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What's the advantage of using ice staff on a tank?

Syy101
Syy101
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I know the meta tank uses double S&B. I use them as well. But it seems there're ppl who use S&B + staff or even double staves, so I wonder what's the advantage of using staves on a tank, or of using a magicka-oriented tank build.

Elemental drain? S&B taunt already apply major fracture and major breach. Besides many healers already slot elem drain so don't see a point for a tank to use it.

Ranged taunt? We already have inner rage. And heavy attacks with ice staff have cast time and may not be fast enough under some situation.

Blockade for better uptime of crusher enchantment?

Tanks need stamina to block/break free/dodge/interrupt and also need magicka to cast many utility skills, so tanks usually run a hybrid build with stamina slightly larger than magicka(or the other way around) and don't seem to benefit much from a pure magicka build.

I am not mocking a staff tank build or something. I am trying to build a new mag dk staff tank build but I soon find that my skill sets don't seem to differ much from my double S&B tank. I still need skills like chains, talons, dragon blood, shield, volatile armor/Equilibrium, war horn, etc. Maybe swap absorb magic with reflective scale, but that doesn't make much difference. Not to mention I will lose tons of defensive passives if I use a staff.

Any hints?
  • Tasear
    Tasear
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    Actually meta uses a frost staff on back bar. It's funny how meta (aka group think works)

    It gives you increase duration of enchant debuffs and buffs.

    You can apply minor maim in aoe forum.

    You can interrupt things.

    You can balance resources between two.

    There is other things but this is why.
  • landsbergis
    landsbergis
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    While runnig ebon with torugs pact and indused ice staff on a back bar with absorb magicka glyph I'm getting a lot of mag sustain allowing me to run crushing shock for ranged iterrupts and saving the hassle of using spell symmetry :)
  • Bekkael
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    The last few random dungeons I've done, the majority of the tanks were using double staves, no S&B at all, and none of them seemed to need it, and they taunted and held aggro, so they definitely weren't fake tanks either. Maybe S&B or staff/Ice staff for tanking just comes down to preference, mostly?

    ~~ Lady Gamer ~~ ♥ ~~ Xbox NA ~~
  • idk
    idk
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    There really is not any.
    Tasear wrote: »
    Actually meta uses a frost staff on back bar. It's funny how meta (aka group think works)

    It gives you increase duration of enchant debuffs and buffs.

    You can apply minor maim in aoe forum.

    You can interrupt things.

    You can balance resources between two.

    There is other things but this is why.

    Most of what this says

    Top tanks will use a staff on the back bar but I have not known any that put points into the staff passives for the taunt or to use magicka for regen. It is for the range interrupt and to put down WoE (w/infused weapon) to get a higher up time of the weapon enchant.

    There may be some who use to balance the two resources, but often magicka is used for other skills like shields and such.

    In the end, it is used very little as Zos designed it.
  • ESO_Nightingale
    ESO_Nightingale
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    SnB/SnB or SnB/Ice Staff are the only ones that work. Staff is not in the position to be a solo tanking weapon.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
    Youtube: https://www.youtube.com/@Frostingale
    Twitch: https://www.twitch.tv/eso_nightingale
  • Woeler
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    Tasear wrote: »
    Actually meta uses a frost staff on back bar. It's funny how meta (aka group think works)

    It gives you increase duration of enchant debuffs and buffs.

    You can apply minor maim in aoe forum.

    You can interrupt things.

    You can balance resources between two.

    There is other things but this is why.

    You absolutely should not get the block with magicka passive though.
  • Syy101
    Syy101
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    Tasear wrote: »
    Actually meta uses a frost staff on back bar. It's funny how meta (aka group think works)

    It gives you increase duration of enchant debuffs and buffs.

    You can apply minor maim in aoe forum.

    You can interrupt things.

    You can balance resources between two.

    There is other things but this is why.

    @Tasear
    Increase uptime of enchantment is through elemental blockade right?

    Minor maim through chilled status effect?

    Range interrupt, ok makes sense.
    idk wrote: »
    There really is not any.
    Tasear wrote: »
    Actually meta uses a frost staff on back bar. It's funny how meta (aka group think works)

    It gives you increase duration of enchant debuffs and buffs.

