VaranisArano wrote: »Right. "Stam Classes"
With the exception of the Warden, most of the classes was stam variants only as an aftermath. With the Warden, we also see a fair amount of stam "casting."
So until ZOS adjusts that, or splits the magicka/stam variants into full classes or gives us a third morph option, I'm going to have to disagree. Right now, the game allows players to build each class into Magicka or Stamina, and as such the new Necromamcer class should have similar support. It would be disappointing for me to see the new class be magicka-only.
VaranisArano wrote: »Right. "Stam Classes"
With the exception of the Warden, most of the classes was stam variants only as an aftermath. With the Warden, we also see a fair amount of stam "casting."
So until ZOS adjusts that, or splits the magicka/stam variants into full classes or gives us a third morph option, I'm going to have to disagree. Right now, the game allows players to build each class into Magicka or Stamina, and as such the new Necromamcer class should have similar support. It would be disappointing for me to see the new class be magicka-only.
The fact that "green magic" even exists makes no sense. Stamina should be all physical. That's what it's always been there for.
Even so, Necromancer is very clearly a magic user. Stamina Necromancer is an oxymoron in and of itself, just as Stamina Sorcerer is. In the current system Necromancer should be all magicka. People should ask for an all stamina class if they want new stamina classes.
We already have 5 of those.Please allow us to have just one class where magicka users have real options in picking their morphs.
Spell crafting... everyone wins..
validifyedneb18_ESO wrote: »Controversial point of view (apparently);
The Stamina/Magicka divide for builds is dumb and ZOS need to fix this *** so we can all go back to hybrids like we used to have, and as the abilities system was designed for.
VaranisArano wrote: »Right. "Stam Classes"
With the exception of the Warden, most of the classes was stam variants only as an aftermath. With the Warden, we also see a fair amount of stam "casting."
So until ZOS adjusts that, or splits the magicka/stam variants into full classes or gives us a third morph option, I'm going to have to disagree. Right now, the game allows players to build each class into Magicka or Stamina, and as such the new Necromamcer class should have similar support. It would be disappointing for me to see the new class be magicka-only.
The fact that "green magic" even exists makes no sense. Stamina should be all physical. That's what it's always been there for. My point exactly is that stamina in it's current state is an afterthought, and that ZOS should go back to their original design by making the current classes for magicka and making new classes for stamina so that everyone has access to a full two morphs instead of splitting the real-estate and giving everyone one option for each skill no matter what
Even so, Necromancer is very clearly a magic user. Stamina Necromancer is an oxymoron in and of itself, just as Stamina Sorcerer is. In the current system Necromancer should be all magicka. People should ask for an all stamina class if they want new stamina classes.
Czekoludek wrote: »131 od 150 class skills are magicka based, stam dps have 3 weapon skill lines to choose between (1H + shield are mostly for tanks) vs one weapon for magicka, we have undaunted skill line for support (so tanks and healers mostly, but passives are great for everyone), werewolf which you can't use without transformation (that is a big limitation) when vampire skill line works fine and don't limit your playstyle, soul magic, psijic and mages guild skill lines vs fighters guild and with all that inequitable distribution you want to punish stamina players even more by making class magicka only? For your lack of imagination, how necromancer can be a stam toon I have only one term: death knight. Stop with this Elder Staves Online ****, we, stam players, also want to play this game. Two mini trials that exclude stan and lack of stam builds variety isn't enought? Jesus, I'm tired of this.
validifyedneb18_ESO wrote: »Controversial point of view (apparently);
The Stamina/Magicka divide for builds is dumb and ZOS need to fix this *** so we can all go back to hybrids like we used to have, and as the abilities system was designed for.
Czekoludek wrote: »131 od 150 class skills are magicka based, stam dps have 3 weapon skill lines to choose between (1H + shield are mostly for tanks) vs one weapon for magicka, we have undaunted skill line for support (so tanks and healers mostly, but passives are great for everyone), werewolf which you can't use without transformation (that is a big limitation) when vampire skill line works fine and don't limit your playstyle, soul magic, psijic and mages guild skill lines vs fighters guild and with all that inequitable distribution you want to punish stamina players even more by making class magicka only? For your lack of imagination, how necromancer can be a stam toon I have only one term: death knight. Stop with this Elder Staves Online ****, we, stam players, also want to play this game. Two mini trials that exclude stan and lack of stam builds variety isn't enought? Jesus, I'm tired of this.
Are we including the magicka skills that very clearly only benefit stamina builds a la Critical Surge?
grannas211 wrote: »Czekoludek wrote: »131 od 150 class skills are magicka based, stam dps have 3 weapon skill lines to choose between (1H + shield are mostly for tanks) vs one weapon for magicka, we have undaunted skill line for support (so tanks and healers mostly, but passives are great for everyone), werewolf which you can't use without transformation (that is a big limitation) when vampire skill line works fine and don't limit your playstyle, soul magic, psijic and mages guild skill lines vs fighters guild and with all that inequitable distribution you want to punish stamina players even more by making class magicka only? For your lack of imagination, how necromancer can be a stam toon I have only one term: death knight. Stop with this Elder Staves Online ****, we, stam players, also want to play this game. Two mini trials that exclude stan and lack of stam builds variety isn't enought? Jesus, I'm tired of this.
Are we including the magicka skills that very clearly only benefit stamina builds a la Critical Surge?
yes
sTaM Is WEaK PlEaSe bUfF
Stam dominates. That being said I dont agree that theyre shouldnt be any Stam morphs at all.
Blackleopardex wrote: »validifyedneb18_ESO wrote: »Controversial point of view (apparently);
The Stamina/Magicka divide for builds is dumb and ZOS need to fix this *** so we can all go back to hybrids like we used to have, and as the abilities system was designed for.
So that most people would be magica?
Blackleopardex wrote: »validifyedneb18_ESO wrote: »Controversial point of view (apparently);
The Stamina/Magicka divide for builds is dumb and ZOS need to fix this *** so we can all go back to hybrids like we used to have, and as the abilities system was designed for.
So that most people would be magica?
No. So that stamina would only be used for dodging, blocking, sprinting etc.
Princess_Ciri wrote: »OP why are you trying to kill versatility and build variation in ESO?
Please, no magicka classes! Magicka doesn't exist while my physical and sharp dagger is always here.
Stupid and baiting thread.
/locked
Blackleopardex wrote: »validifyedneb18_ESO wrote: »Controversial point of view (apparently);
The Stamina/Magicka divide for builds is dumb and ZOS need to fix this *** so we can all go back to hybrids like we used to have, and as the abilities system was designed for.
So that most people would be magica?
No. So that stamina would only be used for dodging, blocking, sprinting etc.
I mean I don't think that's necessarily good in the current state of the game. It would be fine if soft caps were present again but ZOS clearly has no intention of adding those back