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Can't wait to run a new class thru the same dry content

Jeezye
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Getting a new class and/or skill line surely will be refreshing and exciting to play, but my main concern is: whats the point of leveling and gearing up a new class if there's no interesting content to take it into? I'm talking as a ESO veteran that specifically plays PvP and I couldn't care less for a new class if there's no PvP content I can enjoy playing. Cyrodiil's performance is declining patch after patch, the reward system is completely outdated and BGs are fun but get very repetitive after time. Now I'm all open for more PvE, but so far everything I touched is either "hack and slash though these 100 mobs", "collect these 1821 items to finish the quest" or "run through this dungeon for the 50th time".

I don't need and don't want new classes, I want a base game that is working, an updated Cyrodiil or a completely new PvP zone or a reanimated IC that isn't collecting dust for 2 years. Some competitive PvE content for small scale (<4 groups) would be appreciated too.
Edited by Jeezye on January 6, 2019 10:13PM
  • kojou
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    There will be a new chapter...
    Playing since beta...
  • Malmai
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    You mean new €€€
  • Wifeaggro13
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    Lol I was thinking same thing from a pve perspective. Tam one let's you explore more but the back end of this game with its flat shallow progression does not even give you incentive to play your other characters in the new chapter. Basically what they are charging you for is 50 bucks for necromancy. It's cheap tactic unless the add some new systems increase level cap or introduce new caps or trees in the gear system it's just gimmick sales.
  • Seraphayel
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    kojou wrote: »
    There will be a new chapter...

    Were Summerset or Vvardenfell fresh, innovative or exciting? No. They're just recoloured zones. Something like Craglorn would be fresh or a completely new max level only zone.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • What_In_Tarnation
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    Lol I was thinking same thing from a pve perspective. Tam one let's you explore more but the back end of this game with its flat shallow progression does not even give you incentive to play your other characters in the new chapter. Basically what they are charging you for is 50 bucks for necromancy. It's cheap tactic unless the add some new systems increase level cap or introduce new caps or trees in the gear system it's just gimmick sales.

    Maybe it's time to increase gear level cap :trollface:
  • Jeezye
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    Seraphayel wrote: »
    kojou wrote: »
    There will be a new chapter...

    Were Summerset or Vvardenfell fresh, innovative or exciting? No. They're just recoloured zones. Something like Craglorn would be fresh or a completely new max level only zone.

    thank you for spelling out my thoughts
  • Jeezye
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    Lol I was thinking same thing from a pve perspective. Tam one let's you explore more but the back end of this game with its flat shallow progression does not even give you incentive to play your other characters in the new chapter. Basically what they are charging you for is 50 bucks for necromancy. It's cheap tactic unless the add some new systems increase level cap or introduce new caps or trees in the gear system it's just gimmick sales.

    the back end of this game with its flat shallow progression does not even give you incentive to play your other characters, let alone levelling up a new character to run the same content. I though this was more a PvP related problem since PvEers get new dungeons and trials on a regular basis. Sorry to hear you can't enjoy them, I usually only run the new dungeons until I have the sets completed that I need.
  • MLGProPlayer
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    Even as a PvE-only player, playing through the same content for the 15th time isn't fun or exciting.
  • Turelus
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    I've actually been waiting for the Necromancer class so I can replay the content as it's been years since I cleared everything fully.

    The Skyshard and Guild Grind can be a little dull though.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • dazee
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    Lore problems aside a necromancer class could be really fun if theyre not too shy and conservative with how the skills work. Imagine re animating swarms of weaker NPCs to be your pet army for short periods.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • Seraphayel
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    dazee wrote: »
    Lore problems aside a necromancer class could be really fun if theyre not too shy and conservative with how the skills work. Imagine re animating swarms of weaker NPCs to be your pet army for short periods.

    I am not sure if ESO can even do that. I mean we can't even scroll over corpses and get some information about them (like name of the dead NPC).
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • JaZ2091
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    Lmao did you quote me off the discord, I said the same thing
  • Seraphayel
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    JaZ2091 wrote: »
    Lmao did you quote me off the discord, I said the same thing

    Are you referring to my post?
    Edited by Seraphayel on January 6, 2019 11:14PM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Jeezye
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    JaZ2091 wrote: »
    Lmao did you quote me off the discord, I said the same thing

    Lol I don't know you but I actually watched a video where someone almost said the same phrase as well..

    Seems we're not alone.. :open_mouth:
  • dazee
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    Seraphayel wrote: »
    dazee wrote: »
    Lore problems aside a necromancer class could be really fun if theyre not too shy and conservative with how the skills work. Imagine re animating swarms of weaker NPCs to be your pet army for short periods.

    I am not sure if ESO can even do that. I mean we can't even scroll over corpses and get some information about them (like name of the dead NPC).

    We have a skill which procs off corpses for templar, so just make that count and identify the corpses then spawn a skeleton or zombie or copy of the model for each one killed?
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • Seraphayel
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    dazee wrote: »
    Seraphayel wrote: »
    dazee wrote: »
    Lore problems aside a necromancer class could be really fun if theyre not too shy and conservative with how the skills work. Imagine re animating swarms of weaker NPCs to be your pet army for short periods.

    I am not sure if ESO can even do that. I mean we can't even scroll over corpses and get some information about them (like name of the dead NPC).

    We have a skill which procs off corpses for templar, so just make that count and identify the corpses then spawn a skeleton or zombie or copy of the model for each one killed?