    You can apply minor maim in aoe forum.

    You can interrupt things.

    You can balance resources between two.

    There is other things but this is why.

    Most of what this says

    Top tanks will use a staff on the back bar but I have not known any that put points into the staff passives for the taunt or to use magicka for regen. It is for the range interrupt and to put down WoE (w/infused weapon) to get a higher up time of the weapon enchant.

    There may be some who use to balance the two resources, but often magicka is used for other skills like shields and such.

    In the end, it is used very little as Zos designed it.

    Sorry but what is WoE?
  • idk
    idk
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    @Syy101

    Wall of Elements. Morph of Elemental Blockade that lasts the longest.

    Yes, it keeps higher uptime of that enchant. Essentially as long as the WoE is down on the boss the enchant will proc as soon as it ends.

    But as I pointed out, and Woeler confirmed, do not put any points into the passive that has you start using magicka for blocking. We use enough magicka for other skills that using that passive is a bad idea.
    Edited by idk on January 4, 2019 6:49AM
  • Syy101
    Syy101
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    idk wrote: »
    @Syy101

    Wall of Elements. Morph of Elemental Blockade that lasts the longest.

    Yes, it keeps higher uptime of that enchant. Essentially as long as the WoE is down on the boss the enchant will proc as soon as it ends.

    But as I pointed out, and Woeler confirmed, do not put any points into the passive that has you start using magicka for blocking. We use enough magicka for other skills that using that passive is a bad idea.

    @idk
    Damn I find that I already put a skill point into that passive. Didn't see the "blocking cost magicka" description lol.

    So if I don't use that passive, ice staff cannot taunt. Does that mean I can use fire staff or lighting staff, or should I stick to ice staff for minor maim and increased resistance?
  • ccfeeling
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    You could share more jobs if you run a destroy staff backbar , either ice or lighting .

    Healer could slot other useful skills .
  • idk
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    Tri-focus has the taunt. Ancient knowledge is where blocking costs magicka.

    So it is Ancient Knowledge that you want to avoid. I do not have points into the taunt for two reasons.

    1. Pierce Armor from S&B provides both major Fracture and Breach which increases the groups damage.
    2. When need/want to refresh my taunt might be a better time to hold up block.

    Pretty much Pierce armor us the best taunt due to the debuffs. I think most of us have Inner Rage (Undaunted skill) for our range taunt since it give us a range choice but also a magicka choice since we could be out of stam (a tank that cannot taunt it not a tank).

    I do not know what your interests are with tanking. Clearly you seek knowledge which is what everyone does when they seek to improve. I would recommend saving https://woeler.eu/ to your favorites as it is the most comprehensive bit of tanking information there is for ESO.

    That does not mean do not ask questions here and even with all that info his site does not have every bit of information for every situation. That would be way to much. Even the most experienced tanks often learn a new way to handle a fight.

    Edit: take that site in small doses. Lots of info. I just suggested it as a good reference.
    Edited by idk on January 4, 2019 7:27AM
  • Syy101
    Syy101
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    idk wrote: »
    Tri-focus has the taunt. Ancient knowledge is where blocking costs magicka.

    So it is Ancient Knowledge that you want to avoid. I do not have points into the taunt for two reasons.

    1. Pierce Armor from S&B provides both major Fracture and Breach which increases the groups damage.
    2. When need/want to refresh my taunt might be a better time to hold up block.

    Pretty much Pierce armor us the best taunt due to the debuffs. I think most of us have Inner Rage (Undaunted skill) for our range taunt since it give us a range choice but also a magicka choice since we could be out of stam (a tank that cannot taunt it not a tank).

    I do not know what your interests are with tanking. Clearly you seek knowledge which is what everyone does when they seek to improve. I would recommend saving https://woeler.eu/ to your favorites as it is the most comprehensive bit of tanking information there is for ESO.

    That does not mean do not ask questions here and even with all that info his site does not have every bit of information for every situation. That would be way to much. Even the most experienced tanks often learn a new way to handle a fight.

    Edit: take that site in small doses. Lots of info. I just suggested it as a good reference.

