Sylvermynx wrote: »Siohwenoeht wrote: »Sylvermynx wrote: »Eh, my fault on the derail. Sorry. I just have no idea about consoles at all. I bought my first PC in 1984 - never had any use for consoles....
Nothing to worry about. I'd queue up right with you for more skill slots if ESO+ included one of those new snazzy razor keyboard and mouse for xbox1!
Well, that would be totally great! We can hope, right?
500+ combinations to create yet only 10 normal abilities and 2 ultimates to slot are not enough. Expand both bars or give us a 3rd bar like sorcerers had specifically for spell crafted skills.
It's not a stretch, heres a physical copy sent to various stream team members.https://www.youtube.com/watch?v=YzSfWF48OsU
Also heres the one that the khajit held, https://www.twitch.tv/bethesda/clip/OpenDepressedCurlewKappa?filter=clips&range=7d&sort=time
Also the title of the bethesda stream was "tablets", and in the quakecon video the way you get spell crafting is by finding and inscribing various tablets. Also notice the tablet is broken, in the video he says that you'll need to find parts of each tablet typically 2 or 3 pieces and put them together.


Why has a necromancer and several other items been data mined, but I have yet to see one piece about spellcrafting. Wouldn't they have data mined that as well?
It's coming with Elsweyr so you might as well embrace it and try to make it meaningful by having extra bar space.ManwithBeard9 wrote: »OR dont add spellcrafting.
How can you tell? I see no patch notes anywhere. Got me confused. Can you predict the future?
Silly.
It's not a stretch, heres a physical copy sent to various stream team members.
You're very right here. It's not a stretch at all. In fact, I've been theory crafting for a while in various threads that there is evidence Spellcrafting is the this year's big new mechanic, even before those tablets were sent out. But all of that evidence can just as easily be only pointing towards Dragons and Necromancers, which are already verified by the datamining and ZOS's responses.
However, I feel it's not right for threads to outright state Spelllcrafting is coming as that can very easily be wrong (and at this point, most likely is wrong).
We'll find out for sure on the twitch stream coming this Tuesday. For the time being lets just assume the premise of this thread is true and spell crafting is coming, then don't you think we need more bar space? People always slot the same abilities because there is no room for diversity with the current 10 slots 2 ultimates. If there was 14 slots 2 ultimates, with the new 4 specifically only for spell crafted skills I think people would come up with pretty unique stuff and hopefully keep it to themselves so it doesn't become meta.
Here's the simplest way to respond to this.... Console game pads. There simply aren't enough buttons for those players to utilize 14 slots. I actually have a few sorcs, and tbh, I hated the third bar. It was clumsy and in the fast pace of PvP, it usually didn't work well enough to warrant it's use. Very few players were any good with it. I would love to see spellcrafting, don't get me wrong. Just don't think they'll make any UI changes for extra buttons.
It's not a stretch, heres a physical copy sent to various stream team members.
You're very right here. It's not a stretch at all. In fact, I've been theory crafting for a while in various threads that there is evidence Spellcrafting is the this year's big new mechanic, even before those tablets were sent out. But all of that evidence can just as easily be only pointing towards Dragons and Necromancers, which are already verified by the datamining and ZOS's responses.
However, I feel it's not right for threads to outright state Spelllcrafting is coming as that can very easily be wrong (and at this point, most likely is wrong).
We'll find out for sure on the twitch stream coming this Tuesday. For the time being lets just assume the premise of this thread is true and spell crafting is coming, then don't you think we need more bar space? People always slot the same abilities because there is no room for diversity with the current 10 slots 2 ultimates. If there was 14 slots 2 ultimates, with the new 4 specifically only for spell crafted skills I think people would come up with pretty unique stuff and hopefully keep it to themselves so it doesn't become meta.
It's coming with Elsweyr so you might as well embrace it and try to make it meaningful by having extra bar space.ManwithBeard9 wrote: »OR dont add spellcrafting.
How can you tell? I see no patch notes anywhere. Got me confused. Can you predict the future?
Silly.
We'll find out on the 15th.It's not a stretch, heres a physical copy sent to various stream team members.
You're very right here. It's not a stretch at all. In fact, I've been theory crafting for a while in various threads that there is evidence Spellcrafting is the this year's big new mechanic, even before those tablets were sent out. But all of that evidence can just as easily be only pointing towards Dragons and Necromancers, which are already verified by the datamining and ZOS's responses.
However, I feel it's not right for threads to outright state Spelllcrafting is coming as that can very easily be wrong (and at this point, most likely is wrong).
We'll find out for sure on the twitch stream coming this Tuesday. For the time being lets just assume the premise of this thread is true and spell crafting is coming, then don't you think we need more bar space? People always slot the same abilities because there is no room for diversity with the current 10 slots 2 ultimates. If there was 14 slots 2 ultimates, with the new 4 specifically only for spell crafted skills I think people would come up with pretty unique stuff and hopefully keep it to themselves so it doesn't become meta.
Here's the simplest way to respond to this.... Console game pads. There simply aren't enough buttons for those players to utilize 14 slots. I actually have a few sorcs, and tbh, I hated the third bar. It was clumsy and in the fast pace of PvP, it usually didn't work well enough to warrant it's use. Very few players were any good with it. I would love to see spellcrafting, don't get me wrong. Just don't think they'll make any UI changes for extra buttons.
Thats why we could also just have a spell crafting bar that consists of 5 slottable spellcrafted abilities and a spellcrafted ultimate. Would only need to add one additional keybind and then everything else is the same as those abilities just take the keybinds of the others since you bar swapped.
500+ combinations to create yet only 10 normal abilities and 2 ultimates to slot are not enough. Expand both bars or give us a 3rd bar like sorcerers had specifically for spell crafted skills.
It's coming with Elsweyr so you might as well embrace it and try to make it meaningful by having extra bar space.ManwithBeard9 wrote: »OR dont add spellcrafting.
What's the evidence that it's coming?
500+ combinations to create yet only 10 normal abilities and 2 ultimates to slot are not enough. Expand both bars or give us a 3rd bar like sorcerers had specifically for spell crafted skills.
Spellcrafting is a dead horse, it’s 2019, it’s not going to be added, and Necromancy is already data-mined.It's coming with Elsweyr so you might as well embrace it and try to make it meaningful by having extra bar space.ManwithBeard9 wrote: »OR dont add spellcrafting.
Kuramas9tails wrote: »How would you add more slots for console players? We only have so many buttons.