Hey guys,
I’m just wanting to start a discussion cantered around champion points, and their distribution, effectiveness, and the general longevity of the concept.
Disclaimer: if ZOS has said, or someone has heard what is going to happen, please, by all means, let me know in this thread.
What triggered this discussion for me, was that recently over the holiday season, I have convinced 3 of my IRL friends who played ESO at console launch for a time, to come back to the game. All 3 of them quit around the time we transitioned from veteran ranks to champion points - though it was not because of that, they had simply had enough of the game and were waiting for more content to be added.
Now, they are all MMO players, are open to the grind of games, but as soon I told them the CP cap was now at 810CP, two of them have immediately quit the game on the basis they believe they will never get there, and/or lack the means and desire to get there, despite the initial excitement they had of getting back into the game.
Irrespective of your opinion of the above (I’m fully expecting a few “rEeEeE it’s not that hard to get there” comments) any rational person will recognise that this, being just raising the CP cap by 30 every now and then, at a fundamental level, will hurt the player base as it is not a tenable long-term solution for the long-term health of the game, and eventually it will fail to bring new players in, and, obviously, returning players are less inclined to pick the game back up, once they realise how far behind the 8-ball they have fallen.
Discuss.
Edited by Actually_Goku on January 2, 2019 12:45PM