    You're right, forgot the Templar still.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • tactx
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    This content is amazing compared to any other MMO. What in the heck are you smoking?
    “No one's happiness but my own is in my power to achieve or to destroy.” - John Galt, Atlas Shrugged
  • Callous2208
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    tactx wrote: »
    This content is amazing compared to any other MMO. What in the heck are you smoking?

    Agreed. This is the only one I've ever played and I think it's way better too.
  • Mr_Walker
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    I'm going to ring up Zos head office to make sure they address your specific needs OP. I'm in Australia, so it'll likely be expensive, but you're worth it.

  • Revokus
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    Turelus wrote: »
    I've actually been waiting for the Necromancer class so I can replay the content as it's been years since I cleared everything fully.

    The Skyshard and Guild Grind can be a little dull though.

    Same I grinded to max lvl all my other classes except my main but I intend to redo the game with Necromancer and pick my stories. And now I'll have the right reason to work my butt off for the skin and personnality from Dragon bones.
    Edited by Revokus on January 7, 2019 1:32AM
    Playing since January 23, 2016
  • D0PAMINE
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    Turelus wrote: »
    I've actually been waiting for the Necromancer class so I can replay the content as it's been years since I cleared everything fully.

    The Skyshard and Guild Grind can be a little dull though.

    I pestor my friends to aid me in repeating for dungeon achieves and skill points. I tell them to take any char they want to level, so I had 3 healers with me and I was obliterating everything in Godmode.
  • proteinexe
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    Mate.. stop playing the game. Why are you bashing? they make content and you complain - do one x
  • Turelus
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    D0PAMINE wrote: »
    Turelus wrote: »
    I've actually been waiting for the Necromancer class so I can replay the content as it's been years since I cleared everything fully.

    The Skyshard and Guild Grind can be a little dull though.

    I pestor my friends to aid me in repeating for dungeon achieves and skill points. I tell them to take any char they want to level, so I had 3 healers with me and I was obliterating everything in Godmode.
    Pretty much how I have done all my characters after my main one. Join up with friends and all do something we need to achieve.

    I still find it exhausting after a while though, there are only so many times you can clear the non-DLC dungeons (even blitzing) before you go crazy. :sweat_smile:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • dem0n1k
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    Level that new Necro up in the Kyne campaign! I usually level from 1-10 just getting skyshards & doing no quests... then home the Kyne campaign & level in there. You can level really fast in the Kyne Imperial City.
    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • Jeezye
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    dem0n1k wrote: »
    Level that new Necro up in the Kyne campaign! I usually level from 1-10 just getting skyshards & doing no quests... then home the Kyne campaign & level in there. You can level really fast in the Kyne Imperial City.

    Thats actually a cool idea that I might persue. Only issue I can think of is high level players that gear their lvl 40+ toons perfectly to stomp newbies or underleveled lowbies like me. Either way will definatly give it a try, PvP in Kyne is really refreshing
  • Finviuswe
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    Dry as desert bro

    Have you ever played vanilla WoW? That *** is not dry. That *** keeps you constntly guessing, compared to ESO, a higher IQ level is required for the early game.

    No, I'm being serious.

    Even normies like to be tested, bro.
  • Seraphayel
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    tactx wrote: »
    This content is amazing compared to any other MMO. What in the heck are you smoking?

    All the new zones added to the game are just reskinned other zones. They're all the same with slightly different stories or landscapes. Heck even the amount of delves, open world bosses, public dungeons etc. is the same.

    It's a scheme they used for the last 5 years which gets boring very fast because there is nothing new to see or do there. This game could really need an endgame zone with NEW things to do, similar to the former version of Craglorn. It was fresh and offered a new take on the usual ESO zones.

    Neither Vvardenfell, nor Clockwork City, nor Summerset, nor Murkmire offered anything innovative or creative. That's the main gripe of OP imho.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Turelus
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    Lathrop3 wrote: »
    Dry as desert bro

    Have you ever played vanilla WoW? That *** is not dry. That *** keeps you constntly guessing, compared to ESO, a higher IQ level is required for the early game.

    No, I'm being serious.

    Even normies like to be tested, bro.
    The problem I have is not the challenge but simply that the content is the same every time.

    I enjoyed SWTOR for the fact that each class had its own story along with the main story, so you had something new to experience when playing it through. ESO sadly is literally the same content with meaningless choices every time.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Morgul667
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    I need good game performance and OK performance in PVP
  • Finviuswe
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    Turelus wrote: »
    Lathrop3 wrote: »
    Dry as desert bro

    Have you ever played vanilla WoW? That *** is not dry. That *** keeps you constntly guessing, compared to ESO, a higher IQ level is required for the early game.

    No, I'm being serious.

    Even normies like to be tested, bro.
    The problem I have is not the challenge but simply that the content is the same every time.

    I enjoyed SWTOR for the fact that each class had its own story along with the main story, so you had something new to experience when playing it through. ESO sadly is literally the same content with meaningless choices every time.

    Like, no joke, you're just right.

    I praised this game for its combat system, which was unique, innovative, even groundbreaking in today's world of games which is mostly terrible but the game lacks variety within its single player content just take single player Elder Scrolls and add other people to it that's what needs to happen here like I've been arguing for this since 2002 since when ES: III Morrowind came out

    I want to see ESO become great but there is a lot more content that needs to be added. And it needs to happen fast.
    Edited by Finviuswe on January 7, 2019 9:50AM
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