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Spell Crafting Means Nothing Unless We Get More Bar Slots

TimeDazzler
TimeDazzler
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500+ combinations to create yet only 10 normal abilities and 2 ultimates to slot are not enough. Expand both bars or give us a 3rd bar like sorcerers had specifically for spell crafted skills.
PC NA
Characters:
Aldmeri Dominion Champion - Stamina Warden - AD
Tımë Ðâzzłër - Magicka Nightblade - AD
Ðazzler - Stamina Arcanist - AD
Sugar Deady - Magicka Necromancer - AD
Sprint v X - Stamina Sorcerer - EP
Tımë Ðâzzlër Ðk - Stamina Dragonknight - EP
Tımë Ðâzzłêr - Stamina Templar - DC
Time Dazzler - Magicka Warden - DC
  • ManwithBeard9
    ManwithBeard9
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    OR dont add spellcrafting.
  • Seraphayel
    Seraphayel
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    Why would you need more slots though. The less skills you have the more each skill is worth and must be recognized.

    I'd rather wish for more passive interaction and synergies.
    Edited by Seraphayel on January 9, 2019 11:34PM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • TimeDazzler
    TimeDazzler
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    OR dont add spellcrafting.
    It's coming with Elsweyr so you might as well embrace it and try to make it meaningful by having extra bar space.
    PC NA
    Characters:
    Aldmeri Dominion Champion - Stamina Warden - AD
    Tımë Ðâzzłër - Magicka Nightblade - AD
    Ðazzler - Stamina Arcanist - AD
    Sugar Deady - Magicka Necromancer - AD
    Sprint v X - Stamina Sorcerer - EP
    Tımë Ðâzzlër Ðk - Stamina Dragonknight - EP
    Tımë Ðâzzłêr - Stamina Templar - DC
    Time Dazzler - Magicka Warden - DC
  • Ertosi
    Ertosi
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    Cries wrote: »
    OR dont add spellcrafting.
    It's coming with Elsweyr so you might as well embrace it and try to make it meaningful by having extra bar space.

    What's the evidence that it's coming?
    PC NA @Ertosi
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    CP 950+
    ♌ DC Loyalist ♌
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    No new crafting or game systems for 2019? "Season of the Dragon" would be better named "The Year of no New Major Features"
    https://i.imgur.com/TPscgS9.jpg to see major features of the last few years compared.
    https://i.imgur.com/X8qY0gP.jpg to see a detailed comparison of this year's Q1 to the last two Q1s.
    https://i.imgur.com/4z71cK8.jpg to see a detailed comparison of each years' first two quarters combined.
    https://i.imgur.com/jrHe5h8.jpg to see a projected comparison of the full years and what 2019's Q4 will need to catch up.
    Unsubbed January 15th, 2019 due to the lack of any new substantial features shown to be coming in 2019.
  • Ertosi
    Ertosi
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    Cries wrote: »
    500+ combinations to create yet only 10 normal abilities and 2 ultimates to slot are not enough. Expand both bars or give us a 3rd bar like sorcerers had specifically for spell crafted skills.

    ZOS had once stated that the game was only set up to handle a single ability that triggers a 3rd bar. … So perhaps, just perhaps, it was taken away from Overload because they had plans to give it to another ability or mechanic.
    PC NA @Ertosi
    ♠♦ My Team ♥♣
    GoanJabsplar [Grand Master Crafter, Master Angler, Tamriel Hero, Explorer]
    DruStamplar
    TicklesHealplar
    DixieMagplar
    FigsStamblade Sneakthief [Master Thief]
    Sir PriceStamblade Bow Ganker [Daedric Lord Slayer]
    MayaStamblade Speedster
    AhmedMagblade Bomber
    BalzarStamSorc Blitzer
    WinniePetSorc Thunder Mage
    TanksStamDK Tank
    MonaMagDK Fire Mage
    DawnHPDK
    BearlyStamden Tank
    IvanaMagden Ice Mage

    CP 950+
    ♌ DC Loyalist ♌
    ✄ Grand Master Crafter
    No new crafting or game systems for 2019? "Season of the Dragon" would be better named "The Year of no New Major Features"
    https://i.imgur.com/TPscgS9.jpg to see major features of the last few years compared.
    https://i.imgur.com/X8qY0gP.jpg to see a detailed comparison of this year's Q1 to the last two Q1s.
    https://i.imgur.com/4z71cK8.jpg to see a detailed comparison of each years' first two quarters combined.
    https://i.imgur.com/jrHe5h8.jpg to see a projected comparison of the full years and what 2019's Q4 will need to catch up.
    Unsubbed January 15th, 2019 due to the lack of any new substantial features shown to be coming in 2019.
  • TimeDazzler
    TimeDazzler
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    Ertosi wrote: »
    Cries wrote: »
    OR dont add spellcrafting.
    It's coming with Elsweyr so you might as well embrace it and try to make it meaningful by having extra bar space.