    @idk
    I think tri-focus passive is where blocking cost magicka, by the look of this site: https://en.uesp.net/wiki/Online:Destruction_Staff
    Not sure if it is out-dated since I am not at the game right now.

    I've tanked with my first dk character since I joined the game months ago. Have managed through all base game dungeons HM but not vet dlc dungeons yet. I find it annoying if I want to keep both enchant debuff up on double S&B because I have to switch bar very often. I also find it useful sometimes to have range interrupt(like in CoS or MHK white werewolf boss). And I wanna try something new so I decide to roll a new dk tank(just love dk!)

    I will check the website. Appreciate it :)
  • idk
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    Yes, you are right. I do not have points into either. The second passive I mentioned only reduces block Cost. Not sure if it works with stam or not. Will have to test that, or at least ask myself.
  • Liofa
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    Syy101 wrote: »
    I know the meta tank uses double S&B. I use them as well. But it seems there're ppl who use S&B + staff or even double staves, so I wonder what's the advantage of using staves on a tank, or of using a magicka-oriented tank build.

    Elemental drain? S&B taunt already apply major fracture and major breach. Besides many healers already slot elem drain so don't see a point for a tank to use it.

    Ranged taunt? We already have inner rage. And heavy attacks with ice staff have cast time and may not be fast enough under some situation.

    Blockade for better uptime of crusher enchantment?

    Tanks need stamina to block/break free/dodge/interrupt and also need magicka to cast many utility skills, so tanks usually run a hybrid build with stamina slightly larger than magicka(or the other way around) and don't seem to benefit much from a pure magicka build.

    I am not mocking a staff tank build or something. I am trying to build a new mag dk staff tank build but I soon find that my skill sets don't seem to differ much from my double S&B tank. I still need skills like chains, talons, dragon blood, shield, volatile armor/Equilibrium, war horn, etc. Maybe swap absorb magic with reflective scale, but that doesn't make much difference. Not to mention I will lose tons of defensive passives if I use a staff.

    Any hints?

    1- Meta Tank doesn't use double S&B. It's the exact opposite. It's been more than a year since I saw any tank without a staff on back bar. There are many reasons for this, I'll explain as I answer other things on this post. Just to show what it looks like, here is a simple trials Main Tank build. Most people use this kind of build, almost same with small differences but that's generally what a meta tank build looks like in current patch. Don't get stuck on the CP it's just a template. It's an overall mitigation setup that will get you through everything but definitely not optimised. https://en.uesp.net/wiki/Special:EsoBuildData?id=95872
    2- Advantage of using a staff on back bar is being able to interrupt from range, applying crusher from range and apply Elemental Drain when needed. It's not for range taunt obviously.
    3- There is no such thing as "magicka oriented" or "stamina oriented" tank when it comes to end game builds. We are hybrids. Mostly in health and similar values of Stamina and Magicka.
    4- Your skills won't be different as you said because everything will be same except you have a staff with one or two destro staff utility skills on back bar.
    5- Absorb Magic is absolutely garbage, don't slot it at all unless you actually want to absorb a projectile, which is something completely optional at this point in the game where we can mitigate so much damage thanks to CP. For example, Rakkhat doesn't hit as hard as he used to so we stopped using Absorb Magic there. Only place to use it currently is against Z'Maja and even then it's completely optional. I've made a video a while ago explaining why it's not as good as it looks when it comes to the block cost reduction and block mitigation. It's not even noticable, most tanks stopped using it years ago.
    6- You won't lose much defensive as opposed to what majority of tanks think. When you look at the passives, you'll see that there is actually not much difference. 1h/s has 20% block mitigation and 36% block cost reduction. Frost Staff has the same values. Only advantage of 1h/s is that it provides 15% extra mitigation against projectiles and moving faster while blocking. Other than that, only difference in damage taken from a melee attack (majority of the damage you'll be taking as a tank) is the resistance values from your shield. Resistances are not as important as most people think and don't do as much difference in damage taken. It's barely noticable so you can go for Frost Staff on your back bar safely.

