Should do take flight ultimate deal poison damage?

sly007
sly007
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I personally think changing stamina dragon knight would be complete once we get a poison flames of oblivion and a poison Take Flight.
  • Wuuffyy
    Wuuffyy
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    Poison whip or else ZOS... also stam atro
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • jcm2606
    jcm2606
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    FoO is easy, just have the damage type change depending on which resource it is scaling from.

    Take Flight, why? It already deals physical damage.
  • Savos_Saren
    Savos_Saren
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    Take Flight, FoO, Dark Talons, and Hardened Ward should all do poison damage and World In Ruin passive should still be AOE flame/poison damage increase.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Koolio
    Koolio
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    I think it should always apply the poison status effect on effected targets. Would be a decent little buff without going overboard I believe.
  • Toc de Malsvi
    Toc de Malsvi
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    I'd be okay with letting TakeFlight deal damage in general. Failure to launch, failure to land, easy to block. Just not worth it in 80-90% of situations.
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  • KhajiitFelix
    KhajiitFelix
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    That would be cool. I think Stam dks should use poison abilities more than they do now.
  • Zeromaz
    Zeromaz
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    Should do not want for how
  • Ragnarock41
    Ragnarock41
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    Would be an absolutely pointless change , to say the least.

    Now a poison FoO would be a small buff, but in the end it would protect its "meh ability but nothing else to slot here" spot for stamina Dk.

    Either way , stamDk doesn't really exist in wrobel's eyes so expecting any change is pointless.
    Edited by Ragnarock41 on January 15, 2019 3:58AM
  • sly007
    sly007
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    Would be an absolutely pointless change , to say the least.

    Now a poison FoO would be a small buff, but in the end it would protect its "meh ability but nothing else to slot here" spot for stamina Dk.

    Either way , stamDk doesn't really exist in wrobel's eyes so expecting any change is pointless.

    I dont think it would he pointless. Stam dk is apparently poison based. You would be able to deal bonus damage with your class ultimate when using sets that increase poison damage. Its great that corrosive deals poison damage but what about standard and take flight. They will be game changers for a lot of builds.
  • Ragnarock41
    Ragnarock41
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    sly007 wrote: »
    Would be an absolutely pointless change , to say the least.

    Now a poison FoO would be a small buff, but in the end it would protect its "meh ability but nothing else to slot here" spot for stamina Dk.

    Either way , stamDk doesn't really exist in wrobel's eyes so expecting any change is pointless.

    I dont think it would he pointless. Stam dk is apparently poison based. You would be able to deal bonus damage with your class ultimate when using sets that increase poison damage. Its great that corrosive deals poison damage but what about standard and take flight. They will be game changers for a lot of builds.

    Trust me, it will change virtually nothing. Corrosive armor is used for armor pen not for poison damage. Claws is used cause its almost free and not many alternatives anyways, not because its a game changer, noxious is used because it applies major fracture(and when sustain or hitting people with it is a problem many dks will drop it for ransack), standart is used for mainly defile(and its synergy is bad with stamDk since you can't spam roots to keep people under the flag like an mDk. And standart is not even good at applying defile. Its a meme ultimate thats somewhat viable on mDks due to their excellent area control tools. SDK has none of those with its already bad magicka sustain due to extremely expensive utility.

    And poison dmg sets such as swamp raider or morag tong are literally inferior to fury or seventh legion.

    If anything I wished they abandoned the "poison dk" completely since it doesnt work yet they people keep acting like thats not the case.

    Edited by Ragnarock41 on January 15, 2019 10:48PM
  • sly007
    sly007
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    sly007 wrote: »
    Would be an absolutely pointless change , to say the least.

    Now a poison FoO would be a small buff, but in the end it would protect its "meh ability but nothing else to slot here" spot for stamina Dk.

    Either way , stamDk doesn't really exist in wrobel's eyes so expecting any change is pointless.

    I dont think it would he pointless. Stam dk is apparently poison based. You would be able to deal bonus damage with your class ultimate when using sets that increase poison damage. Its great that corrosive deals poison damage but what about standard and take flight. They will be game changers for a lot of builds.

