It's coming with Elsweyr so you might as well embrace it and try to make it meaningful by having extra bar space.ManwithBeard9 wrote: »OR dont add spellcrafting.
It's coming with Elsweyr so you might as well embrace it and try to make it meaningful by having extra bar space.ManwithBeard9 wrote: »OR dont add spellcrafting.
500+ combinations to create yet only 10 normal abilities and 2 ultimates to slot are not enough. Expand both bars or give us a 3rd bar like sorcerers had specifically for spell crafted skills.
It's coming with Elsweyr so you might as well embrace it and try to make it meaningful by having extra bar space.ManwithBeard9 wrote: »OR dont add spellcrafting.
What's the evidence that it's coming?
https://www.youtube.com/watch?v=aYbl5B8R9-E&t=52m40sIt's coming with Elsweyr so you might as well embrace it and try to make it meaningful by having extra bar space.ManwithBeard9 wrote: »OR dont add spellcrafting.
What's the evidence that it's coming?
The tablet that they showed in the Bethesda stream lighting up and then the khajit holding it is the same that they showed from the quakecon preview for spell crafting in 2014.https://www.youtube.com/watch?v=aYbl5B8R9-E&t=52m40s
Start at 52:40
It's coming with Elsweyr so you might as well embrace it and try to make it meaningful by having extra bar space.ManwithBeard9 wrote: »OR dont add spellcrafting.
What's the evidence that it's coming?
The tablet that they showed in the Bethesda stream lighting up and then the khajit holding it is the same that they showed from the quakecon preview for spell crafting in 2014.https://www.youtube.com/watch?v=aYbl5B8R9-E&t=52m40s
Start at 52:40
It's coming with Elsweyr so you might as well embrace it and try to make it meaningful by having extra bar space.ManwithBeard9 wrote: »OR dont add spellcrafting.
What's the evidence that it's coming?
The tablet that they showed in the Bethesda stream lighting up and then the khajit holding it is the same that they showed from the quakecon preview for spell crafting in 2014.https://www.youtube.com/watch?v=aYbl5B8R9-E&t=52m40s
Start at 52:40
https://www.youtube.com/watch?v=YzSfWF48OsUIt's not a stretch, heres a physical copy sent to various stream team members.
It's not a stretch, heres a physical copy sent to various stream team members.
You're very right here. It's not a stretch at all. In fact, I've been theory crafting for a while in various threads that there is evidence Spellcrafting is the this year's big new mechanic, even before those tablets were sent out. But all of that evidence can just as easily be only pointing towards Dragons and Necromancers, which are already verified by the datamining and ZOS's responses.
However, I feel it's not right for threads to outright state Spelllcrafting is coming as that can very easily be wrong (and at this point, most likely is wrong).
ManwithBeard9 wrote: »Considering the alarmed look of the khajiit, i would hesitate to get your hopes up about Spellcrafting. I would think the tablet would be more for summoning something as opposed to creating a spell.
500+ combinations to create yet only 10 normal abilities and 2 ultimates to slot are not enough. Expand both bars or give us a 3rd bar like sorcerers had specifically for spell crafted skills.
ZOS had once stated that the game was only set up to handle a single ability that triggers a 3rd bar. … So perhaps, just perhaps, it was taken away from Overload because they had plans to give it to another ability or mechanic.
500+ combinations to create yet only 10 normal abilities and 2 ultimates to slot are not enough. Expand both bars or give us a 3rd bar like sorcerers had specifically for spell crafted skills.
500+ combinations to create yet only 10 normal abilities and 2 ultimates to slot are not enough. Expand both bars or give us a 3rd bar like sorcerers had specifically for spell crafted skills.
ZOS had once stated that the game was only set up to handle a single ability that triggers a 3rd bar. … So perhaps, just perhaps, it was taken away from Overload because they had plans to give it to another ability or mechanic.
This is interesting. I pointed out before that they actually made the UI very usable for slotting skills in the third bar right before they took it away from sorcs. It's in the patch notes. It was an odd decision at the time, but makes sense now from the perspective you gave.
Edit: Like they made it so you could slot them from the native skills menu without having to activate it and it wasn't so cumbersome. Then a few months later they took it away from Overload.