This skill should be an instant cast spammable, damage would come down of course. Also empower is pretty uselsss these days. Would be nice to see a minor effect on there or something like that. This skill is pretty much unused and I think it’s really time for a change, plus it would open up build diversity and give classes that already have a CC (in PvP) and new way to use 2H.
This skill should be an instant cast spammable, damage would come down of course. Also empower is pretty uselsss these days. Would be nice to see a minor effect on there or something like that. This skill is pretty much unused and I think it’s really time for a change, plus it would open up build diversity and give classes that already have a CC (in PvP) and new way to use 2H.
Good old days of WB are long gone. I remember the super combo Foss + WB + Leap... it was the stamDK execute for default
This skill should be an instant cast spammable, damage would come down of course. Also empower is pretty uselsss these days. Would be nice to see a minor effect on there or something like that. This skill is pretty much unused and I think it’s really time for a change, plus it would open up build diversity and give classes that already have a CC (in PvP) and new way to use 2H.
Good old days of WB are long gone. I remember the super combo Foss + WB + Leap... it was the stamDK execute for default
No wrecking blow does not need a rework. Two handed is about slow ass skills and heavies that are really hard hitting. You take away the cast time you lose the burst potential. I say the same thing to people who want dark flare instant. You'll ruin it! Plenty of other spammables that are instant. Hell even silver shards / leash isn't bad to use if you lack one class wise
Don't get me wrong, the targeting on dizzy is bad and when it is lagging, the skill becomes like a 2s cast time instead of a 1s. That being said, with the update that fixed the new targeting bug introduced with murkmire, dizzy actually feels really good in pvp against most targets.
It's a high skill cap skill. There are ways to weave medium length heavy attacks to shorten the animation on dizzy making it much harder to dodge, and in general it is probably the most targeting intensive ability in the game. Players like myself can completley dominate with this ability, especially against anyone with sub par movement abilities. The stamsorc build I'm running with dizzy right now can 1 burst almost any target, and in terms of dizzy's functionality I wouldn't have it any other way. I see a lot of players demanding this skill become an "instant cast spammable" because it is apparently "clunky", but truthfully I think this has a lot to do with their inability to use it properly because of a lack of experience. If dizzy had it's damage lowered and cast time removed, for players like me there wouldn't be a reason to run it, and many builds that utilize dizzy's current iteration wouldn't function well.
Don't get me wrong, the targeting on dizzy is bad and when it is lagging, the skill becomes like a 2s cast time instead of a 1s. That being said, with the update that fixed the new targeting bug introduced with murkmire, dizzy actually feels really good in pvp against most targets.
It's a high skill cap skill. There are ways to weave medium length heavy attacks to shorten the animation on dizzy making it much harder to dodge, and in general it is probably the most targeting intensive ability in the game. Players like myself can completley dominate with this ability, especially against anyone with sub par movement abilities. The stamsorc build I'm running with dizzy right now can 1 burst almost any target, and in terms of dizzy's functionality I wouldn't have it any other way. I see a lot of players demanding this skill become an "instant cast spammable" because it is apparently "clunky", but truthfully I think this has a lot to do with their inability to use it properly because of a lack of experience. If dizzy had it's damage lowered and cast time removed, for players like me there wouldn't be a reason to run it, and many builds that utilize dizzy's current iteration wouldn't function well.
We're talking about the wrecking blow morph which is pretty much unused since Empower got changed to a light attack buff, not dizzying swing (which is fine the way it is).
I agree with OP, an instant cast wrecking blow would make the choice between the two morphs actually interesting: high damage and CC into one skill but with a cast time or lower damage and no CC but instant for pressure.
This skill should be an instant cast spammable, damage would come down of course. Also empower is pretty uselsss these days. Would be nice to see a minor effect on there or something like that. This skill is pretty much unused and I think it’s really time for a change, plus it would open up build diversity and give classes that already have a CC (in PvP) and new way to use 2H.
mr_wazzabi wrote: »This skill should be an instant cast spammable, damage would come down of course. Also empower is pretty uselsss these days. Would be nice to see a minor effect on there or something like that. This skill is pretty much unused and I think it’s really time for a change, plus it would open up build diversity and give classes that already have a CC (in PvP) and new way to use 2H.
Good old days of WB are long gone. I remember the super combo Foss + WB + Leap... it was the stamDK execute for default
What about the iconic "combo" of WB, WB, WB, WB?
Don't get me wrong, the targeting on dizzy is bad and when it is lagging, the skill becomes like a 2s cast time instead of a 1s. That being said, with the update that fixed the new targeting bug introduced with murkmire, dizzy actually feels really good in pvp against most targets.
It's a high skill cap skill. There are ways to weave medium length heavy attacks to shorten the animation on dizzy making it much harder to dodge, and in general it is probably the most targeting intensive ability in the game. Players like myself can completley dominate with this ability, especially against anyone with sub par movement abilities. The stamsorc build I'm running with dizzy right now can 1 burst almost any target, and in terms of dizzy's functionality I wouldn't have it any other way. I see a lot of players demanding this skill become an "instant cast spammable" because it is apparently "clunky", but truthfully I think this has a lot to do with their inability to use it properly because of a lack of experience. If dizzy had it's damage lowered and cast time removed, for players like me there wouldn't be a reason to run it, and many builds that utilize dizzy's current iteration wouldn't function well.
We're talking about the wrecking blow morph which is pretty much unused since Empower got changed to a light attack buff, not dizzying swing (which is fine the way it is).
I agree with OP, an instant cast wrecking blow would make the choice between the two morphs actually interesting: high damage and CC into one skill but with a cast time or lower damage and no CC but instant for pressure.
Yea most people in this thread don't understand that the OP is talking about Wrecking Blow specifically.
ZarkingFrued wrote: »Wrecking and dizzy just take way to long.