This is exactly what I'm running and can confirm it's awesome. Might switch back to Shackle next patch if they nerf off-stat sustain for Argonian though.DanBeatYou_xD wrote: »My optimal setup would be brightthroat and necro with pirate skele.
validifyedneb18_ESO wrote: »Winterborn, Iceheart, Mothers Sorrow
7/7 light
Smalls are divine 1/3 max mag/health
Large are all max magica infused
Rings + neck infused 2x magica regen, 1x spell damage
2x Ice staff Infused enchanted for frost damage (nice and cheap to buy for mothers sorrow as noone uses ice staves)
Food: Witchmothers Potent Brew
Att: 64/0/0
bar1: ForcePulse, WintersRevenge, ElementalBlockade, BirdOfPrey, MageLight
bar2: IceFortress, ElementalDrain, Living Trellis, BlueBetty, MageLight
Ult: NorthernStorm (Both bars)
Elemental drain is more for PVE, can swap, I run jewellery 2x damage which can leave me lower on magicka.
Keep IceFortress, LivingTrellis, BlueBetty at 100% uptime. LivingTrellis is also your main spammable heal, watch out if it goes off you because it will take 2 casts to get the instant heal if you dont already have the buff on.
WintersRevenge->ElementalBlockade (Revenge causes cold, elemental blockade roots people who are cold, instant CC), Force Pulse spam for days.
Dance around the middle of a fight but only really push in when you have the upper hand or have your ult up, very much a case of just learning to feel what you can and cant survive.
Dont run, you need the stamina you have. Cast BirdOfPrey for increased movement speed and walk, atleast just before you get into a fight.
1v1s are easily winnable against all but the most dumb burst builds which can catch you off guard without your buffs all up. Having environment "Pillars" to dance around is an instant win in any fight. (Wow feral main, I do like me some pillars), group fights your only real problem is bow noobs, I suggest just running when you see arrows coming in, find another angle to come in where you can deal with them, if you even can, usually you cant.
Chasing stealthies is easy as long as you can stick to them, your iceheart aura or ult will keep them from stealthing.
Use winters revenge to stop people running
Your burst comes from having 70% crit, and a light attack + enchant proc + winterborn proc + ticking damage + the split damages of pulse all critting. Just keep attacking until enough stars align that winterborn goes off and everything crits. Which happens a lot, just not burst on demand like some of the burst into CC builds with blockcasting and all that fun ***, but I would rather play a build that doesnt take advantage of major cheese mechanics anyway.
@validifyedneb18_ESO Is that a Pve build? 7/7 light armor, no shield...going to get steamrolled.



validifyedneb18_ESO wrote: »Winterborn, Iceheart, Mothers Sorrow
7/7 light
Smalls are divine 1/3 max mag/health
Large are all max magica infused
Rings + neck infused 2x magica regen, 1x spell damage
2x Ice staff Infused enchanted for frost damage (nice and cheap to buy for mothers sorrow as noone uses ice staves)
Food: Witchmothers Potent Brew
Att: 64/0/0
bar1: ForcePulse, WintersRevenge, ElementalBlockade, BirdOfPrey, MageLight
bar2: IceFortress, ElementalDrain, Living Trellis, BlueBetty, MageLight
Ult: NorthernStorm (Both bars)
Elemental drain is more for PVE, can swap, I run jewellery 2x damage which can leave me lower on magicka.
Keep IceFortress, LivingTrellis, BlueBetty at 100% uptime. LivingTrellis is also your main spammable heal, watch out if it goes off you because it will take 2 casts to get the instant heal if you dont already have the buff on.
WintersRevenge->ElementalBlockade (Revenge causes cold, elemental blockade roots people who are cold, instant CC), Force Pulse spam for days.
Dance around the middle of a fight but only really push in when you have the upper hand or have your ult up, very much a case of just learning to feel what you can and cant survive.
Dont run, you need the stamina you have. Cast BirdOfPrey for increased movement speed and walk, atleast just before you get into a fight.
1v1s are easily winnable against all but the most dumb burst builds which can catch you off guard without your buffs all up. Having environment "Pillars" to dance around is an instant win in any fight. (Wow feral main, I do like me some pillars), group fights your only real problem is bow noobs, I suggest just running when you see arrows coming in, find another angle to come in where you can deal with them, if you even can, usually you cant.
Chasing stealthies is easy as long as you can stick to them, your iceheart aura or ult will keep them from stealthing.
Use winters revenge to stop people running
Your burst comes from having 70% crit, and a light attack + enchant proc + winterborn proc + ticking damage + the split damages of pulse all critting. Just keep attacking until enough stars align that winterborn goes off and everything crits. Which happens a lot, just not burst on demand like some of the burst into CC builds with blockcasting and all that fun ***, but I would rather play a build that doesnt take advantage of major cheese mechanics anyway.
