Proc sets should scale off of resources and damage stats instead of being flat damage values... boom problem solved... no more tanks builds that do damage solely with proc sets
Of all the problems Cryo and BG’s have I would absolutely love for “everyone to run this build”. This set up would actually take some skill to make work reliability with any sort of MMR.
Stop. Play the build your scared of. Then maybe post again your personal results on how OP the build is. Until then you might want to actually take on board some of the comments in this thread.
Dude. Ive got a ton of time in BGs and pvp in this game. The control of 60% spammed snares and the immobilization fail have been a VERY sore point for me as of late.
The CC from Parma snares and immobilization paired with stuns on a separate timer is completely out of control.
Now add to this a basically unkillable build with the potential, albeit difficult, for huge burst is so game breaking and annoying I cannot bear it for one second longer.
The ability to be unkillable while exerting THAT much control over the fight is bad enough. To add that kind of burst potential is just ridiculously broken.
If you are fine with this type of garbage in 2019 than I truly pity you.
I miss WAR online
I miss DAoC
I miss eso from 2015 when tri regen drinks were meta. When I was able to go 1v5 and win. You know, before proc sets propped up weak players.
Now it's monster set X + proc set Y + proc set Z + infused oblivion and phys for stam weapons = skill when launched in a field of 60% snare + immobs spam + stuns + + +
This game is now officially trash.
Of all the problems Cryo and BG’s have I would absolutely love for “everyone to run this build”. This set up would actually take some skill to make work reliability with any sort of MMR.
Stop. Play the build your scared of. Then maybe post again your personal results on how OP the build is. Until then you might want to actually take on board some of the comments in this thread.
This is the best advice to give anyone who comes to these forums asking for nerfs.
Try it out for yourself. See if you can replicate the results before you start crying for nerfs. You might be suprised.
You can give a good player a bad build and they can still do well. You can give a bad player a amazing build and they will still fail with it. Even with all the proc sets and people claiming everything in this game is a carry, there is still such a thing as degree of skill in ESO.
Best advice ever....you think something is op and needs a nerf? TRY IT FIRST and see if you still feel the same..
Friendly reminder that retreating maneuvers exists and gives immunity to all snares and roots. Support skills are underrated
undervalued tools and that pvp is team based and you should not be hesitate to coordinate and lean on your team mates to cover niches your build is unable to fill.
Another friendly reminder, use of proc-sets is has been and always will be a valid playstyle and is here to stay. Assigning values of morality and honor to a video game ensemble is ridiculous. If that makes you upset you need to reevaluate your emotional investment priorities.
Unfriendly reminder. Nerf threads are pure salt. Everybody dies. If you are dying a lot to something, avoid that thing or fix your build, because that is what is within your power. Constant nerf lobbying is largely going to be ignored. That's not to say constructive feed back isn't important, but I'm pretty sure no stock is put into the claims of the umpteenth screeching reeee thread written in barely legible pidgin. Not saying that's what this thread is, I just thought I'd put that out there.