    Trust me, it will change virtually nothing. Corrosive armor is used for armor pen not for poison damage. Claws is used cause its almost free, not because its a game changer, noxious is used because it applies major fracture(and when sustain or hitting people with it is a problem many dks will drop it for ransack), standart is used for mainly defile(and its synergy is bad with stamDk since you can't spam roots to keep people under the flag like an mDk.

    I disagree. It would mean more damage for the stam dk both in pvp and pve. Saying it will change nothing is just false.
  • Ragnarock41
    Ragnarock41
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    sly007 wrote: »
    sly007 wrote: »
    Would be an absolutely pointless change , to say the least.

    Now a poison FoO would be a small buff, but in the end it would protect its "meh ability but nothing else to slot here" spot for stamina Dk.

    Either way , stamDk doesn't really exist in wrobel's eyes so expecting any change is pointless.

    I dont think it would he pointless. Stam dk is apparently poison based. You would be able to deal bonus damage with your class ultimate when using sets that increase poison damage. Its great that corrosive deals poison damage but what about standard and take flight. They will be game changers for a lot of builds.

    Trust me, it will change virtually nothing. Corrosive armor is used for armor pen not for poison damage. Claws is used cause its almost free, not because its a game changer, noxious is used because it applies major fracture(and when sustain or hitting people with it is a problem many dks will drop it for ransack), standart is used for mainly defile(and its synergy is bad with stamDk since you can't spam roots to keep people under the flag like an mDk.

    I disagree. It would mean more damage for the stam dk both in pvp and pve. Saying it will change nothing is just false.

    Where is the Dk passive that increases poison damage again?

    Please explain to me how does poison tf improves sDk damage output?
    Edited by Ragnarock41 on January 15, 2019 10:50PM
  • sly007
    sly007
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    sly007 wrote: »
    sly007 wrote: »
    Would be an absolutely pointless change , to say the least.

    Now a poison FoO would be a small buff, but in the end it would protect its "meh ability but nothing else to slot here" spot for stamina Dk.

    Either way , stamDk doesn't really exist in wrobel's eyes so expecting any change is pointless.

    I dont think it would he pointless. Stam dk is apparently poison based. You would be able to deal bonus damage with your class ultimate when using sets that increase poison damage. Its great that corrosive deals poison damage but what about standard and take flight. They will be game changers for a lot of builds.

    Trust me, it will change virtually nothing. Corrosive armor is used for armor pen not for poison damage. Claws is used cause its almost free, not because its a game changer, noxious is used because it applies major fracture(and when sustain or hitting people with it is a problem many dks will drop it for ransack), standart is used for mainly defile(and its synergy is bad with stamDk since you can't spam roots to keep people under the flag like an mDk.

    I disagree. It would mean more damage for the stam dk both in pvp and pve. Saying it will change nothing is just false.

    Where is the Dk passive that increases poison damage again?

    Please explain to me how does poison tf improves sDk damage output?

    Because of sets like morag tong. Because standard is fire damage and will not be increased by stamina CP.
  • Weps
    Weps
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    Poison whip or else ZOS... also stam atro

    ^ This.
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  • Ragnarock41
    Ragnarock41
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    sly007 wrote: »
    sly007 wrote: »
    sly007 wrote: »
    Would be an absolutely pointless change , to say the least.

    Now a poison FoO would be a small buff, but in the end it would protect its "meh ability but nothing else to slot here" spot for stamina Dk.

    Either way , stamDk doesn't really exist in wrobel's eyes so expecting any change is pointless.

    I dont think it would he pointless. Stam dk is apparently poison based. You would be able to deal bonus damage with your class ultimate when using sets that increase poison damage. Its great that corrosive deals poison damage but what about standard and take flight. They will be game changers for a lot of builds.

    Trust me, it will change virtually nothing. Corrosive armor is used for armor pen not for poison damage. Claws is used cause its almost free, not because its a game changer, noxious is used because it applies major fracture(and when sustain or hitting people with it is a problem many dks will drop it for ransack), standart is used for mainly defile(and its synergy is bad with stamDk since you can't spam roots to keep people under the flag like an mDk.