Enjoy the no impen life.
validifyedneb18_ESO wrote: »validifyedneb18_ESO wrote: »Winterborn, Iceheart, Mothers Sorrow
7/7 light
Smalls are divine 1/3 max mag/health
Large are all max magica infused
Rings + neck infused 2x magica regen, 1x spell damage
2x Ice staff Infused enchanted for frost damage (nice and cheap to buy for mothers sorrow as noone uses ice staves)
Food: Witchmothers Potent Brew
Att: 64/0/0
bar1: ForcePulse, WintersRevenge, ElementalBlockade, BirdOfPrey, MageLight
bar2: IceFortress, ElementalDrain, Living Trellis, BlueBetty, MageLight
Ult: NorthernStorm (Both bars)
Elemental drain is more for PVE, can swap, I run jewellery 2x damage which can leave me lower on magicka.
Keep IceFortress, LivingTrellis, BlueBetty at 100% uptime. LivingTrellis is also your main spammable heal, watch out if it goes off you because it will take 2 casts to get the instant heal if you dont already have the buff on.
WintersRevenge->ElementalBlockade (Revenge causes cold, elemental blockade roots people who are cold, instant CC), Force Pulse spam for days.
Dance around the middle of a fight but only really push in when you have the upper hand or have your ult up, very much a case of just learning to feel what you can and cant survive.
Dont run, you need the stamina you have. Cast BirdOfPrey for increased movement speed and walk, atleast just before you get into a fight.
1v1s are easily winnable against all but the most dumb burst builds which can catch you off guard without your buffs all up. Having environment "Pillars" to dance around is an instant win in any fight. (Wow feral main, I do like me some pillars), group fights your only real problem is bow noobs, I suggest just running when you see arrows coming in, find another angle to come in where you can deal with them, if you even can, usually you cant.
Chasing stealthies is easy as long as you can stick to them, your iceheart aura or ult will keep them from stealthing.
Use winters revenge to stop people running
Your burst comes from having 70% crit, and a light attack + enchant proc + winterborn proc + ticking damage + the split damages of pulse all critting. Just keep attacking until enough stars align that winterborn goes off and everything crits. Which happens a lot, just not burst on demand like some of the burst into CC builds with blockcasting and all that fun ***, but I would rather play a build that doesnt take advantage of major cheese mechanics anyway.
Enjoy the no impen life.
Just never seemed worth when it's only major benefit would be against bow users, and I like doing more damage and healing with crits out the ass.
Bows do hurt though.
validifyedneb18_ESO wrote: »validifyedneb18_ESO wrote: »Winterborn, Iceheart, Mothers Sorrow
7/7 light
Smalls are divine 1/3 max mag/health
Large are all max magica infused
Rings + neck infused 2x magica regen, 1x spell damage
2x Ice staff Infused enchanted for frost damage (nice and cheap to buy for mothers sorrow as noone uses ice staves)
Food: Witchmothers Potent Brew
Att: 64/0/0
bar1: ForcePulse, WintersRevenge, ElementalBlockade, BirdOfPrey, MageLight
bar2: IceFortress, ElementalDrain, Living Trellis, BlueBetty, MageLight
Ult: NorthernStorm (Both bars)
Elemental drain is more for PVE, can swap, I run jewellery 2x damage which can leave me lower on magicka.
Keep IceFortress, LivingTrellis, BlueBetty at 100% uptime. LivingTrellis is also your main spammable heal, watch out if it goes off you because it will take 2 casts to get the instant heal if you dont already have the buff on.
WintersRevenge->ElementalBlockade (Revenge causes cold, elemental blockade roots people who are cold, instant CC), Force Pulse spam for days.
Dance around the middle of a fight but only really push in when you have the upper hand or have your ult up, very much a case of just learning to feel what you can and cant survive.
Dont run, you need the stamina you have. Cast BirdOfPrey for increased movement speed and walk, atleast just before you get into a fight.
1v1s are easily winnable against all but the most dumb burst builds which can catch you off guard without your buffs all up. Having environment "Pillars" to dance around is an instant win in any fight. (Wow feral main, I do like me some pillars), group fights your only real problem is bow noobs, I suggest just running when you see arrows coming in, find another angle to come in where you can deal with them, if you even can, usually you cant.
Chasing stealthies is easy as long as you can stick to them, your iceheart aura or ult will keep them from stealthing.
Use winters revenge to stop people running
Your burst comes from having 70% crit, and a light attack + enchant proc + winterborn proc + ticking damage + the split damages of pulse all critting. Just keep attacking until enough stars align that winterborn goes off and everything crits. Which happens a lot, just not burst on demand like some of the burst into CC builds with blockcasting and all that fun ***, but I would rather play a build that doesnt take advantage of major cheese mechanics anyway.
Enjoy the no impen life.
Just never seemed worth when it's only major benefit would be against bow users, and I like doing more damage and healing with crits out the ass.
Bows do hurt though.
What? Only against bow users?
No offense, but when you say "fine in BGs" then I wonder about your opponents.
Are they CP1 - 200 guys with a very low alliance rank, or actual pvp players who have been playing for a while