    What's the evidence that it's coming?

    The tablet that they showed in the Bethesda stream lighting up and then the khajit holding it is the same that they showed from the quakecon preview for spell crafting in 2014.

    https://www.youtube.com/watch?v=aYbl5B8R9-E&t=52m40s

    Start at 52:40
    PC NA
    Characters:
    Aldmeri Dominion Champion - Stamina Warden - AD
    Tımë Ðâzzłër - Magicka Nightblade - AD
    Ðazzler - Stamina Arcanist - AD
    Sugar Deady - Magicka Necromancer - AD
    Sprint v X - Stamina Sorcerer - EP
    Tımë Ðâzzlër Ðk - Stamina Dragonknight - EP
    Tımë Ðâzzłêr - Stamina Templar - DC
    Time Dazzler - Magicka Warden - DC
  • Royaji
    Royaji
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    Cries wrote: »
    Ertosi wrote: »
    Cries wrote: »
    OR dont add spellcrafting.
    It's coming with Elsweyr so you might as well embrace it and try to make it meaningful by having extra bar space.

    What's the evidence that it's coming?

    The tablet that they showed in the Bethesda stream lighting up and then the khajit holding it is the same that they showed from the quakecon preview for spell crafting in 2014.

    https://www.youtube.com/watch?v=aYbl5B8R9-E&t=52m40s

    Start at 52:40

    That's a nice S T R E T C H
  • Exodium
    Exodium
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    Cries wrote: »
    Ertosi wrote: »
    Cries wrote: »
    OR dont add spellcrafting.
    It's coming with Elsweyr so you might as well embrace it and try to make it meaningful by having extra bar space.

    What's the evidence that it's coming?

    The tablet that they showed in the Bethesda stream lighting up and then the khajit holding it is the same that they showed from the quakecon preview for spell crafting in 2014.

    https://www.youtube.com/watch?v=aYbl5B8R9-E&t=52m40s

    Start at 52:40

    Haha good joke.
  • Seraphayel
    Seraphayel
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    Well, the similarities are remarkable but it's not the same.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • ManwithBeard9
    ManwithBeard9
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    It wouldnt be the first time game developers reused old assets for new content.
  • Ertosi
    Ertosi
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    Cries wrote: »
    Ertosi wrote: »
    Cries wrote: »
    OR dont add spellcrafting.
    It's coming with Elsweyr so you might as well embrace it and try to make it meaningful by having extra bar space.

    What's the evidence that it's coming?

    The tablet that they showed in the Bethesda stream lighting up and then the khajit holding it is the same that they showed from the quakecon preview for spell crafting in 2014.

    https://www.youtube.com/watch?v=aYbl5B8R9-E&t=52m40s

    Start at 52:40

    I'm afraid that its not the same rune at all. Its similiar, but not the same.

    The rune which is on the Wrathstone tablets (the tablets sent to the streamers and in today's Twitch event) looks more similar to the runes that can be seen on the ground whenever some undead mobs are rising from the ground or casting spells. Its also the same rune that was seen in the recently datamined pic for the Necromancy unlock (edit: not quite the same there either, but kinda similiar).


    Please note that there is nothing I'd like more than for ZOS to add Spellcrafting to ESO, and while there are certainly many visual similarities seen with some of the recent teasers, at this point there is nothing conclusive stating Spellcrafting is being added. Again, I'd love for it to happen, but as much as I want it, I'm not going to believe it until ZOS directly states it's happening. And honestly, I fear its not going to happen.
    Edited by Ertosi on January 10, 2019 12:31AM
    PC NA @Ertosi
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    Sir PriceStamblade Bow Ganker [Daedric Lord Slayer]
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    MonaMagDK Fire Mage
    DawnHPDK
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    CP 950+
    ♌ DC Loyalist ♌
    ✄ Grand Master Crafter
    No new crafting or game systems for 2019? "Season of the Dragon" would be better named "The Year of no New Major Features"
    https://i.imgur.com/TPscgS9.jpg to see major features of the last few years compared.
    https://i.imgur.com/X8qY0gP.jpg to see a detailed comparison of this year's Q1 to the last two Q1s.
    https://i.imgur.com/4z71cK8.jpg to see a detailed comparison of each years' first two quarters combined.
    https://i.imgur.com/jrHe5h8.jpg to see a projected comparison of the full years and what 2019's Q4 will need to catch up.
    Unsubbed January 15th, 2019 due to the lack of any new substantial features shown to be coming in 2019.
  • Tasear
    Tasear
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    Then we will be back where we started with people complaining that everyone uses same skills.
  • TimeDazzler
    TimeDazzler
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    It's not a stretch, heres a physical copy sent to various stream team members.