    Here are some corrections to previous posts in this thread:
    It gives you increase duration of enchant debuffs and buffs.
    It doesn't. Enchant duration cannot be increased in any way currently.
    You can apply minor maim in aoe forum.
    Blockade is one of the worst ways to apply Minor Maim. Every ability in this game has a specific chance to apply status effects. AOE Damage Over Time abilities (such as Blockade) have only 1% chance to apply status effect, 2% while on destro bar. Since tanks don't use any AOE abilities from destro staff except Blockade, this statement is not true.

    Magicka blocking part is already adressed and I can confirm that you should never take that passive.

    An extra information you might want to have. Ice is usually the preferred choice but there will be times you want to use Lightning Staff. In a run with mostly stamina DDs, in order to support them and have them benefit from the Exploiter passive (10% damage increase against Off Balanced enemies) your group will want Blockade of Storms. This usually comes from a healer but not always. Those are the times you want to run it. You will lose some defense obviously but keep in mind that Stamina DDs are used mostly in older trials which are less difficult in terms of damage taken and tanking in general so don't worry too much about it. Again, there is no point in running Blockade of Storms in a run where you have only Magicka DDs because they don't heavy attack at all and do not benefit from the Exploiter passive so you can keep Ice Staff and continue to enjoy utilities while keeping your tankiness high.
  • Syy101
    Syy101
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    @Liofa
    Thank you for all the info. I didn't know I am off meta for such a long time lol.

    So from your ideas I assume blockade is mainly for enchantment proc? Minor maim is from heroic slash and talons?

    I slot absorb magic for the block cost reduce, but since you say it's useless, maybe I should consider something else...

    And thanks for the ice staff and lightning staff part. That answers some questions that I didn't understand for long.
  • Dracane
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    There isn't a higher revelation behind it. The benefit of a frost staff, is that you can use it to restore your magicka.
    And a frost staff is the best choice for damage shield tanks, which got even more viable with this patch. Last patch, my biggest issue was sustain because shields are super expensive. Since I discovered how viable frost staves are, my tanking has improved by so much. I can now can tank all the things that gave me hard times.

    In many situations it also frees up a slot. I found taunt heavy attacks to be absolutely sufficent in most situations. (Not so much in vHRC for example, where there are many dangerous adds to be taunted and heavy attacks often don't hit what you want them to hit)

    Edited by Dracane on January 4, 2019 10:01AM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • zaria
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    While runnig ebon with torugs pact and indused ice staff on a back bar with absorb magicka glyph I'm getting a lot of mag sustain allowing me to run crushing shock for ranged iterrupts and saving the hassle of using spell symmetry :)
    Yes, crunching shock is awesome, you can also slot ele drain if healer don't. HA also restore magic.
    Working on an Warden tank and she might use it.

    Downside it that its probably harder than double S&B
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Gnozo
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    The tanks i know are using lightning staff backbar and s&b Front. Lightning to proc offbalance since most dds running fire staff.
  • Liofa
    Liofa
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    Syy101 wrote: »
    Thank you for all the info. I didn't know I am off meta for such a long time lol.

    So from your ideas I assume blockade is mainly for enchantment proc? Minor maim is from heroic slash and talons?

    I slot absorb magic for the block cost reduce, but since you say it's useless, maybe I should consider something else...

    And thanks for the ice staff and lightning staff part. That answers some questions that I didn't understand for long.

    Yes, Frost Blockade is only for enchantment proc. There are some uses for it outside of trials such as slowing down trash packs in dungeons with 60% snare but that's pretty much it. Heroic Slash and Choking Talons are a lot better choices for applying Minor Maim. You want to have Thurvokun for the same purpose as well as it outperforms Talons due to it's huge radius and freeing up a skill slot.

    Before simply unslotting it, I recommend you watch this video so you understand why it's not a good skill to have. It's a bit long and outdated but you can apply the same method in current patch and will see similar results. It's always best to understand reasons behind what's considered good or bad. It helps a lot with theorycrafting.
  • susmitds
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    On NB Tanks, Ice Staff backbar is pretty much needed to sustain as block sustain using just one resource is too poor for NBs.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Liofa wrote: »
    Syy101 wrote: »
    Thank you for all the info. I didn't know I am off meta for such a long time lol.

    So from your ideas I assume blockade is mainly for enchantment proc? Minor maim is from heroic slash and talons?

