infused off hand thereby evening out the proc chance. But if it turns out my sustain is ok I may just run the same glyph on both hands and maximize the chance of applying defile.
Oh no no no no. That last one, sadly, would be a mistake. Thing is, same glyphs (regardless of the bar) share same cooldown, so if you, for example, have two poison glyphs, one on bow and one on main hand, then, should bow glyph fire from Hail, then main hand glyph also goes on cooldown. It's impossible to get more procs from glyphs of same type.
Even worse, if you have two glyphs and one of them non-infused - say, poison on nirnhoned main hand and poison on infused bow - then, if it will happen that main hand's glyph will go off cooldown and fire, then both glyphs will go on cooldown of the non-infused glyph that just fired - so bow glyph will be silent for whole 4 seconds as though it wasn't infused. So keep that in mind.