    https://www.youtube.com/watch?v=YzSfWF48OsU

    Also heres the one that the khajit held, https://www.twitch.tv/bethesda/clip/OpenDepressedCurlewKappa?filter=clips&range=7d&sort=time

    Also the title of the bethesda stream was "tablets", and in the quakecon video the way you get spell crafting is by finding and inscribing various tablets. Also notice the tablet is broken, in the video he says that you'll need to find parts of each tablet typically 2 or 3 pieces and put them together.
    Edited by TimeDazzler on January 9, 2019 11:54PM
    PC NA
    Characters:
    Aldmeri Dominion Champion - Stamina Warden - AD
    Tımë Ðâzzłër - Magicka Nightblade - AD
    Ðazzler - Stamina Arcanist - AD
    Sugar Deady - Magicka Necromancer - AD
    Sprint v X - Stamina Sorcerer - EP
    Tımë Ðâzzlër Ðk - Stamina Dragonknight - EP
    Tımë Ðâzzłêr - Stamina Templar - DC
    Time Dazzler - Magicka Warden - DC
  • Ertosi
    Ertosi
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    Cries wrote: »
    It's not a stretch, heres a physical copy sent to various stream team members.

    You're very right here. It's not a stretch at all. In fact, I've been theory crafting for a while in various threads that there is evidence Spellcrafting is the this year's big new mechanic, even before those tablets were sent out. But all of that evidence can just as easily be only pointing towards Dragons and Necromancers, which are already verified by the datamining and ZOS's responses.

    However, I feel it's not right for threads to outright state Spelllcrafting is coming as that can very easily be wrong (and at this point, most likely is wrong).
    Edited by Ertosi on January 9, 2019 11:57PM
    PC NA @Ertosi
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    Sir PriceStamblade Bow Ganker [Daedric Lord Slayer]
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    CP 950+
    ♌ DC Loyalist ♌
    ✄ Grand Master Crafter
    No new crafting or game systems for 2019? "Season of the Dragon" would be better named "The Year of no New Major Features"
    https://i.imgur.com/TPscgS9.jpg to see major features of the last few years compared.
    https://i.imgur.com/X8qY0gP.jpg to see a detailed comparison of this year's Q1 to the last two Q1s.
    https://i.imgur.com/4z71cK8.jpg to see a detailed comparison of each years' first two quarters combined.
    https://i.imgur.com/jrHe5h8.jpg to see a projected comparison of the full years and what 2019's Q4 will need to catch up.
    Unsubbed January 15th, 2019 due to the lack of any new substantial features shown to be coming in 2019.
  • ManwithBeard9
    ManwithBeard9
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    Considering the alarmed look of the khajiit, i would hesitate to get your hopes up about Spellcrafting. I would think the tablet would be more for summoning something as opposed to creating a spell.
  • TimeDazzler
    TimeDazzler
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    Ertosi wrote: »
    Cries wrote: »
    It's not a stretch, heres a physical copy sent to various stream team members.

    You're very right here. It's not a stretch at all. In fact, I've been theory crafting for a while in various threads that there is evidence Spellcrafting is the this year's big new mechanic, even before those tablets were sent out. But all of that evidence can just as easily be only pointing towards Dragons and Necromancers, which are already verified by the datamining and ZOS's responses.

    However, I feel it's not right for threads to outright state Spelllcrafting is coming as that can very easily be wrong (and at this point, most likely is wrong).

    We'll find out for sure on the twitch stream coming this Tuesday. For the time being lets just assume the premise of this thread is true and spell crafting is coming, then don't you think we need more bar space? People always slot the same abilities because there is no room for diversity with the current 10 slots 2 ultimates. If there was 14 slots 2 ultimates, with the new 4 specifically only for spell crafted skills I think people would come up with pretty unique stuff and hopefully keep it to themselves so it doesn't become meta.
    PC NA
    Characters:
    Aldmeri Dominion Champion - Stamina Warden - AD
    Tımë Ðâzzłër - Magicka Nightblade - AD
    Ðazzler - Stamina Arcanist - AD
    Sugar Deady - Magicka Necromancer - AD
    Sprint v X - Stamina Sorcerer - EP
    Tımë Ðâzzlër Ðk - Stamina Dragonknight - EP
    Tımë Ðâzzłêr - Stamina Templar - DC
    Time Dazzler - Magicka Warden - DC
  • Archemer
    Archemer
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    The tablet references a dragon break imo. Not spellcrafting.
  • Ertosi
    Ertosi
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    Considering the alarmed look of the khajiit, i would hesitate to get your hopes up about Spellcrafting. I would think the tablet would be more for summoning something as opposed to creating a spell.