    I disagree. It would mean more damage for the stam dk both in pvp and pve. Saying it will change nothing is just false.

    Where is the Dk passive that increases poison damage again?

    Please explain to me how does poison tf improves sDk damage output?

    Because of sets like morag tong. Because standard is fire damage and will not be increased by stamina CP.

    I see your point but you should specificly tell that instead of trying to sell it like an actual buff, because it isn't. Its a buff only for the people that use morag tong(extremely small minorit), but even then its not significant.

    Tbf It could be solid with the old world in ruin boosting poison aoes but they've decided to remove that so I see no reason to make a poison build at this point.
    Edited by Ragnarock41 on January 16, 2019 11:02PM
  • Wuuffyy
    Wuuffyy
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    sly007 wrote: »
    sly007 wrote: »
    Would be an absolutely pointless change , to say the least.

    Now a poison FoO would be a small buff, but in the end it would protect its "meh ability but nothing else to slot here" spot for stamina Dk.

    Either way , stamDk doesn't really exist in wrobel's eyes so expecting any change is pointless.

    I dont think it would he pointless. Stam dk is apparently poison based. You would be able to deal bonus damage with your class ultimate when using sets that increase poison damage. Its great that corrosive deals poison damage but what about standard and take flight. They will be game changers for a lot of builds.

    Trust me, it will change virtually nothing. Corrosive armor is used for armor pen not for poison damage. Claws is used cause its almost free, not because its a game changer, noxious is used because it applies major fracture(and when sustain or hitting people with it is a problem many dks will drop it for ransack), standart is used for mainly defile(and its synergy is bad with stamDk since you can't spam roots to keep people under the flag like an mDk.

    I disagree. It would mean more damage for the stam dk both in pvp and pve. Saying it will change nothing is just false.

    Where is the Dk passive that increases poison damage again?

    Please explain to me how does poison tf improves sDk damage output?

    Werewolves, poison status effect, sustain for damage afterwards.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Ragnarock41
    Ragnarock41
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    sly007 wrote: »
    sly007 wrote: »
    Would be an absolutely pointless change , to say the least.

    Now a poison FoO would be a small buff, but in the end it would protect its "meh ability but nothing else to slot here" spot for stamina Dk.

    Either way , stamDk doesn't really exist in wrobel's eyes so expecting any change is pointless.

    I dont think it would he pointless. Stam dk is apparently poison based. You would be able to deal bonus damage with your class ultimate when using sets that increase poison damage. Its great that corrosive deals poison damage but what about standard and take flight. They will be game changers for a lot of builds.

    Trust me, it will change virtually nothing. Corrosive armor is used for armor pen not for poison damage. Claws is used cause its almost free, not because its a game changer, noxious is used because it applies major fracture(and when sustain or hitting people with it is a problem many dks will drop it for ransack), standart is used for mainly defile(and its synergy is bad with stamDk since you can't spam roots to keep people under the flag like an mDk.

    I disagree. It would mean more damage for the stam dk both in pvp and pve. Saying it will change nothing is just false.

    Where is the Dk passive that increases poison damage again?

    Please explain to me how does poison tf improves sDk damage output?

    Werewolves, poison status effect, sustain for damage afterwards.

    I'll give you werewolf(still very pointless overall since you still get a better deal from dawnbreaker, against both vampires and werewolves and another %3 weapon damage just for slotting the thing.), poisoned proc on ultimate does not matter because combustion passive has a cooldown and doesnt proc twice on different targets.
    Edited by Ragnarock41 on January 19, 2019 2:18AM
  • Savos_Saren
    Savos_Saren
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    Just make it bleed damage and *** off everyone. :trollface:
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • JasonWangTaiwan
    Don’t make poison damage, all dk should get more rock base damage skill, dot other than bleed is really useless in pvp.
    More poison damage skills will just make rotation extremely boring.
  • joseayalac
    joseayalac
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    Please no! I love my Stam DK and it doesn't underperform at all.
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