Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

A karma or reputation point system in ESO

StarOfElyon
StarOfElyon
✭✭✭✭✭
✭✭
I like to think of the templar that I play as a virtuous hero. The thing is though, I feel like I could engage in dark behaviors and not pay a penalty for it. If I were playing a villainous vampire lord, I would expect that acts of kindness should negatively affect what I'm striving towards.

So I think it would be great if there were bonuses for being as good as you could be or as bad as you want to be. There could be a passive which grants bonuses by percentage. Or maybe "chests" that can only be accessed based on if you're good or bad enough. Maybe costumes could be a nice reward. More sinister looking costumes for those who earn it by reputation points.

Acting maliciously, like stealing or killing outside of combat, would push a virtuous character away from their bonuses and more towards the villainous bonuses. So it would probably be beneficial to be either "good" or "bad", not neutral.

I know it has its problems though. How would someone who's more chaotic or neutral not be left out of getting some sort of bonus? It would be hard to make it work for "a thief with a good heart".

I just wish an element like this could be added to reward me for not doing things like stealing with a character that I'm role playing as honorable. A reward other than not being accosted by the guards. I think if people wanted to ignore the system, it wouldn't be so invasive that they couldn't. It would add a fun, immersing element to role playing.
  • Skwor
    Skwor
    ✭✭✭✭✭
    ✭✭✭
    There is, get caught stealing and the guards will bust you. Do it enough and your hate will not allow you in cities for weeks if not months.
  • Tasear
    Tasear
    ✭✭✭✭✭
    ✭✭✭✭✭
    Like improve the justice system...I support.
  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    It would be interesting to add some sort of karma/reputation system to some of the game choices which are currently a little flat.
    Something like SWTOR had with the Dark/Light system, unlocking skills/abilities/customisations based on where you fall on the axis.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • albesca
    albesca
    ✭✭✭✭✭
    Skwor wrote: »
    There is, get caught stealing and the guards will bust you. Do it enough and your hate will not allow you in cities for weeks if not months.

    Well, I sometimes indulge in a bit of pickpocketing, but racking up a bounty so high that people won't talk to me requires a lot of dedication (and poor thieving skills).
    Now, going on a killing spree would be entirely another matter, of course.
    Turelus wrote: »
    It would be interesting to add some sort of karma/reputation system to some of the game choices which are currently a little flat.
    Something like SWTOR had with the Dark/Light system, unlocking skills/abilities/customisations based on where you fall on the axis.

    I dunno, this kind of linear systems end up bringing min-maxing logics into moral choices and generally punish neutral characters
    PC EU

    Khajiit has no time for you
  • ezio45
    ezio45
    ✭✭✭✭✭
    ✭✭✭
    i cant even keep my rdr2 rep high :( nty
Sign In or Register to comment.