    Ahhh, but summonings are spells ;) Conjuration specifically. My current theory is that's how the upcoming dragons were released. But it could just as easily be some powerful Dragon Conjuration spell and still somehow tie into Spellcrafting. There's still far too little information for us to put it all together with any amount of certainty.
    Edited by Ertosi on January 10, 2019 12:05AM
    PC NA @Ertosi
    ♠♦ My Team ♥♣
    GoanJabsplar [Grand Master Crafter, Master Angler, Tamriel Hero, Explorer]
    DruStamplar
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    DixieMagplar
    FigsStamblade Sneakthief [Master Thief]
    Sir PriceStamblade Bow Ganker [Daedric Lord Slayer]
    MayaStamblade Speedster
    AhmedMagblade Bomber
    BalzarStamSorc Blitzer
    WinniePetSorc Thunder Mage
    TanksStamDK Tank
    MonaMagDK Fire Mage
    DawnHPDK
    BearlyStamden Tank
    IvanaMagden Ice Mage

    CP 950+
    ♌ DC Loyalist ♌
    ✄ Grand Master Crafter
    No new crafting or game systems for 2019? "Season of the Dragon" would be better named "The Year of no New Major Features"
    https://i.imgur.com/TPscgS9.jpg to see major features of the last few years compared.
    https://i.imgur.com/X8qY0gP.jpg to see a detailed comparison of this year's Q1 to the last two Q1s.
    https://i.imgur.com/4z71cK8.jpg to see a detailed comparison of each years' first two quarters combined.
    https://i.imgur.com/jrHe5h8.jpg to see a projected comparison of the full years and what 2019's Q4 will need to catch up.
    Unsubbed January 15th, 2019 due to the lack of any new substantial features shown to be coming in 2019.
  • Ertosi
    Ertosi
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    To get back on track to the OP's stated title of "Spell Crafting Means Nothing Unless We Get More Bar Slots", I disagree.

    Spellcrafting would certainly open up countless new skill options, but that doesn't necessitate additional Skill Bar Slots. In many ways it's good that our skill choices are limited to 5+U on two bars. Sure, I'd like to have more, as would most people. But that would only further increase the power creep.

    Many would make the same argument of "power creep" against the idea of Spellcrafting, but if done right, crafted spells would never be as powerful or cheap to cast as Class and Weapon Skills. They should only serve to help fill in the gaps for any build, giving everyone more options, but at a higher cost for what you get in order to avoid the perception of them being "OP". Versatility is nice, but should be expensive resource-wise.
    Edited by Ertosi on January 10, 2019 12:14AM
    PC NA @Ertosi
    ♠♦ My Team ♥♣
    GoanJabsplar [Grand Master Crafter, Master Angler, Tamriel Hero, Explorer]
    DruStamplar
    TicklesHealplar
    DixieMagplar
    FigsStamblade Sneakthief [Master Thief]
    Sir PriceStamblade Bow Ganker [Daedric Lord Slayer]
    MayaStamblade Speedster
    AhmedMagblade Bomber
    BalzarStamSorc Blitzer
    WinniePetSorc Thunder Mage
    TanksStamDK Tank
    MonaMagDK Fire Mage
    DawnHPDK
    BearlyStamden Tank
    IvanaMagden Ice Mage

    CP 950+
    ♌ DC Loyalist ♌
    ✄ Grand Master Crafter
    No new crafting or game systems for 2019? "Season of the Dragon" would be better named "The Year of no New Major Features"
    https://i.imgur.com/TPscgS9.jpg to see major features of the last few years compared.
    https://i.imgur.com/X8qY0gP.jpg to see a detailed comparison of this year's Q1 to the last two Q1s.
    https://i.imgur.com/4z71cK8.jpg to see a detailed comparison of each years' first two quarters combined.
    https://i.imgur.com/jrHe5h8.jpg to see a projected comparison of the full years and what 2019's Q4 will need to catch up.
    Unsubbed January 15th, 2019 due to the lack of any new substantial features shown to be coming in 2019.
  • grizzledcroc
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    Im pretty sure the tablet is a key of sorts and when put back together opens some sort of door.
  • burglar
    burglar
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    Each ability is likely balanced to have an average level of effectiveness when combined with four other existing abilities, and an ultimate. By adding an additional slot the little balance that does exist would immediately be lost. Unless they're going to completely rebalance the game, which might not be too far off, considering the changes they've been making - that'd be quite the upgrade to the game, but I can't imagine they'd attempt it.
    Bosmer Melee Magicka Nightblade
  • Vapirko
    Vapirko
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    Hopefully its not ever coming, but if it is it should force you to choose between existing skills and new ones not simply having all the abilities you can come up with slotted. It would probably be fairly simple and good for use in a flex spot or maybe to provide certain abilities that aren't already present for your class. But it sounds like a horrible idea. Either all the combinations will be completely underwhelming or every class will be using them leading to even more homogenization.
  • OtarTheMad
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    I think at this point it’d be better to take the spells from Spellcrafting and turn them into a few new skill lines and classes. (To be released over time in the future obviously)