    I slot absorb magic for the block cost reduce, but since you say it's useless, maybe I should consider something else...

    And thanks for the ice staff and lightning staff part. That answers some questions that I didn't understand for long.

    Yes, Frost Blockade is only for enchantment proc. There are some uses for it outside of trials such as slowing down trash packs in dungeons with 60% snare but that's pretty much it. Heroic Slash and Choking Talons are a lot better choices for applying Minor Maim. You want to have Thurvokun for the same purpose as well as it outperforms Talons due to it's huge radius and freeing up a skill slot.

    Before simply unslotting it, I recommend you watch this video so you understand why it's not a good skill to have. It's a bit long and outdated but you can apply the same method in current patch and will see similar results. It's always best to understand reasons behind what's considered good or bad. It helps a lot with theorycrafting.

    I totally understand why not to use absorb magic but your video is bad. You have 4+ ads in a 20 minute video. It takes you till after the second ad, at the 11+ minute mark, to get to the point where you explain the reason. No reason to see you build the build. You ought to have had the build ready and the video could have been less than half the length.

    to save everyone the trouble of watching that video, you get less than 1%( like 0.7% more) more mitigation while blocking with absorb magic and the skill only saves like 8 stam per block cost, though the video is a few patches old and now on most builds, with a reasonable block cost reduction, absorb magic will save ~30 stam per block cost, per this calculator- https://blockcost.woeler.eu
    Edited by Lightspeedflashb14_ESO on January 4, 2019 11:55AM
  • ZeroXFF
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    I'm only using ice staff on my magplar, because he has 30k mag and just 16k stam with the tank setup. Templars need a high magicka pool for (self) heals unlike all other classes, since they have no HP% scaling heal. And as a consequence it's much easier to manage resources if I can block with magicka when needed, especially if I have to use stam to chain in adds. Also it allows me to restore resources instead of standing around like an idiot when the boss is at range doing some mechanic (the cow in vBF when I have to jump on a rock, for example).

    The ability to use the ranged interrupt is just a cherry on top.
  • Peekachu99
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    With Magwardens (Betty morph) or NB to some degree, there’s no reason not to take the block passive. It gives you twice the blocking pool.

    Some of these comments are coming strictly from a Trials/ organized group mindset and not from general play and activity finder use.
  • Liofa
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    I totally understand why not to use absorb magic but your video is bad. You have 4+ ads in a 20 minute video. It takes you till after the second ad, at the 11+ minute mark, to get to the point where you explain the reason. No reason to see you build the build. You ought to have had the build ready and the video could have been less than half the length.

    Yeah I agree, video is unnecessarily long. Wanted to make sure everything about the build is shown clearly so there are no questions in comments afterwards about it. But yeah, it could be shorter indeed. About the ads, just use AdBlock if you don't want to see them.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Liofa wrote: »

    I totally understand why not to use absorb magic but your video is bad. You have 4+ ads in a 20 minute video. It takes you till after the second ad, at the 11+ minute mark, to get to the point where you explain the reason. No reason to see you build the build. You ought to have had the build ready and the video could have been less than half the length.

    Yeah I agree, video is unnecessarily long. Wanted to make sure everything about the build is shown clearly so there are no questions in comments afterwards about it. But yeah, it could be shorter indeed. About the ads, just use AdBlock if you don't want to see them.

    oh believe me, i have adblock on my pc, but you can't adblock on mobile, with the youtube app, loads of people watch stuff on there. also the adblock you recommend is also bad, using "uBlock Origin" will give you better results.
  • WuffyCerulei
    WuffyCerulei
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    I use a frost staff backbar on my NB tank. It allows for good crusher uptimes, snares and immobilizes mobs, and saves me stam by using magicka to block with when use Silver Leash to pull mobs in.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • paulychan
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    Frost staff back bar
    Aoe crusher.
    Distance interupts
    Strong Cc/aoe rebuff
    Easy peasy sustain managment.
    I go so far as to set it up so I have higher magicka on staff bar and higher stam on snb bar orbs and shards, hmm... which needs the boost?
    Block mitigation using magicka
    Just so many reasons.
    Free taunt
    Free magicka on kill
    On and on
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