    They could even add to current skill lines in the game as well, like for instance I think Mages Guild skill line is the only one with 4 active abilities and an ultimate, most have 5 and an ultimate so they could use one more. Could give both DB and TG one spell each that are themed around those guilds.
  • qbit
    qbit
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    Ertosi wrote: »
    Cries wrote: »
    500+ combinations to create yet only 10 normal abilities and 2 ultimates to slot are not enough. Expand both bars or give us a 3rd bar like sorcerers had specifically for spell crafted skills.

    ZOS had once stated that the game was only set up to handle a single ability that triggers a 3rd bar. … So perhaps, just perhaps, it was taken away from Overload because they had plans to give it to another ability or mechanic.

    This is interesting. I pointed out before that they actually made the UI very usable for slotting skills in the third bar right before they took it away from sorcs. It's in the patch notes. It was an odd decision at the time, but makes sense now from the perspective you gave.

    Edit: Like they made it so you could slot them from the native skills menu without having to activate it and it wasn't so cumbersome. Then a few months later they took it away from Overload.
    Edited by qbit on January 10, 2019 3:27AM
  • ccfeeling
    ccfeeling
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    But Im on console lol
  • D0PAMINE
    D0PAMINE
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    Cries wrote: »
    500+ combinations to create yet only 10 normal abilities and 2 ultimates to slot are not enough. Expand both bars or give us a 3rd bar like sorcerers had specifically for spell crafted skills.

    I couldn't handle more slots unless they were filled with passive slottables. I have a super easy rotation on my Stamplar with nice burst. Carpal Tunnel fkn sucks man. I couldn't imagine how much damage a skilled player would do, or what the rotation would be like, however, most rotations now are about getting the largest amount of DoTs with the best major/minor possible. Im not sure if more skills would stack effectively since they may offer the same buff.
  • Sylvermynx
    Sylvermynx
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    I had a minimum 11 slot rotation in both WoW and RIFT. Almost the whole left side of my keyboard was bound to attacks. I had at least one of every race and class, and the rotation never varied - I simply bound attacks to the same keys, no matter the class. So the big opening salvo would be ASDF, followed by GH, then QWE, then ZX. That varied some for my hunters, because generally with my pets, there wasn't much need to get past G.... I really miss my hunters.... the warden is simply not.... as good. And nowhere near as satisfying.

    This game feels gimped to me because it allows only 5 skills plus Ult - because I cannot reliably bar swap with my lag. So I'm always feeling like I can't kill something as fast as I should be doing so....
  • D0PAMINE
    D0PAMINE
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    qbit wrote: »
    Ertosi wrote: »
    Cries wrote: »
    500+ combinations to create yet only 10 normal abilities and 2 ultimates to slot are not enough. Expand both bars or give us a 3rd bar like sorcerers had specifically for spell crafted skills.

    ZOS had once stated that the game was only set up to handle a single ability that triggers a 3rd bar. … So perhaps, just perhaps, it was taken away from Overload because they had plans to give it to another ability or mechanic.

    This is interesting. I pointed out before that they actually made the UI very usable for slotting skills in the third bar right before they took it away from sorcs. It's in the patch notes. It was an odd decision at the time, but makes sense now from the perspective you gave.

    Edit: Like they made it so you could slot them from the native skills menu without having to activate it and it wasn't so cumbersome. Then a few months later they took it away from Overload.

    I never thought about that. Good catch.
  • Siohwenoeht
    Siohwenoeht
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    Not necessarily opposed to additional ability slots but us console users don't have any more buttons to map... ;)
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • Sylvermynx
    Sylvermynx
    ✭✭✭✭✭
    ✭✭✭✭✭
    So wait.... I'm stuck with 5 skill slots because consoles don't have more buttons????

    Oh for....
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